ClydesShadow wrote:
Gamers don't have as much time as they did before? The world has become tremendously busier in the last 10 years? I don't think so, nor do I buy that that is the reason.
I do think there are generational differences between 20 year olds 10 years ago, and 20 year olds today which preclude creating games which can be considered difficult or "time sinks" by those of us who tend to be more cynical.
Edited, Jul 5th 2013 6:59pm by ClydesShadow
Um yeah, in the last twenty five years the world has become a lot busier. The population has grown exponentially. The work load has shifted from hard physical labor to mental labor though. But I don't think he meant actual work when he said that. I think he is referring to the amount of stuff we do when not working.
With every year that goes by more and more new technology fills the gap for recreational stuff as the back catalog of classic stuff grows as well. More movies, more sports, more games, more music, more fantasy sports leagues, more tv channels, more bands, personal pc movie/music creation tools, more entertainment websites, etc. Cell phones do more than just allow voice conversation. We've come from a culture who's only alternative to sleeping after work was reading a book, storytelling, or playing outside. To a culture who can do just about anything and connect at the touch of a button. It all adds up to more stuff competing for our time. That's what he means by busy.
Now there will always be a group who loves the old days and how everything required a more hands on approach. For the vast majority, when they get used to a modern comfort. They probably do not like being told that comfort is being taken away without a good reason beside immersion. Imagine being able to order take-out food for the last ten years. Then suddenly you found out that you couldn't order out anymore. Imagine the same scenario if planes were omitted from long distance traveling.
Call it modern comforts, call it babe-a-fying, call it whatever you want. It's the way of the world.
http://www.ign.com/articles/2013/07/03/how-oculus-rift-will-change-the-world-beyond-gaming
Linked the wrong article..... It's fixed now.
Edited, Jul 5th 2013 8:16pm by sandpark Edited, Jul 5th 2013 8:19pm by sandpark Edited, Jul 5th 2013 8:19pm by sandpark