domice wrote:
Viertel wrote:
domice wrote:
Um it's the same as the rage mode in turn 4, so nothing in it is broken and also it's not occasional it's every time you can skip phases on grauda.
So I ask you what is the difference with taking 5 relic dps and burning down grauda to the point it skips all of its mechanics?
There *is* a dramatic difference between the two, and you know it.
Don't be purposely obtuse.
Um no I'm not in both cases if you bring the standard party set up you can't skip or ignore mechanics. If you don't have 5dps in garuda you have to go through the whole script, same as in t2 if you don't have 3 healers you have to go through the whole script.
SE destined every encounter in this game to me talked with a standard party set up and every encounter in the game revolves around that mainly for the df. But with the ability to form your own party in any make up you want you are always going to have some make ups that just won't be affected by certain mechanics abilities or e even encounters themselves. Guess what in a few months this won't even matter all the starts with coil well be obsolete anyways when new gear comes out.
In t4 it does a lot of damage, just like 2, but good luck going through t4 with 3+ healers. The thing is, you'll never skip all of Garuda's mechanics, she'll still use every ability she has, in both Hard and Extreme mode because skipping simply makes her go to her next rotation. Same with Titan, you can zerg him down all you want but you'll still run into his every rotation. If we're talking strictly Hard Mode primals, the only 2 things you ever skip with Garuda are certain sets of plumes (purely rock management to keep you alive from Aerial blast, another move that can instant kill you if you mess up/take too long) and sister spawns if you kill her before the first eye phase. Tell me, can you survive Aerial Blast with 3 healers if you take too long on Garuda and all the rocks blow up?
If you didn't notice, "skipping": mechanics of ADS moves him purely to the "it's time to kill you" move which, as said, requires 3+ healers (or 2 damn good ones) to even properly survive it but the fact you can survive it is severely off. Btw, zerging down Ultima also doesn't make him skip phases, it just shortens the phases in he's in, yet taking too long kills you out right (!) so yes, it's a broken mechanic, even in T4 and T5 you won't be surviving 'enrage' which is why you want to kill them
before it rages, unlike 2 because when t2 rages, it can be healed through.
If people don't find something wrong with that, more power to you, but maybe it's just me thinking when an enemy counts down to 0, it's never good. I knew Yoshi wanted this game to be casual but so casual to the point bosses can't even kill you? Daaaaaaaaaaaaaamn. /sarcasm
>.>.
Edited, Jan 15th 2014 7:26am by Theonehio