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Couple of quick questions. Any thoughts on the bestFollow

#1 Nov 13 2011 at 8:15 PM Rating: Decent
race for a Cleric??
#2 Nov 13 2011 at 9:07 PM Rating: Excellent
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You do see a lot of Froglok clerics. The stand by class used to be dwarf since starting wisdom and stamina were very good. However when I started a new cleric on the progression server I chose dark elf since they can get a clicky snare item. Low str on De however has been a small problem.
If you starting on a regular server any race will do.


#3 Nov 14 2011 at 6:01 AM Rating: Good
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Drakkin breath weapon is a minor perk but by no means necessary. The novelty wears off by your 2nd Drakkin too.

On regular servers I agree with Jonwin that the choice is moot. Halflings get a slight levelling xp bonus. The Dark elf snare item also works for human clerics of innoruuk, but unless you plan to sit between 51-65 for a very long time you will not use the item as you will level too fast 40-70. My cleric carried the item in his bag for years and never really needed it.

On progression however, where stats actually matter as well as faction (for a little bit longer at least)the considerations are different:

-Halfling get that little innate racial xp bonus
-Erudites are really smart. Paineel (evil cleric) is the better City in my view, but playing evil and Erudite is a travel hassle.
-Humans of Freeport have the most central location to work from. Human stats are average overall. I find Qeynos to be an annoying home city.
-High elf clerics are strong in some stats, weak in others. GFAY is a convience whereas being on Faydwer isn't really. Luclins Spires improve this greatly though.
-Dark elves are common enough to negate most of the "you are evil" issue as there are others levelling up in your areas. Snare item is powerful/useful on TLP in a way, but you'll be medding and healing to much to really be able to cast it most of the time.
-gnomes... I can't stand Ak'anon and being permashort can be annoying.
-Dwarves: this is the only class that is tradional decent in dwarf numbers. I think it is more of a roleplay thing. Stats are as Jonwin noted, you're short and located on Faydwer. Proximity to the docks to Kunark is slightly handy, but only an advantage for a short time.

Edited, Nov 14th 2011 7:02am by snailish
#4 Nov 14 2011 at 12:22 PM Rating: Decent

There's no real best race. Gear up on defiant and you'll be fine.

Pick what you find the most fun.
#5 Nov 14 2011 at 1:32 PM Rating: Good
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I like frogloks, when I can use them due to the 150 swimming :)
#6 Nov 14 2011 at 5:16 PM Rating: Excellent
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I did forget the level bonus for halflings, funny because my alt cleric was a halfling for that reason. The hide function can be good when you need to sit and med as well. So simply because of the 5% bonus a halfling is the best. But you are short and that is a pain, also people will make fun of you. So no its not the best.
#7 Nov 14 2011 at 6:08 PM Rating: Good
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Jonwin wrote:
I did forget the level bonus for halflings, funny because my alt cleric was a halfling for that reason. The hide function can be good when you need to sit and med as well. So simply because of the 5% bonus a halfling is the best. But you are short and that is a pain, also people will make fun of you. So no its not the best.


My halfling ranger has been stuck at level 51 for almost 5 years now for that very reason... (xp bonus will be handy! I hate myself...).
#8 Nov 16 2011 at 12:19 AM Rating: Good
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amastropolo wrote:

There's no real best race.


Blasphemy, Tier'Dal all the way.
#9 Nov 16 2011 at 2:30 AM Rating: Good
GBATE!! Never saw it coming
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Every cleric I ever made has been a halfling.



Take that as you will.Smiley: wink
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#10 Nov 16 2011 at 6:53 AM Rating: Decent
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innoruk cleric can get a snare item I think
#11 Nov 16 2011 at 11:23 AM Rating: Good
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I believe Tunare clerics as well (and Druids). I remember camping some neck item in LFay back in the day.

Tat
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Tatanka Wolfdancer, 115 Wood Elf Druid, 9 x 300+ Master Artisan, 7 maxed trophies (dang research! :)
Michone, 115 Troll Shadowknight
Anaceup Mysleeves, 115 Erudite Mage, 2 x 300 Master Artisan
Snookims Whinslow, 112 Erudite Enchanter, 2 x 300 Master Artisan
<Inisfree>, Tunare (Seventh Hammer!)
#12 Nov 16 2011 at 11:49 AM Rating: Excellent
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Friar Bijou, I take it that there has been a shortage of clerics when you made them.
#13 Nov 16 2011 at 2:09 PM Rating: Excellent
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Jonwin wrote:
Friar Bijou, I take it that there has been a shortage of clerics when you made them.


I see what you did there.
#14 Nov 16 2011 at 5:30 PM Rating: Excellent
GBATE!! Never saw it coming
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reverent wrote:
Jonwin wrote:
Friar Bijou, I take it that there has been a shortage of clerics when you made them.
Screenshot

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#15 Nov 16 2011 at 6:23 PM Rating: Good
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tatankaseventh wrote:
I believe Tunare clerics as well (and Druids). I remember camping some neck item in LFay back in the day.

Tat


They get Warden Symbol of Tunare as the top reward. 1st is a minor haste, 2nd is a small poison resist buff with very short duration.

This quest line is also notoriously slow to complete (not difficult, just silly rare spawns/drops).
#16 Nov 17 2011 at 7:42 AM Rating: Good
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well, in my defense, it's been a really long time... and root is kind of like snare :)

Tat
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Tatanka Wolfdancer, 115 Wood Elf Druid, 9 x 300+ Master Artisan, 7 maxed trophies (dang research! :)
Michone, 115 Troll Shadowknight
Anaceup Mysleeves, 115 Erudite Mage, 2 x 300 Master Artisan
Snookims Whinslow, 112 Erudite Enchanter, 2 x 300 Master Artisan
<Inisfree>, Tunare (Seventh Hammer!)
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