Hey there,
Thanks very much for the kind comments. I haven't decided on definite articles yet - plus, I don't own Zam, so they would need to be approved as an idea before publishing-, however options include:
Pre-beta phase 4:
The Fast or the Furious? - Let's talk about combat speed or
Jack of all trades, master of all - The importance of multi-classing or
Content is king - Keeping audiences engaged
During beta phase 4 and early access- (do note, this will depend on initial impressions and testing)
A special brand of PvP (Some info will be needed regarding the PvP skills and on the system in general before this gets a shot)
Home, sweet home - Giving players a place to call their own (self-explanatory :) )
...And more, if something comes up
Shortly after release, I plan to propose a piece highlighting the highs and lows indeed, especially comparing the release with recent MMORPGs of notable fame, including Guild Wars 2 or SW: TOR, since I was present in their respective releases. This will probably involve a technical analysis as well on networking and rendering and server capacity and what have you, since I have the background to do these as well.
If you have an idea for something to be covered / analysed to death / what have you, that'd be no problem at all for me to tackle