FilthMcNasty wrote:
I agree, but I think a lot of people see the word 'random' as a dirty word.
I love what D3 has done post RoS. The main reason it works though is that you don't have to be Sir Cookiecutter, wise wizard of the spreadsheet. You can number-crunch and theorycraft if you want to pull out the most optimal damage build, but there are at least a dozen viable builds that can farm just as effectively. You can play any class you want, select specific abilities you like and customize your gear to suit your play style. That whips the pants off of the typical MMO.
Sort of like what XIV 1.0 attempted?