By Good I hope you mean capable and qualified... Because WE, are Evil!
But I digress, you get 2 points per level for skills as a Reaver so basically you'll have two skills at or near your current level your whole life, and maybe one secondary skill.
Weapons: Reavers can use the normal Slashing, Thrusting, Crushing stuff almost anybody can use. But only Reavers can use Flexable Weapons, and my rule number one, if your the only ones that get it... use it.
Quote:
Flexable weapon skill, get it, have it, use it, max it...
Your Flex should be at or near your current LvL your entire career.
Spells and Chants: A Reaver without Soulrending is like an Armsman without platemail. If you don't intend to take Soulreaving, be an Armsman instead... At least you'll be able to use platemail. Again this should be at or near your current Lvl at all times.
If you keep those two up, you should find you have enough spare points to up a third stat to about half your current Lvl (Early to Mid Levels, and a little less later on). This is really where you put Charactor into your Reaver. I've read most of the forums on this, and have yet to hear anyone say what they put their points into was a mistake. So be creative.
If your currious I put mine into Shield, some of the better Flex attacks require a parry or block to start the chain. So Parry or Shield are not bad choices.
But most importanatly remember being a Reaver is an attitude. Rejoyce in the suffering of your enemies, and remember the souls of the young and carefree are high Calories. [/Red]
Watch what you eat. Byronamious Sol SoLS - To the rescue! Mids and Hibs Beware