Viertel wrote:
There's also the fact that despite the new endgame having the "new latency checks" there's the massive problems with FIOS (and non-FIOS) with patch 2.1 due to whatever they did to the server clusters during that maintence and it hasn't let up for our group. The majority of our static is pretty close to falling apart because whenever we enter any endgame instance it's nigh-unplayable and it has been since 2.1 for 6 of the 8 members. As in we've had to literally give up on even bothering to go to Turn 5 because the stuttering and lag is so horrendous that 9/10 when Fireballs and Conflags hit the indicators don't even show up anymore, or it stutters and the Conflag is just *there* and according to the 2 non-lagging people it has been for 5+ seconds. Garuda EX is manageable but annoying, Ultima was fun, but Titan's just as bad as Twintania in her own way. Our casters pretty much macro Sprint into most abilities and I can't count the number of time they're literally on the other side of the platform from the plume cluster and are still dead -- and the entire group can see they're out and would have been fine pre-2.1.
I love the game, but as far as endgame and latency goes this will be what kills me. They keep wanting to put in "DODGE OR DIE" mechanics in but their dataserver and net code clearly isn't up to par with what they're attempting. It wasn't so bad before the patch but now I just don't even want to log in anymore half the time and actually dread our raid times.
I'm really, REALLY envious of the groups that aren't plagued with the 2.1 lag. We don't really get but two nights a week for an hour and a half of raiding and it's wasted (and we're seriously talking about just moving on to another game until this is fixed because it's not fun), and that makes me sad because this game is wonderful outside of the damned lag issues that constantly creep up. I know ever game has them, but all I see are 1.0 issues crawling back to the foreground :\
Edited, Jan 6th 2014 8:16am by Viertel
My crowning lag moment came yesterday when one of the Titan EX adds placed a directional landslide facing south. I wasn't in the path, but I moved left and was out of the line aoe indicator by nearly fifteen feet when I get whooshed off the map... to the left
. Everyone else said that the add (and therefore the landslide) was facing left and I moved right into the path.
Also, everyone stacking for titan ex plumes makes it super fantasic for me, who when seemingly out of the plumes, if I don't cut a 90 degree angle and draw an "L" on the map, I get hit by all 6 instead of just one or two. I have something like 4500 HP on my Blm with food. I can take two plumes to the face and live, but not 6.
Fixed position updates on primal battles my a$$. I've seen that conflag issue on Twintania as well.
I am probably going to avoid titan ex and Twintania until on or more of the following happens:
1. April rolls around and I get this bad boy on PS4 (and I will finally be able to see my spell effects).
2. SE adds more server space
3. People quit and free up server space.
4. They actually do improve the position updates so that 90 degree turn isnt necessary.