Nashred wrote:
Canadensis wrote:
I mentioned what the /macroicon does, right in the post you have quoted.
/macroicon "Raise"
This will show you the MP cost, cool down, range indicator for raise - just as if you pulled the ability right from your actions list. Just applying the macro icon manually in the editor will not do this. Use the above line and just swap the skill name for every macro you build - makes macros much much better
ok Another post in this thread by someone else had me confused.. I will do this for sure then....
I am so use to the ffxi macros..
Do I still need to drag the icon in though?
Edited, Jan 6th 2014 1:01pm by Nashred There are a lot of similarities to the FFXI macros but the /macroicon is a new command for sure.
You don't necessarily have to add the macro icon manually in the editor, but I do just so that when I got to the editor I can easily determine high macro I want to edit. Doesn't hurt to do both, the /macroicon line will always show on your hotbar, even if you choose a different icon manually in the editor.