Strangerous wrote:
I really wish they made tanking and healing in these games more...entertaining. There has got to be a way to do it.
Tanks and healers get instant queues while I sit and wait for 55min. Sigh..
My guess is that tank was most likely looking for his favorite composition for the run...which is strange because he could just start a goup in chat and just wait the 15-30min it takes to reserve a spot on the duty server rather than rolling the dice.
Wait....
If you are the first to leave a dungeon you get a 15min lock out...
So on second thought...how the hell was he leaving then joining over and over?
Tanks and healers get instant queues while I sit and wait for 55min. Sigh..
My guess is that tank was most likely looking for his favorite composition for the run...which is strange because he could just start a goup in chat and just wait the 15-30min it takes to reserve a spot on the duty server rather than rolling the dice.
Wait....
If you are the first to leave a dungeon you get a 15min lock out...
So on second thought...how the hell was he leaving then joining over and over?
Well the thing is whm and tanks really are harder jobs,.. But instead of doing things to make whm and pld more appealing they make them harder with like the end fight in pharos sirius. does to whm... I watch the drops too in like ct and the are almost always ARC or DRG and rarely WHM or PLD, or WAR. Give people a reason to play these jobs, give them special equipment, or mounts or some incentive to get people too play these jobs instead of beating up on them..
blowfin wrote:
One big step to fix this would be SE making "Join in progress" mutually exclusive from "Join new run" (i.e. the default).
The other problem at the moment is people wanting to get into Roulette with their friends/hubbies etc. They basically keep rolling DF groups until they end up in the same party. Again, not really their fault that it annoys everyone else.
The other problem at the moment is people wanting to get into Roulette with their friends/hubbies etc. They basically keep rolling DF groups until they end up in the same party. Again, not really their fault that it annoys everyone else.
Never thought of this but you are probably right..
What is weird is the other night we qued up for ct and got a party in 5 min.. but fior the next 20 min every 30 seconds we got some dropped from the party. Everytime we que up for ct this happens but not as extreme.. Why que up if you are not going to run it really... It is not just tanks though...
Edited, Jan 14th 2014 11:27am by Nashred