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Through of the paid retainer?Follow

#27 Mar 21 2014 at 8:13 AM Rating: Good
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Nashred wrote:
WFOAssassin wrote:
eldelphia wrote:
You're going to have to pay $2 for your retainer every 30 days. Not sure if this is for one or both (will be able to get 2 more)

Edited, Mar 21st 2014 8:05am by eldelphia



Meh, I can live without it.

However, here is my biggest issue with this. IF they slow down, stop, or never add space in the Armoury Chest for all the other gears, then I will have a problem. They need to allow us to store our Myth level 90 gear in there. They should allow us to store the first set of Primal weapons too, HM only and soon Extreme, followed by the additional content. I don't want it all today but as they add gear they need to add space in there for the drop sets, not craftable gear. This seems a little jumbled so Ill explain it better below and leave this as my original thought...


To simplify what I mean...
My DL is about to become completely useless and I shouldn't have to store all that in my Retainer or Drop it. I should be allowed to store it like I can my AF, right? Maybe not this patch but soon the level 90 gear, and then Allagan, etc. Followed by or complemented with, Primal HM > Extreme > Allagan Weapon, etc.

I shouldn't be made to buy a retainer because they refuse to add alternate storage options to your hard earned gear. If you are a hoarder of materials, low level gear, drop items, current lvl 50 armor... that "it might be handy later" and never will be item (lol), then YES, you should buy a retainer (all that is what FFXI made us become). However, taking up all those slots with hard earned gear that took weeks to get is stupid, that's why I should be allowed to store them freely in my Armoury Chest, so I can remember them forever. I will never drop those items and I hope SE is no trying to bank on that fact. If they are, I will quit.


Armoury chest is just stupid. Almost nothing can go in there except your af gear which once past is not needed and about 2 percent of event stuff. Hell that event where you got swim suits only about 1/4 of them go in there and any new event stuff dont go in there at all. If it is for event stuff why not make them go in there right away, I mean really how hard is it? The last valentines stuff dont go in there. Oh here is why you can buy a retainer.

See there is the problem people who like to save the event stuff are being forced to buy a retainer. Why should SE ever upgrade inventory if they can force people to pay. That is where the problem lies.


And this is what I will not stand for. Its different with Materials or random stuff but, event gear and hard earned gear sets, that should be allowed to go in right away. The can at least allow us to toss them in there only after we have a full set, that's ok. Like FFXI Storage Person, that gave you a ticket.
#28 Mar 21 2014 at 8:37 AM Rating: Default
Wow... that is seriously greedy.

Selling timed cash shop items that you have to keep buying over and over is such a 2006-era Korean thing to do.
#29 Mar 21 2014 at 8:39 AM Rating: Default
Between retainer ventures and paid monthly cash shop retainers, this game just became pay-to-win. I can't/refuse to pay for that even though the venture system seems really cool. It is literally an update aimed at cash shop players.

Q6: Are there items only obtainable through the retainer venture system?

A6: Yes, there are!

Edited, Mar 21st 2014 10:47am by LucasNox
#30 Mar 21 2014 at 11:13 AM Rating: Excellent
Please keep the retainer discussion in this thread.
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Thayos Redblade
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#31REDACTED, Posted: Mar 21 2014 at 11:16 AM, Rating: Sub-Default, (Expand Post) It seems like this patch has been specifically made to strengthen the load on our inventory spaces and make us more willing to buy cash shop retainers.
#32 Mar 21 2014 at 11:24 AM Rating: Excellent
OMG... I didn't realize we can already have TWO retainers!!!

Yeah, so I'm a loooooooooooong ways off from ever needing to buy one. Smiley: cool
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#33 Mar 21 2014 at 11:48 AM Rating: Good
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Thayos wrote:
OMG... I didn't realize we can already have TWO retainers!!!

Yeah, so I'm a loooooooooooong ways off from ever needing to buy one. Smiley: cool



I know you are newer to the game, if I remember correctly, but are you serious, you didn't know you could have two?

For everyone: Did they mention in the live letter about it, is it going to happen in 2.2 or later, how much, etc. I didn't see anything in the notes, so... yeah.
#34 Mar 21 2014 at 11:50 AM Rating: Excellent
Quote:
I know you are newer to the game, if I remember correctly, but are you serious, you didn't know you could have two?


Actually, I'm not new at all... been playing since the launch of 1.x.

I've just never come close to running out of space, so I didn't even feel the need to seek out a second retainer.

Totally getting my second retainer tonight though! One will hold armor, the other will hold mats/materia/etc.

Edited, Mar 21st 2014 10:51am by Thayos
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#35 Mar 21 2014 at 11:57 AM Rating: Good
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Quote:
You're going to have to pay $2 for your retainer every 30 days. Not sure if this is for one or both (will be able to get 2 more)


It's $2 monthly for each retainer, with a max of two. So $4 extra monthly if you get both

Edit: http://www.youtube.com/watch?v=RZ7vDNgVfrA&list=UUALEd8FzfaUt-HBBZctO9cg

Scroll to 17:40 mark.

Edited, Mar 21st 2014 11:05am by Niklz

Edited, Mar 21st 2014 11:06am by Niklz
#36 Mar 21 2014 at 12:04 PM Rating: Excellent
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Most of what I got on my retainers is irrelevant junk anyways so I could quickly clear house. One of my characters have no retainers and the other 1 retainer. So out of three characters, I have 3 retainers. I'm in no danger of needing more than what I'm entitled via my pay rate.

(Jokingly) The only way they'll ever get me to buy two more retainers is if I can screenshot them posing around me like the "puff puff" girls from the Dragon Quest X event.

Edited, Mar 21st 2014 2:08pm by Hyrist
#37 Mar 21 2014 at 12:36 PM Rating: Good
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With all jobs and crafts to 50 i am thrilled for the extra retainer option!!
I personally do not find the fee insulting nor a bad game decision either,there will be more transactions in the future no doubt as most mmos do today.

The only thing that confuses me is why people in general cant realize that microtransactions are common place now?!.
More and more mmos are adopting this mindset. I am not stating people need to accept it, just realize it is happening in majority of mmos.
Again, I am not belittleing anyone who honestly feels betrayed/jolted by these sort of things, its not a nice feeling to endure, its real and I do understand.
But in reality...how can anyone play any game nowadays and not see it, or be suprised when it happens?

Even 11 had the cost of extra characters...and extra storage linked to the token etc Even a prehistoric, game like 11 offered extras...but you put out the cash for it as well.
The trend is for modern mmos to take this route whether we like it or not. FFXIV will be no different nor did I ever expect it to be, i would have been a suprise NOT to see it tbh. its not a decade old , games do not function/max profits that way anymore.

At the end of the day you simply have to go with your heart, if it upsets you, then dont stay, be happy by leaving and sticking to your personal values...theres nothing wrong with that in any way!

And if it doesnt bother you then partake and carry on to enjoy the game.

No one has a right or wrong opinion.

The decision has been made by SE alone, period.....time to react in one of 2 ways is all I see. (and honestly either is ok, as long as ppl do what they feel is right for them)

SE will continue to do as they see fit, just as they have for every other game, and just as every other company does.
It may involve a full blown cash shop one day, it may mean ftp one day...it may stay a subscription game forever...who knows, but dont ever be suprised by any of the possibilities!!. Smiley: dubious
#38 Mar 21 2014 at 12:43 PM Rating: Good
Allestra wrote:
With all jobs and crafts to 50 i am thrilled for the extra retainer option!!
I personally do not find the fee insulting nor a bad game decision either,there will be more transactions in the future no doubt as most mmos do today.

The only thing that confuses me is why people in general cant realize that microtransactions are common place now?!.


Haha ): yeah I'm a big crafter too, with everything capped. But I just can't realistically do $19 a month. I'm a student and I'm trying to support myself. I really wish I could get all that extra inventory space too, not to mention venture materials coming in. It sounds like it'll be awesome for you though.

I don't know about microtransactions being normal on top of a subscription. In WoW you can pay $60 to level your character to 90 right now, but obviously you can do that just by playing. Other than that, everything in the shop is cosmetic. You don't need any of it. There's definitely no cash shop NPCs which go gather materials for you+increase your storage by a ton available on WoW. That would affect game balance between normal P2P players and those using the cash shop a lot, and that would be unfair - I doubt Blizzard would have even considered it, but Yoshi not only considered it he shoved it down our throats without a poll or anything.

Edited, Mar 21st 2014 2:43pm by LucasNox
#39 Mar 21 2014 at 12:48 PM Rating: Default
LucasNox wrote:
Allestra wrote:
With all jobs and crafts to 50 i am thrilled for the extra retainer option!!
I personally do not find the fee insulting nor a bad game decision either,there will be more transactions in the future no doubt as most mmos do today.

The only thing that confuses me is why people in general cant realize that microtransactions are common place now?!.


Haha ): yeah I'm a big crafter too, with everything capped. But I just can't realistically do $19 a month. I'm a student and I'm trying to support myself. I really wish I could get all that extra inventory space too, not to mention venture materials coming in. It sounds like it'll be awesome for you though.

I don't know about microtransactions being normal on top of a subscription. In WoW you can pay $60 to level your character to 90 right now, but obviously you can do that just by playing. Other than that, everything in the shop is cosmetic. You don't need any of it. There's definitely no cash shop NPCs which go gather materials for you+increase your storage by a ton available on WoW. That would affect game balance between normal P2P players and those using the cash shop a lot, and that would be unfair - I doubt Blizzard would have even considered it, but Yoshi not only considered it he shoved it down our throats without a poll or anything.

Edited, Mar 21st 2014 2:43pm by LucasNox


Maybe it'll actually come true if you keep repeating the manthra often enough and by using more superlatives maybe?
#40 Mar 21 2014 at 1:00 PM Rating: Decent
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in SW:TOR they had a "Venture" system as well. It was not game breaking (except for one that was patched right away). Until we see that the "Venture only items" are worth 500k each (which is determined by US) and that everyone else that already has 2 retainers can't do the same thing, then sound the alarm. Folks really are scared of something new lol.
#41 Mar 21 2014 at 3:26 PM Rating: Decent
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Thayos wrote:
Quote:
I know you are newer to the game, if I remember correctly, but are you serious, you didn't know you could have two?


Actually, I'm not new at all... been playing since the launch of 1.x.

I've just never come close to running out of space, so I didn't even feel the need to seek out a second retainer.

Totally getting my second retainer tonight though! One will hold armor, the other will hold mats/materia/etc.

Edited, Mar 21st 2014 10:51am by Thayos


Dam dood I am constantly out of space in my inventory, in my shop and on both my retainers... But I am a completionist pack rat so I have both of those things against me.
#42 Mar 21 2014 at 3:28 PM Rating: Good
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LucasNox wrote:

Haha ): yeah I'm a big crafter too, with everything capped.


Then you should probably get around to changing your sig...
#43 Mar 22 2014 at 5:51 PM Rating: Good
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LucasNox wrote:
You need 35 slots minimum to hold all the prism materials if you're a crafter... definitely seems like you're gonna need to buy the cash shop retainers every month.


The only gear that BSMs and ALCs make are weapons and crafting tools. Personally, I don't see much of a demand for glamorizing those, so that's probably ten slots right there you "have back".

The only non-weapon gear that CRPs make are shields, WVR's spinning wheels and GSM's grinding wheels. Not really seeing much use there either. There's five more. EDIT: I forgot that CRPs also make a handful of shoes, but they're all crafting gear.

GSMs only make jewelry (most of which is barely noticeable) and BLM weapons. Unless there's a big demand for glamorizing jewelry, that's probably five more.

Which means the only crafts that are likely to see lots of use here are LTW, ARM, and WVR.

And--I'll admit I'm speculating even more so here--I would not be surprised if a significant percentage of those that want to glamorize gear will want to run around in their swimsuits, seasonal gear, or that Coliseum stuff from Dzemael Darkhold. If that's true, that narrows down the list of prisms too.

TL; DR version Unless you're a worse pack rat than I am, you will not be taking up 35 slots with prisms. Not even close.

I'll probably be carrying a little more than that, though; but that's because I've already informed my FC that I'll be making them so pretty they'll be ****ting glitter.


Edited, Mar 22nd 2014 4:01pm by QSlick
#44 Mar 24 2014 at 10:50 AM Rating: Decent
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Valkayree wrote:
Thayos wrote:
Quote:
I know you are newer to the game, if I remember correctly, but are you serious, you didn't know you could have two?


Actually, I'm not new at all... been playing since the launch of 1.x.

I've just never come close to running out of space, so I didn't even feel the need to seek out a second retainer.

Totally getting my second retainer tonight though! One will hold armor, the other will hold mats/materia/etc.

Edited, Mar 21st 2014 10:51am by Thayos


Dam dood I am constantly out of space in my inventory, in my shop and on both my retainers... But I am a completionist pack rat so I have both of those things against me.



I was so annoyed over inventory space this weekend. I took up fishing and between all the baits and different fish I had to keep npc'ing my fish.. I was doing fishing leves so I didn't want to dump the fish. I actually would npc my fish and then when a leve came up that required that fish I would go and buy them back and turn them in.

I am not a pack rat but I do take potions and food for most things I do. The potions and different food take up allot of inventory.
I also do gathering jobs and I dont like to get rid of the different ores because I use them for my other crafts. For me is efficiency, if i dump them and when I need them I have to gather them again..

I also save leveling gear because well, I level other jobs and sub jobs.. Why toss it and have to buy it back again... I am also one of those people who are well geared for the level.

Edited, Mar 24th 2014 12:53pm by Nashred
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#45 Mar 24 2014 at 11:45 AM Rating: Excellent
I quickly figured out when I was fishing that about 2/3 of the fish I caught were valueless, and not worth the slot in my bag or on the AH. No point in keeping them - just NPC them.

The other 1/3 either had some value for HQ, or for both NQ and HQ, because they were used for fishing leves or for other crafts. Only those were worth hoarding.

Same thing goes with all the other crafting materials only doubly or triply so.

1. How easy is it to obtain? If I could buy it off an NPC or go out and farm up a stack of 99 in 15 minutes, it wasn't worth keeping around a handful just for the sake of hoarding. (Exception: Raw leather products and sinews. Those can be rough to obtain quickly.)

2. Processed or refined? I'm more likely to keep processed materials on hand than raw stuff. What's the value in mythril ores when I can turn them into mythril ingots and have them take up half the space, or make something with them?

3. Do I need HQs for myself? If no, I dropped them into the company chest for others leveling crafts, or sold them. I can pop out HQ finished products from NQ ingredients for all but the three and four star recipes.

4. As for Market Ward slots, my rule is that if it is going to sell for less than 1000 gil for an individual item or a stack, it is not worth the slot. NPC it. I shake my head in wonder at people who put a single diremite web on the AH for 25 gil.

Edited, Mar 24th 2014 1:47pm by Catwho
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