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Gil and 2.1Follow

#177 Jan 08 2014 at 8:40 AM Rating: Good
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There are now a few items you can buy with GC seals that can sell for gil to vendors, though its only about 1.5k for all 50,000 seals, still if your desperate I guess.....
#178 Jan 08 2014 at 10:12 AM Rating: Good
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As much as the economy is crashing, people are pretty ******* stupid when it comes to undercutting, I know this has been said before, but JFC, seeing people undercutting by 100's of gill is just stupid. It doesn't help too when some people just throw items up for the suggested price, which is usually like 5 gill.

Catwho wrote:
I need to start playing the markets, buy up all these silly undercut to hell goods, and resell them at the normal price


I thought about this also, but I have a strong suspicion I would just end up getting burned by more people just undercutting and I don't really have a lot of gill to just throw around
#179 Jan 08 2014 at 10:27 AM Rating: Decent
In the whole period from release to 2.1 I felt that prices had way too much air in them to remain stable once (if) the value of gil were to receive a boost. My profit margins had been off the charts compared to games like XI where gil had much more value. People just didn't give a crap and spent ridiculous amounts of money for something that was rather easily accessible.

Now that gil is more valuable the prices seem to be finally hitting reasonable figures which obviously means lower profit margins for the commodities that are more readily available.

I finally feel like my efforts during the 2.0-2.1 months were worthwhile. Take advantage of the economy when gil has little value and reap the benefits when gil has more value.
#180 Jan 08 2014 at 11:05 AM Rating: Good
The issue of supply is still a huge thing, as more people turned to crafting and gathering to try to build up some cash. And once something seems to have a low supply and three or four crafters spot it, suddenly there are 20 HQs on the MB for that item.

Like a Linen Sarueals or whatever they are called. I checked the board, there were 2 NQs up and no HQs. They seem to sell 3-4 a day. So I cranked out 3 HQs and stuck them on the board at the last HQ sale price.

When I checked later, there were now a dozen HQs listed, all for a price lower than mine. Smiley: laugh
#181 Jan 08 2014 at 1:03 PM Rating: Good
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6,899 posts
Catwho wrote:
The issue of supply is still a huge thing, as more people turned to crafting and gathering to try to build up some cash. And once something seems to have a low supply and three or four crafters spot it, suddenly there are 20 HQs on the MB for that item.

Like a Linen Sarueals or whatever they are called. I checked the board, there were 2 NQs up and no HQs. They seem to sell 3-4 a day. So I cranked out 3 HQs and stuck them on the board at the last HQ sale price.

When I checked later, there were now a dozen HQs listed, all for a price lower than mine. Smiley: laugh


The trick I use it to just make 1 and put 1 up at a time. When it sells, put another up. If someone sees several high-priced hq's up, they are more likely to go in and make the same item and undercut... but for some reason when people see only 1 hq up, they think the stuff doesn't sell and don't bother. Don't ask me why, but this is how it's been working for me. It's the only way I'm still able to make money.
#182 Jan 08 2014 at 2:17 PM Rating: Good
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197 posts
BartelX wrote:

The trick I use it to just make 1 and put 1 up at a time. When it sells, put another up. If someone sees several high-priced hq's up, they are more likely to go in and make the same item and undercut... but for some reason when people see only 1 hq up, they think the stuff doesn't sell and don't bother. Don't ask me why, but this is how it's been working for me. It's the only way I'm still able to make money.


I used to do stuff like that in WoW. Another thing I do, and maybe someone said this already, is instead of putting ore (or whatever) up in stacks of 99, I'll put them up in stacks of 10 or 20 at a fair price, not even undercutting the people who have 99 up.

I figure a lot of people would rather buy the amount they need even if its a few gill more then deal with buying 99 of something and then having to deal with re-selling whatever they don't use. Seems to work most of the time.
#183 Jan 08 2014 at 2:42 PM Rating: Good
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Jeskradha wrote:
seeing people undercutting by 100's of gill is just stupid.

Hundreds seems like a small enough amount that it's justifiable if the market price of the item is high enough. If the going price is only 1k, then yeah, hundreds of gil is excessive. But if the going price is 10k, then the buyer's tax is going to be 500 gil. In that case, undercutting by 500 gil over someone who is selling from a different nation will ensure that your item is the cheapest one for sale, regardless of where the buyer is purchasing from.
#184 Jan 08 2014 at 2:51 PM Rating: Excellent
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197 posts
svlyons wrote:
Jeskradha wrote:
seeing people undercutting by 100's of gill is just stupid.

Hundreds seems like a small enough amount that it's justifiable if the market price of the item is high enough. If the going price is only 1k, then yeah, hundreds of gil is excessive. But if the going price is 10k, then the buyer's tax is going to be 500 gil. In that case, undercutting by 500 gil over someone who is selling from a different nation will ensure that your item is the cheapest one for sale, regardless of where the buyer is purchasing from.


Right, but I guess I'm more talking about posting things that are selling around 500-600 gill, and then logging in to see someone undercut and posted the same item for like 150 gill. Its like they either don't even check, or don't even care. I always assume its someone who is just trying to make fast cash, but its kind of stupid to think that yeah it may sell today for 150g, but if you posted it for 500 it might sell tomorrow and you would have made more then double your money. Now when you get into the 10000g, yeah undercutting by 100g isn't such a big deal.

I've just taken to buying **** up when people undercut by that much, and if the price drops, I just wait till it goes back up, cause honestly I'm just not in that big of a hurry. My brother used to say, "The word quick should never be used in reference to any MMORPG" its all about patience and the long game.
#185 Jan 08 2014 at 3:44 PM Rating: Good
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The only thing I sell any more is maps... 12-15k a day.

#186 Jan 08 2014 at 4:06 PM Rating: Excellent
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1,310 posts
Jeskradha wrote:
svlyons wrote:
Jeskradha wrote:
seeing people undercutting by 100's of gill is just stupid.

Hundreds seems like a small enough amount that it's justifiable if the market price of the item is high enough. If the going price is only 1k, then yeah, hundreds of gil is excessive. But if the going price is 10k, then the buyer's tax is going to be 500 gil. In that case, undercutting by 500 gil over someone who is selling from a different nation will ensure that your item is the cheapest one for sale, regardless of where the buyer is purchasing from.


Right, but I guess I'm more talking about posting things that are selling around 500-600 gill, and then logging in to see someone undercut and posted the same item for like 150 gill. Its like they either don't even check, or don't even care. I always assume its someone who is just trying to make fast cash, but its kind of stupid to think that yeah it may sell today for 150g, but if you posted it for 500 it might sell tomorrow and you would have made more then double your money. Now when you get into the 10000g, yeah undercutting by 100g isn't such a big deal.

I've just taken to buying sh*t up when people undercut by that much, and if the price drops, I just wait till it goes back up, cause honestly I'm just not in that big of a hurry. My brother used to say, "The word quick should never be used in reference to any MMORPG" its all about patience and the long game.


It depends on the scenario, but it's not always a bad idea to undercut substantially. Price fluctuates with supply. When the supply dwindles, the higher priced items start to sell. So something that normally sells for 500 gil might, for a time, be selling at 1000 gil if the supply starts drying up and those asking for a higher price start selling off their wares (maybe an unusual number of crafters wanted that item at the same time, or a scheduled maintenance temporarily disrupted the supply).

But. if it's reasonable to assume that the supply will return, the forces of undercutting will inevitably bring the price down its stable 500 gil price. Now, if you happen to have a haul of said item you want to put up for sale, you could shoot for 990 gil, but chances are you'll be undercut immediately yourself, and you'll risk having to settle for 500 gil once the price stabilizes. So if you price it at a more aggressive undercut at say 600 gil right away, you're more likely to get your price since other sellers are less likely to undercut you and hope for something closer to that juicy 1000 gil range while they shake their first at you in anger. But at least you'll walk away with a higher than normal price before the supply goes back to normal.

I'm not saying there's an exact science to it (if there were, I'd be a billionaire by now), but you have to be able to anticipate the trend in supply and demand. Fortunately, the supply side is usually easy to figure out.
#187 Jan 08 2014 at 4:28 PM Rating: Good
The problem is there is too much supply being generated, period.
#188 Jan 08 2014 at 5:36 PM Rating: Default
HonkeyKong29 wrote:
Nashred wrote:
HonkeyKong29 wrote:
BartelX wrote:
HonkeyKong29 wrote:
svlyons wrote:
HonkeyKong29 wrote:
If you can only play for 1 hour a day, why in the world are you worried about housing to begin with?

Other than the really, really high price, is there any reason a 1-hour-a-day player should be excluded from being involved with a FC that has housing? Or for a FC full of 1-hour-a-day people to be excluded from housing?


so it should be free? Maybe they should've made the lower tier plots a lot cheaper (say 3 mil (baseded on a small plot), while the prime land went for (8 mil). That way you reward the people have worked hard to earn, but made the lesser plots within reach of the more casual gamers. Either way... You have to earn housing, like you have to earn equipment and other rewards in this game....it's got to cost something.


No one ever said they wanted it for free. Why do so many people not understand the concept of a middle ground? No one wants to be given anything, many just think the pricing currently is outrageous, which it is. We just want to be able to enjoy the content that SE put in the game, and not have to grind for months on end to obtain it. I'm fully willing to pay for it, and pay what is a reasonable amount. On my server, there are a grand total of THREE houses right now, all small plots. How do these prices make sense when less than 1% of the population can/is willing to afford them? I have a feeling that even come three months from now, there aren't going to be many houses being bought up unless there's an actual reason to get housing by then aside from a social/epeen reasoning... and that is sad.


Then please explain to me how a FC of four people that started at launch and have full time ridiculous jobs and families have managed to save 9 million gil?????? People simply didnt make/save money. You knew housing was going to cost money and you just focused on raiding..... which is fine...... 8 million is cheap.... for players not to have 1 million gil at this point is ridiculous. Tome items were at 35k for over a month, but people instead chose to buy freaking DL gear for their ALT.... i sold tome items and just geared my main...... the market is diving because people didn't save money and now they all want the same thing... they blew it on gear every three levels, materia, etc. "You reap what you sow" .... As soon as my FC Fate grinds the rest of the way to rank 6 this weekend we'll have a beachfront plot in the mist. So feel free to hop on the marlboro server and check it out.

Edited, Dec 27th 2013 10:31am by HonkeyKong29


You have no idea what you are talking about and I find you highly offensive. I have been playing my *** off in this game and I never even had 200,000 yet... I spend very little and all my gear is from raids right now and most of it came that way..

Not everyone rushed through the game... I have no alt characters that I spent tomes on. Why do you act like you are better than everyone else and everyone should be just like you..

Sometimes with your comments I wonder if actually play the game or your here just to be little people.

I didnt play this game to make money. i certainly dont play the game to buy gil or run bots.





Edited, Jan 2nd 2014 4:20pm by Nashred



Yup no clue... .none at all. Yet my FC bought a house and I probably play half of the time you do. It comes down to "Did you plan for housing to be expensive" or " Did you want to spend gil on other things" ..If you chose the second option.... that's fine, but quit the butthurt posts about housing being expensive and actually go earn a few k to help your FC. Make lvl3/lvl4 materia, craft some HQ leve items... etc. And if you didn't make any alts ...WTF did you do with your phil tombs after your main was DL'd out? It is EASY to make gil in this game if you really want to .... and that's what you gotta ask yourself. Does my FC want housing? If they do.... then theres plenty of opportunity to make gil. If you don't then just keep playing the way you were. What's so hard to comprehend?


I'm getting the sense that a lot of people expected FC housing to not really just be a big prestige item and that gil ought to have been handed out in larger amounts.

I think the average amount people were planned to be able to make a day was supposed to be 10-20k after repairs and all that jazz. So if you had 12 people saving an average 15k a day for 72 days, then you'd have enough for a medium house on a cheaper server. That really doesn't seem atrocious to me since that's like the low end of what you can make. The people really bummed out make it sound like they though this should be priced so that only one person would have to pay for the house.
#189 Jan 08 2014 at 5:51 PM Rating: Excellent
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i created a retainer called "stopunderselling" and it stopped for about two days. the prices were in the same ballpark price maybe 100 gil more or less than my going price and it worked. then someone got greedy and lowered prices by 2K
#190 Jan 08 2014 at 5:59 PM Rating: Good
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Here's one that boggles my mind. People selling stuff on the MB for 1 gil. If all you want is 1 lousy gil for something, why the hell don't you just NPC it?

As to making money, my new favorite tactic is to pick an item very few HQs, buy up all the HQ stock and jack the price. If someone comes along and tries to undercut me, I return the favor. If the price gets too low, I just buy up the stock again and repeat. There's a bit of risk involved, but it gets gil moving without adding more goods to an already flooded market.

Edited, Jan 8th 2014 7:02pm by Turin
#191 Jan 08 2014 at 7:32 PM Rating: Excellent


Only 15k over 72 days... 12 people...

That's the problem. Many people can't play every day. For those who can only play 5 days a week or less, you're talking about doing nothing but saving Gil for three, four, five months... That is not fun.

Housing should be a gateway to content, not an impenetrable barrier.
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Thayos Redblade
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#192 Jan 08 2014 at 8:57 PM Rating: Default
Thayos wrote:


Only 15k over 72 days... 12 people...

That's the problem. Many people can't play every day. For those who can only play 5 days a week or less, you're talking about doing nothing but saving Gil for three, four, five months... That is not fun.

Housing should be a gateway to content, not an impenetrable barrier.


How small do you think Free Companies should be? I'm saying 12 people in an FC saving 15k a day, not that there's only 12 people in the FC. There are free companies that may have 50 people in them, and that would just mean 12 of those people saving 15k a day.

If you were going at small house, it'd take about 22 days for 12 people making 15k a day. Which is probably why there are so many more small houses than there are medium or large, because those small houses are really easy to get for small free companies.


And actually I went ahead and checked and I was actually a bit off with those numbers about 72 days. If you waited 3 months for the house prices to go to their minimum then a medium house would cost 7,629,000 gil, so with 12 people in an FC saving 15k a day it'd take 42 days not 72. And this is for a medium house which seems meant for a larger free company rather than just a guy and a couple of his buds, which seems like what the small houses may be meant for.

This doesn't seem like an impenetrable barrier so much as just a hurdle to getting a prestige item. You make it sound like this is some horribly grueling experience doing something like duty roulette once a day.
#193 Jan 08 2014 at 10:55 PM Rating: Good
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Borlander wrote:
How small do you think Free Companies should be? I'm saying 12 people in an FC saving 15k a day, not that there's only 12 people in the FC. There are free companies that may have 50 people in them, and that would just mean 12 of those people saving 15k a day.

If you were going at small house, it'd take about 22 days for 12 people making 15k a day. Which is probably why there are so many more small houses than there are medium or large, because those small houses are really easy to get for small free companies.


And actually I went ahead and checked and I was actually a bit off with those numbers about 72 days. If you waited 3 months for the house prices to go to their minimum then a medium house would cost 7,629,000 gil, so with 12 people in an FC saving 15k a day it'd take 42 days not 72. And this is for a medium house which seems meant for a larger free company rather than just a guy and a couple of his buds, which seems like what the small houses may be meant for.

This doesn't seem like an impenetrable barrier so much as just a hurdle to getting a prestige item. You make it sound like this is some horribly grueling experience doing something like duty roulette once a day.


First, some FC's are only 3-4 people, some are 8-10, some are 25, some are 500. They should all have the same chance at unlocking content in a reasonable time frame.

Second, you're doing the math for the cheapest servers. For the absolute CHEAPEST server, it takes 12 people contributing every day for 42 days to get the money. Now try that on a mid-priced server or a legacy server. Pretty much double it for medium price servers and legacy. So it takes a full 3 months of 12 people contributing every day just to get a medium house. Oh, and that's if you want the worst plot medium. Most people have a specific plot in mind and it's not the cheapest one.

Third, we've been over all this in the thread for 2 pages. There's really nothing that can be added to the discussion at this point. The prices are what they are for now, and that's it. So let's just leave it alone and move on.
#194 Jan 08 2014 at 10:56 PM Rating: Excellent
A lot of people in my FC let their accounts lapse. I should have realized that joining up with an MMO hopping group was a bad idea, but a lot of them are my real life friends.

Kind of bites. We've all decided not to contribute any cash in until we're more certain about the future of the group.
#195 Jan 08 2014 at 11:35 PM Rating: Default
BartelX wrote:
Borlander wrote:
How small do you think Free Companies should be? I'm saying 12 people in an FC saving 15k a day, not that there's only 12 people in the FC. There are free companies that may have 50 people in them, and that would just mean 12 of those people saving 15k a day.

If you were going at small house, it'd take about 22 days for 12 people making 15k a day. Which is probably why there are so many more small houses than there are medium or large, because those small houses are really easy to get for small free companies.


And actually I went ahead and checked and I was actually a bit off with those numbers about 72 days. If you waited 3 months for the house prices to go to their minimum then a medium house would cost 7,629,000 gil, so with 12 people in an FC saving 15k a day it'd take 42 days not 72. And this is for a medium house which seems meant for a larger free company rather than just a guy and a couple of his buds, which seems like what the small houses may be meant for.

This doesn't seem like an impenetrable barrier so much as just a hurdle to getting a prestige item. You make it sound like this is some horribly grueling experience doing something like duty roulette once a day.


First, some FC's are only 3-4 people, some are 8-10, some are 25, some are 500. They should all have the same chance at unlocking content in a reasonable time frame.

Second, you're doing the math for the cheapest servers. For the absolute CHEAPEST server, it takes 12 people contributing every day for 42 days to get the money. Now try that on a mid-priced server or a legacy server. Pretty much double it for medium price servers and legacy. So it takes a full 3 months of 12 people contributing every day just to get a medium house. Oh, and that's if you want the worst plot medium. Most people have a specific plot in mind and it's not the cheapest one.

Third, we've been over all this in the thread for 2 pages. There's really nothing that can be added to the discussion at this point. The prices are what they are for now, and that's it. So let's just leave it alone and move on.


On first point, all free companies seem to have a chance at getting a house and so the argument is really over what seems reasonable.

On second, yeah I am doing the math for the cheapest server since that's what I'm on and the prices on all servers are being decreased every couple weeks with the plan being to have the prices be about the same on all servers by the end of something like a three month time frame (if Yoshi is to be believed).

It seems like the crux of everyone's arguments about housing is really what they personally consider a reasonable amount to make in game every day and whether it is reasonable for anyone to donate to a free company they're in.
#196 Jan 09 2014 at 8:54 AM Rating: Excellent
Not really impressed with housing. It doesn't deserve my time farming gil. It doesn't even deserve the time it takes to consider whether or not I should take the time to consider it.
#197 Jan 09 2014 at 9:10 AM Rating: Excellent
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Borlander wrote:

And actually I went ahead and checked and I was actually a bit off with those numbers about 72 days. If you waited 3 months for the house prices to go to their minimum then a medium house would cost 7,629,000 gil, so with 12 people in an FC saving 15k a day it'd take 42 days not 72. And this is for a medium house which seems meant for a larger free company rather than just a guy and a couple of his buds, which seems like what the small houses may be meant for.


Actually, the small houses are meant to house toilets and brooms. I checked, they are the size of bathrooms and broom closets.

Edited, Jan 9th 2014 9:11am by Valkayree
#199 Jan 09 2014 at 9:19 AM Rating: Excellent
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2,232 posts
Well.....since it's so easy for you to make gil, maybe you should share the wealth... trickle down and all lol

I mean if gil is easy to come by and useless, and you have your house, why not just give it all away?

#200 Jan 09 2014 at 9:21 AM Rating: Excellent
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534 posts
i still feel a better way for SE to fix this is to drop the prices 80 percent and set the housing like EQ2 did. You pay an affordable amount up front and pay a weekly lease amount to keep house.

Anyways...is it just me or has Yoshi been pretty quiet about all this?
#201 Jan 09 2014 at 9:26 AM Rating: Good
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2,232 posts
Simool wrote:
i still feel a better way for SE to fix this is to drop the prices 80 percent and set the housing like EQ2 did. You pay an affordable amount up front and pay a weekly lease amount to keep house.

Anyways...is it just me or has Yoshi been pretty quiet about all this?


He put a post on the official forums basically explaining his logic and stating it wasn't going to change any time soon. He went on to say that the prices were to prevent a land rush because the didn't have capacity for everyone to get in on it. He did say that things may change sometime in the future maybe.... so yeah.... pretty much: Housing wasn't ready, but we promised, so suck it up and maybe after spending 3 months grinding gil you can get a broom closet worthy of Harry Plopper... lol
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