Wint wrote:
svlyons wrote:
dustinfoley wrote:
Or just make them a 7 day lock out, you got ct loot on tuesday? great you gotta wait till next tuesday.
So you go from being able to get a CT drop once every 7 days to something that's more like once every 8 to 14 days. Get a drop really late on Tuesday night? Since you have to wait until late Tuesday night the next week, that's probably going to mean 8 days between drops, and that's if you get your next drop on the first night when you become eligible. Get really unlucky and a drop you need doesn't show up, or you keep getting outlotted? It could stretch out to 14 days between drops.
That's seem like a pretty punitive solution to try and work around technical issues. The solution could very well be worse than the original problem. Even with Monday night crashes, you can still get one CT drop every 7 days under current conditions.
I think that's why Catwho suggested 6.5 days.
And it would still have the same issues, the range is now simply 7 to 14 days, which still very likely means you won't get a CT drop once every 7 days on any consistent basis.
I'm not a big fan of the Limbus style lock out from XI (the 72 hour lockout). If you wanted to run Limbus twice a week, there was only a small amount of flexibility on when you could do and still fit in both runs. You could plan the 2nd run exactly 3 nights after the first. And if for some reason you can't make it happen that night, you could do it the next night. But if you missed the 2nd night, you wind up losing a run if you want to get back on schedule.
In essence, that style of lock out forces you to play according to the game's schedule. The current reset schedule for CT, Coil and Myths at least gives players the flexibility to stretch when they want to do an activity over the course of a whole week, and players aren't punished if they choose to do something later in the week rather than getting it all done up front.
I want fewer game mechanics that force me to play according to the game's schedule, not more.