LucasNox wrote:
darexius2010 wrote:
He said it's capped at 60fps, and the target is 60fps, but that at a minimum under extreme conditions it can dip below 30. And again, regardless of whatever other information you have seen, that interview is dated for today, the 12th. It supersedes interviews from November, December, and January, as well as any articles that were written during those times, etc. It's... just logical. It's literally the most up-to-date information.
And don't accuse me of rating you down. For that, you get a rate down. I only rate down when a rate down is merritted.
Edited, Feb 12th 2014 9:26pm by darexius2010
And don't accuse me of rating you down. For that, you get a rate down. I only rate down when a rate down is merritted.
Edited, Feb 12th 2014 9:26pm by darexius2010
In the ZAM interview he says the target is 30+ FPS but FPS will go into the teens at times.
Don't blame me for being skeptical about this team's ability to do console ports. The PS3 version goes below 5 FPS regularly and a lot of game content is literally unbeatable/unplayable on that version due to extreme lag.
Edited, Feb 12th 2014 9:31pm by LucasNox
How'd you measure that?
Below 5 fps regularly?
I see the difference immediately going from PC to PS3, but THAT bad is not the norm. Plenty of higher end players use PS3's, so unplayable is highly subjective.
Also, keep in mind the year of release of the PS3. It doesn't take much faith to assume pretty safely the PS4 version going to be much better even if not as good as a higher end PC for obvious reasons. I could safely assume the same game downloaded from Steam is going to run much better on a PC with a budget CPU and Radeon HD 7870 than it does on a Core 2 Duo with a Geforce 7800.
Edited, Feb 13th 2014 1:05pm by JoePerson
Edited, Feb 13th 2014 1:06pm by JoePerson