Lord Jebus...
Your problem is that you keep reading too much into who likes or dislikes which feature when you compare the games. Stop comparing the games. Consider for just a moment the timing of these decisions. Hop in my time machine and travel with me back to 2009. There is no opinion of the differences or similarities between XI and XIV because XIV does not yet exist.
Now that we have that out of the way...
Hyanmen wrote:
So if you didn't play FFXI (thus you weren't in the right demographic) you automatically didn't like the lore, story, characters and music in it either? To think that finding certain aspects appealing could be shared by many demographics...
Where do these assumptions come from?
As stated, their decision was made to bring
familiarity to players of XI. Prospective new players of XIV were
not a factor to consider in that decision because there is no way to make someone feel familiar with something when they've never experienced it in the first place. I thought that was obvious.
It is common for companies when developing new products(or upgrading/updating to new similar products) for them to look back on their past experience. When you yourself make a decision, do you ever think back to when you were forced to make a similar decision as a reference? That's exactly what SE did here(and what many of us felt they should've done more of). Prior to Yoshi P coming in to save the day, the development team for XIV was the same team that brought us XI. This was not a coincidence.
Put the demographics down and back away slowly...
Edited, Jan 24th 2014 3:31pm by FilthMcNasty