FilthMcNasty wrote:
svlyons wrote:
I think there's a difference between someone knowing how to play their job and knowing specifically what to expect in a dungeon.
Knowing how to play BLM: sleep adds.
Knowing how to handle the minotaur boss in Sunken Temple as BLM: sleep the bees that always spawn in the same exact location multiple times through out the fight. Position yourself in a corner so that you can not only spot them easily when they spawn, but also so that they don't get kited behind you by your healer and thus interrupt your casting.
Knowing how to play BLM: sleep adds.
Knowing how to handle the minotaur boss in Sunken Temple as BLM: sleep the bees that always spawn in the same exact location multiple times through out the fight. Position yourself in a corner so that you can not only spot them easily when they spawn, but also so that they don't get kited behind you by your healer and thus interrupt your casting.
I used 'knowing your job' to encompass knowing your role, knowing what abilities to use(and when) to produce the best results and understanding how to use that knowledge to succeed in dungeons.
What you listed here is almost exactly what I'm talking about. Positioning yourself so you don't lose LoS is a great example because it applies to any casting job or job that requires you to have LoS to use an ability or spell. Understanding mechanics of the game is just as(if not more) important than just knowing what will happen in a dungeon. The people who aren't considering things like LoS are the people likely to fail instance specific mechanics because they don't understand how to respond and react when situations arise.
Kashius1138 wrote:
Would you buy, say, Devil May Cry and read the strategy guide for a level before playing it?
I thought it went - Play. Die. Learn. Play better. Repeat until victory.
I thought it went - Play. Die. Learn. Play better. Repeat until victory.
The key difference is that in DMC, you're not wasting a handful of other people's time while you fail repeatedly. It would be a completely different situation if you're playing some co-op mode where other people are doing what they need to do, but you still fail and hold them back from making progress.
Generally, those steps are how most people will progress. It's unfortunate, but there are many groups where you just can't succeed because one or two people are stuck on step 2.
Edited, Oct 30th 2013 4:16am by Gopi