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#1 Mar 15 2012 at 6:07 AM Rating: Excellent
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Maintenance Notice: Thursday, March 15, 2012

Important: In preparation for EverQuest's transition to free-to-play, we will perform maintenance beginning at 12:01 AM Pacific* on March 15, 2012. This will impact the following services:

Voice Chat will be unavailable for EverQuest II Players from 7:00 AM to approximately 9:00 AM Pacific*
Account management will be unavailable starting at 12:01 AM to approximately 9:00 AM Pacific*
Commerce transactions, including purchases on our websites and in-game marketplaces will be unavailable between 12:01 AM to approximately 9:00 AM Pacific*
Forums will be read-only starting from 12:01 AM to 6:00 AM Pacific*
Login for ALL games will be affected from 12:01 AM to 6:00 AM Pacific* (players already logged in should not be impacted)
We apologize for this interruption and will resume all affected services as soon as the maintenance is completed.

*Convert to your local time
#2 Mar 15 2012 at 7:35 AM Rating: Excellent
EQ itself is also offline for another 14.5 hours or there abouts. Comes back up around midnight tonight (Pacific time.)
#3 Mar 15 2012 at 11:49 AM Rating: Good
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610 posts
Amastropolo wrote:
EQ itself is also offline for another 14.5 hours or there abouts. Comes back up around midnight tonight (Pacific time.)


Eagerly awaiting for the servers to open back up and hopefully when I log my characters on in POK I will see 100+ population in the zone and 3 general chat channels..Just like when I started the game...for all the worry etc with the F2P/silver etc...it could be a rebirth for the group game.
#4 Mar 15 2012 at 11:57 AM Rating: Good
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hexeez wrote:
Amastropolo wrote:
EQ itself is also offline for another 14.5 hours or there abouts. Comes back up around midnight tonight (Pacific time.)


Eagerly awaiting for the servers to open back up and hopefully when I log my characters on in POK I will see 100+ population in the zone and 3 general chat channels..Just like when I started the game...for all the worry etc with the F2P/silver etc...it could be a rebirth for the group game.


Until they add buff timer suspension to PoK, you're still going to only see people clustered in the guild hall. I'm also hoping for an uptick in player population. And while I'd also hope for a little more ease in grouping, I suspect that people will be looking at the opportunity for silver-level box accounts.

I am definitely quite excited about the prospects of this transition.
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#5 Mar 15 2012 at 2:32 PM Rating: Good
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610 posts
Samatman wrote:
Until they add buff timer suspension to PoK, you're still going to only see people clustered in the guild hall. I'm also hoping for an uptick in player population. And while I'd also hope for a little more ease in grouping, I suspect that people will be looking at the opportunity for silver-level box accounts.

I am definitely quite excited about the prospects of this transition.


Points understood. I'm still hoping to see a lot of low lvl characters running around on my server (AB). Which we've had the good fortune to experience twice in the last year when all other servers were down after a patch except AB Smiley: smile.

Re: The Silver package boxed accounts. I three box a SK/Necro(main) and Shammy but am not so sure if a boxed silver account healer(Cleric/Shammy or Druid) could compliment a melee/tanking main charcter in anything near current content, with the severe limitations on gear,AA's and Rk1 spells. In my case I would not start a Silver fourth box (for cc etc) because in its present state the character would fall to far behind with the current restrictions on Rk1's/gear/aas etc when it reaches lvl 90..

So from SOE's business perspective I think they have made it so on purpose. Enticing anyone who wants to add an account for bolstering their (gold acct.) main when not grouping or raiding to still upgrade to or purchase a Gold account.

But for a real newbie or returning player who's main character is below level 70 and low on AA's. If they are playing F2P or Silver, having boxed accounts is icing on the cake. It wouldnt matter for possibly a long while,depending on playstyle.

Yes,despite some concerns.. I'm also quite excited about the prospects if it strikes gold.

If the developers correct any widely unpopular issue or blunder early on and many return and stay it could be "fairy tale" stuff for EQ and keep me playing until I'm an old man Smiley: grin .




Edited, Mar 15th 2012 4:59pm by hexeez
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