DuoMaxwellxx wrote:
First off its not about new content its about DIVERSE new content. Since my definition of DIVERSE new content is odd.. Ill clarify... what I consider DIVERSE new content would be like:
Pankration
Limbus
Dynamis
Salvage
Assault
Besieged
Einherjar
Voidwatch
Abyssea
etc etc
What i would NOT consider DIVERSE new content is:
New dynamis areas
new floors/wings unlcoked in Einherjar
new animals to catch for Pankration
new Assaults added
stuff like that. With FFXIV we seem to be getting more of the stuff id NOT consider DIVERSE new content" than the stuff I would consider DIVERSE new content.
that clear things up for you?
Game's been out for what, 7 months or so? FFXI's been out since 2002. Twelve years versus 7 months.
Brief FFXI timeline for your perousal...
- May 16, 2002: PS2 ver. released.
- Aug 8, 2002: Rank 5 Missions (including the Shadow Lord fight) were implemented, but with the level cap at 50, no one had beaten it.
- Sep 12, 2002: The level cap is raised to 55. High Level Notorious Monsters, such as Behemoth, are added to their respective areas.
- Nov 7, 2002: PC ver. released.
- Nov 26, 2002: Level cap raised to 60.
- Apr 15, 2003: Rise of Zilart preparation update. The level cap now became 65.
- Apr 17, 2003: Rise of the Zilart goes on sale.
- May 16, 2003: Final Fantasy XI Completes 1 Year of Service
- Jul 17, 2003: The level cap became 70. A new region, Tu’Lia, was unlocked. New HNMs were added (such as King Behemoth).
- Oct 21, 2003: Rank 9 and 10 missions were added to the three nations, completing their storylines. The conclusion to Rise of Zilart was also added. Players could now enter the Shrine of Ru’Avitau and The Celestial Nexus.
- Oct 28, 2003: North American PC ver. released.
- Dec 16, 2003: The level cap became 75.
The equivalent of seven months there is end of December 2002. U.S.A didn't even have the game seven months in. Couldn't even complete the main storyline within the first year... You should consider yourself lucky.
Edited, Feb 20th 2014 2:34pm by Valkayree