Archmage Callinon wrote:
DuoMaxwellxx wrote:
Catwho wrote:
You get that experience in the dungeons.
That's not to say that all quests are solo. Just that quite a few of them are forced to be solo in the early levels, so far.
Main scenario doesn't go past 35 right now, does it?
thats like saying you get that experience in exp parties... crawling through a dungeon and fighting a generic soulflayer enemy at the end isnt on teh same scale as going up against something like pronathia, tenzen, Weapons, or some exclusive (to that fight) enemy type that does abilities no one else does, has an actual story to it with cutscenes and epic music. Doing that kinda stuff with friends make it that much more fun.
I mean i wouldnt put fighting my way through galaige citadel with a group of friends to go and fight Roc on the other end in the same catergory as going through riverne and fighting those mammets which is pretty much what you just did with that statement.
also "doesnt go past 35" isnt much when teh cap is only 15 levels higher... Id have more hope if the cap was say 75 and you said that... that would mean wed have 40 more levels of story quests 0to do in which the possibility of more become party focused would be much more likely.
The more of your posts I read, the more I'm convinced you should just play FFXI.. it's still running you know.
The fights you're describing here are the sorts of things you'd find in raids. And, frankly, raids are FAR more in keeping with the Final Fantasy paradigm than one-off story battles are.
Think about it.. what's Kefka's Tower? It's a long dungeon, with several bosses, with unique mechanics, ending in a final boss. Seems like I've seen that structure somewhere.....can't quite put my finger on it though.
soon as SE ports FFXI to PS3 i just might do that :p
Also actually if anything, what Im describing sounds more like what youd see in an single player RPG.. you now.. that things FFXI AND FFXIV are trying to emulate with the fact that they have storylines, cutscenes and even endings to said stories in teh first place? How many other MMOs can you name that even bother to try to have a story? I cant even name 10 and there are hundred if not thousands...
I mean SE could easily do one of two things:
1) make the story bosses harder and change teh format to a party setup (i mean how hard or long would that take to implement? (buffing up an AI and changing is level then making the "event" change from solo to party. Can literally be implemented in minutes)
2) Scrap the story all together and just make it a grindfest to top level ten raiding from then on out (and world bosses)... plenty of other MMOs lack story and do just that and theyre quite successful. So FF doesnt NEED one.
After all every time someone says "the FF MMOs should just be called "online" without a number" the guys in charge always say teh MMOs have number because theyre actually part of the mainstream series and as such they deserve to be with the numbered entries. Ok by that logic someone wanna name me some FFs that are currently out or have been out where the game was played solo instead of with a party? Because last i checked there is none (except the upcoming lightning returns but from the looks of it that more of an action game than an rpg so if that game counted then Id have to include dirge of cerberus and crisis core too.. which arent mainstream entries anyway).
Even XV which looks like a solo action RPG according to the e3 trailer is said to actually have a party.. you dont travel as one character alone throughout the whole story, we seen evidence of that back when it was Versus.