Leviathan
The stage is a central platform, not unlike Titan's, only rectangular in shape, surrounded on all edges by water. You're in a giant cavern (think Titan again, only filled with water with a large opening out into the ocean proper).
General idea of it's shape:
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Phase 1 The first phase starts off with a fairly standard tank and spank, with Leviathans head at one end of the arena. He has your standard single target attack, with a water jet skill (line aoe, instant, short range) he uses occasionally. He has a pair of face tentacles that attack targets on his aggro table independently of his normal aggro (similar to the Demon Wall's Murder Hole attack in AK).
Head here
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About 5% into his life bar, his tail surfaces at the other end of the platform, opposite his head. The tail appears with a large line aoe that must be avoided. Usage of this attack splits half of the platform down the middle (so now it looks like half of a capital H).
Head here
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Tail here, in the gap created
The tail continually casts a skill with a long casting time. Once enough damage is dealt to the tail, it briefly staggers it, resetting the cast time. This becomes a soft dps check, as you will be able to survive a few hits from the tail's attack, but repeated attacks will drain healer mana. Combined with the other elements of the fight, this will make for an attrition loss to Leviathan.
Following another 5% damage to Levi (life now at 90%), two Sahagin adds will spawn, and must be OT'd and killed. They each provide a damage buff to the tail, which now can no longer be interrupted by damage when it uses it's skill. The adds must be killed before the tail finishes powering up the big slap, or else the damage will likely kill anyone besides a tank. Killing the adds weakens the tail enough that the slap hurts no more than a decently powerful aoe attack in any other primal battle.
End of phase 1
Phase 2 Following this, Levi's tail retreats, leaving only his head as a target. At 80%, another pair of heavily armored Sahagin adds spawn, both of which must be off-tanked, and both of which are VERY meaty, but do little damage, making them impractical to kill with normal methods. Shortly after they spawn, Levi's tail reappears, this time stabbing across the short width of the platform in an effort to push people into the water. This functions in a way similar to Titan's Landslide, with a random non-tank (except the OT) target being chosen for each push. The tail push will damage the adds, and the heavy armor of the adds will serve to stop the tail from pushing anything that is hiding behind the add.
Meanwhile, Levi's head disappears underwater (is no longer attackable), leaving the two tanks to deal with the adds, while the raid group dances in and around the adds to avoid the tail. Each tail hit damages the adds by about 10%, and each time the tail hits an add, it takes about 15% of it's max life in damage. This means you have 20 attempts (10 for each add) to damage the tail 7 times, thus disabling it.
Successfully navigating this will bring Leviathan's health from where it last was (probably the mid-to-high 70's) down to 60%. Leviathan will roar in pain, and proceed to circle the platform a few times, launching balls of water at the party. After four rotations, Levi will retreat to the entrance of the cavern off in the distance, and begin drawing the water forward for Tsunami. At this moment, Y'sthola will teleport into the center of the arena and urge the player to gather around her while she channels a powerful protective spell.
This marks the transition from phase 2 to phase 3, the Tsunami phase
Tsunami phase Shortly after she establishes the protective shield, three Sahagin shaman will appear (one at each of the arms of the platform, and the third where the head was) and begin channeling their own counterspell towards the shield. Each of these shaman reduces the power of the shield by 33%. If all three are up when Tsunami hits (approximately 60s after the shaman first appear), then it will instantly kill the group. If one is down, then Tsunami will leave all but the tanks severely hurt (high HP and keeping everyone topped off might be enough to survive it). Two shaman killed will mean the party takes damage, but nothing that can''t be healed through. Three down means that Leviathan effectively rams into Y'sthola's shield while it's at full strength, staggering himself in the process. This would add a debuff where Levi would take an additional 50% damage from all sources and be stunned for about 30 seconds.
The trick here is, Y'sthola's protective bubble can't cover the whole arena. It covers maybe a third of it. The three shaman deal no damage and have no aggro; they exist to give their lives in the service of their god, and that service is to kill you and your meddling friends. The positioning of the shaman is such that hitting the two at the broken end of the arena is easiest, and likely the safest, as melee and range won't have to venture far out of the bubble. Being able to take down the third shaman means a coordinated group that performs well is rewarded with an amazing opportunity to DPS the boss while suffering no damage (as long as they are smart).
Consequences of being hit by the Tsunami outside of the bubble are equivalent to being knocked off of Titan's arena with a Landslide. You're dead and no one can bring you back. Being hit by Tsunami in the bubble deals damage, but does not knock back (unless of course all three shaman are dead). The nature of the bubble is that nothing inside the bubble can affect the outside, and vice versa. So to damage the shaman, players need to expose themselves. No healers or ranged hiding in the safety of the bubble while DPSing the shaman, although ranged still have an advantage over melee when it comes to seeking cover. For this reason, the Shaman have an innate 20% resistance to any attack made towards them from more than 10 yards away (An unnatural fog surrounds this Sahagin, reducing damage from distant attackers).
Assuming the party killed all three shaman, Levi is down around 45-50% now. Assuming they didn't he's still up around 60%. Either way, there is a short 10 seconds or so following the Tsunami before Levi resumes his attack. He brings his tail down with full force, splitting the arena clean in two, with Y'shtola barely escaping the impact via teleportation.
End of Tsunami phase
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Final phase This forces the party to split into two smaller groups, ideally fitting the normal setup for a 4-man party (one tank, one healer, 2 dps). After splitting the arena, it breaks free from it's base, and becomes a pair of free floating platforms. Levi begins to churn the waters round and round, creating a gigantic whirlpool. Levi splits his attention between each of the parties, with head and tail alternating as the attacker. the platforms run parallel to each other, meaning players on both platforms can hit Levi at the same time, but Levi will only focus on one platform or the other, determined at random.
While the head is attacking, the tail is delivering Sahagin to the opposite platform. These adds each bring a buff to Levi, greatly increasing magical and physical resistances (similar to sisters in Garuda). It's the responsibility of the add party to burn the adds so the main party can continue DPSing Levi. The tail will also lash out in a line aoe on the add platform every now and then, dealing moderate damage to players caught in it's attack. Once the adds are dead, Levi waits for another 8% damage before swapping to his tail OR Levi waits until he takes about 8% total damage before switching to the tail phase. Levi's head attacks are identical to the first phase, minus the aoe line water spray, and adding more random tentacle attacks. You can stretch this phase out by removing one resistance add and leaving the other up, while the appropriate damage type of the party focuses on Levi's head. You want to try to avoid being in tail phase as much as possible because....
While the tail is attacking, Levi's head sits in the middle of the whirlpool, lobbing magical aoe attacks at both platforms. During the tail phase, the tail wraps itself around both platforms, squeezing them together. The effect of the squeeze serves to damage the platforms (who now have a collective life bar). Should the tail reduce the platform life bar to zero, the platforms crumble and the party falls into the whirlpool and the eager maw of Leviathan. The players must DPS the tail while avoiding the aoe sent out by Levi's head. Once 6% damage is dealt to the tail, it relaxes it's grip on the platforms, and the head phase resumes.
This repeats until Levi dies or the party dies.
Edited, Nov 8th 2013 3:46am by Quor