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What Faction Grind for the non HoT player?Follow

#1 May 14 2011 at 4:02 PM Rating: Excellent
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2 related questions:

My brother's lurking at 65-70 on a bunch of characters having just come back. 1 of them has done Dranik Loyalist faction but none of them have done anything more recent. So... what faction grind(s) might be useful for him to try and make headway on during the little bonus when the game is back online? (I'm not very helpful on this as I haven't played much of the 70+ content myself). He will be sitting at 70/71 for many AA and then again at 75/76 and probably 81.


I'm an erudite necromancer on TLP. I might try and max out my froglok faction for future use (love the crown of deceit). I might also do some mass killing in Blackburrow and Mistmoore to try and get the +faction maxes that can do. Anything else I might want to do?

edit: spelling of froglok

Edited, May 14th 2011 6:03pm by snailish
#2 May 14 2011 at 4:46 PM Rating: Excellent
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Maybe you'll want to wait until double faction is over for this, but I'd strongly encourage working on DoN (good) faction: Norrath's Keepers

https://everquest.allakhazam.com/db/quest.html?quest=3061

You'll get all kinds of cool rewards, such as:

Tier 1 - +10 to all stat caps
Tier 2 - +250 HP/mana/endurance, level 69 spell/tome
Tier 3 - +1 extra buff/effect slot
Tier 4 - increased chance of critical hits/spells
Tier 5 - increased chance of resisting any spell
extra AAs (about 7)

They're all permanent effects that show up under your Special AA tab. Even the raids today can be completed with 1 or 2 strong groups. I would recommend doing the Good faction progression even as an evil character.

For double faction, the faction for dragons and sarnaks are really cool to have. That would let you roam around without fear of getting flambeed by dragons, and you could run through Chardok if you felt like it.
#3 May 14 2011 at 4:49 PM Rating: Decent
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Oh...

Ak'anon Strike Force V from the SoF expansion
#4 May 14 2011 at 5:50 PM Rating: Good
It is double experience and double faction ... so it might not be a bad time to do faction work as well ...
#5 May 15 2011 at 7:05 AM Rating: Decent
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What classes?

Dranik Loyalists is decent if you plan on doing the Anguish quested armors, some of which are very nice due to mod2s and other effects on them for many levels. I think both of my 80+ War still wear the legs due to the Riposte+8% mod, and have several toons with the chest piece for the clicky ... btw, Monk with AoA chest clicky can solo OMM eventually, since the clicky will remove his recourse buff. Personally I've always kept Rangers on the debuff job, as for some reason, no matter how much practice, even with whole raid in masks, at least one, if not multiple people, will miss the mask click. Ok, side-tracked on Anguish for a second.

Only problem with Dranik Loyalist faction is it takes a while (many hours) of work, unless you got an PBAE weapon and a high level helper to keep aggro and AE them to death once the lower level does some damage to them all. Even then it's about a days worth of work to get enough mobs killed to get to Ally. On my War, I soloed them at 70 in DS, and would usually take about a week of 3-4 hrs / day to get there, depending on how buffed, and how often, I'd use the Riposte disc, or if I'd box a Mag or Dru to keep high DS (and heal proc from Dru) on me, but I didn't do that much as the 1st War, I just started trying to box and wasn't very good at it yet, and the 2nd was the highest toon on that server.

Enough about OoW, as Dranik Loyalist is the only faction to worry about. DoN progression, you can go either way, Norathian Keepers or Dark Reign. Generally it's better to stick with what your side your toon is closer to, to start with. Although not necessary, it saves about 1 faction level of work to do so. Also, if you have both good and evil toons, you can earn both crystals then.

EDIT: The reasons it doesn't really matter, is the raid items can be looted from either raid expedition. They are exactly the same raids, other than the NPC used to start it and the faction token you get as a reward. Raid tokens do practically nothing for faction (probably 1 faction point / raid token, as I've turned over 50 at one faction level without any change in faction), it's about the same as killing NPCs guards at the camps, and takes way too many to move a faction level, versus doing group missions, that only require about 5 tokens for most faction levels. And as the items are lore, but different from each side, you can get two of everything by buying from both sides, which just requires an invis, as the merchants do not drop your invis like most merchants when browsing / purchasing items and sell at best price (indifferent faction) while you are invisible. If they were on different accounts and were planning on boxing them, then it makes more sense to stick to one faction, but even then, I tend to go with whatever side they're closest to, to start with, as the missions don't take too long, and I earn crystals on both toons from both sides, plus whoever else I get in on taskadds for the wins.

I don't really recall any critical factions with DoDh, nor PoR. Both may of had some, but just doing the access missions (that are no longer needed) would get you more than enough. DoDh spell are missions are still descent to do for spells / tomes, but on a non-TLP server, you can find someone who can make them, if you have the cash. I generally just do the missions, as most of them are pretty easy by todays standard, rather than spending a 50-100K for needed spell / tome.

TBS has some good factions. Lately, I've just been doing the Pirates one (Blacksail Smuggers) via the Hand Aug quest, and getting the Rk Is of their spells. Previously, I'd do the Solteris access series which by itself would get you close to Ally in the Katta faction (Combine Empire Merchants) for Rk II spells / Tomes as well as some other descent items not to mention Power Supplies.

TSS factions aren't really important any more, unless you plan on requesting TSS raids, then basically, you just need to do the access series of quests and a few of them several times to get enough faction. In general though, there's nothing really important there, 'cept for the Wraithguard factions (Wriathguard and Wraithguard Leadership) for doing a few quests with nice rewards, like the Runed Diamond, and the Battered Shield of the Fallen Guard.

SoF mainly depends on class. Almost all will need Ak'Anon Strike Force V, and all will need if planning on doing SoF armor upgrades. See Rasper's Guide for which factions each class needs for spells / tomes. The faction route is often faster and easier to get the Rk IIs than waiting for the rare drops of the Rk Is that drop. Lots of descent equipment drops while working on these factions as well from nameds. CoV faction requires Crystallos access to work on (didn't they just unlock it? If they did, lots of great drops there as well, and fairly good spot to get most of the higher 78-80 level Rk II spell / tome drops). Don't forget the daily faycitum tasks as well to help out with any of the SoF factions that need work. EDIT: Faycitum Merchant / Quest Giver: http://eqbeastiary.allakhazam.com/search.shtml?id=29799

SoD doesn't really require much faction work, and none, if you get someone with the pre-requisites to grab the tasks needed for progression. Even if you don't have someone, simply doing the pre-requisite tasks will get you plenty. See Rapser's SoD guide or Alla's SoD Guide
EDIT: Cirtan, Bayle's Herald may require some work, if you plan on doing any of the themed augs.

EDIT: Underfoot I'm not sure about.

Yther Ore.

Edited, May 17th 2011 3:28am by Yther
#6 May 15 2011 at 10:31 AM Rating: Excellent
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Yther wrote:
What classes?...


My brother is playing 65 bard, 67 necro and maybe his (very dusty) 70 paladin.


Thanks for the extremely detailed and helpful post by the way --he should certainly be able to set some goals now.
#7 May 15 2011 at 9:25 PM Rating: Excellent
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I didn't wanna start a new thread and this is a bit related, so:





Has anyone EVER gotten an Iksar to ally faction with the wood elves? If so, what did it take? I've killed aboot a jillion CB orcs and my faction never moves. Smiley: frown

In before "turn in shoulderpads and belts" becase they hate me in Kaladim, too.Smiley: cry
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#8 May 16 2011 at 6:02 PM Rating: Excellent
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Friar Bijou wrote:
I didn't wanna start a new thread and this is a bit related, so:





Has anyone EVER gotten an Iksar to ally faction with the wood elves? If so, what did it take? I've killed aboot a jillion CB orcs and my faction never moves. Smiley: frown

In before "turn in shoulderpads and belts" becase they hate me in Kaladim, too.Smiley: cry


When you kill a CB orc do you get the "emerald warriors cannot get any better" faction message? If so that is your ceiling whether it be dubious, warmly, etc. If not, you can keep killing till you get that message (and hopefully someone knows a bigger faction+ method you can take).

Once upon a time there was an Iksar monk famous for his faction work and the guide he would email you. I always forget his name (sslla, snakes, ss____, or something totally different than that). I got him to email it to me about 5 years ago which made him laugh as he hadn't been on EQ for several years at that point. Sadly, this was lost in a hard drive meltdown a few years ago. Anyways, he was safe as an Iksar in basically every original world location --but it was quite the effort and done in a specific order to avoid having to redo factions you ruin along the way.
#9 May 17 2011 at 12:51 AM Rating: Decent
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As an Iksar depending on Diety, it may be impossible to get Ally. If Agnostic and any generally neutral class, such as a Warrior or Monk, it will definitely be easier, if at least possible. I've gotten Iksars to Apprehensive or Indifferent with Merchants and Guards before, which is enough to move around safely and buy / sell. You might try using Wolf Form Illusion as well, since to most old-world NPCs, it makes you indifferent, at least to be able to do some of the quests and like to improve faction. Sneak and handing items item from behind can aid in being able to do quests as well, or being able to purchase / sell items to merchants.

Anyway, here's the important factions for Kelethin NPCs:
  • Kelethin Merchants and Slave Keys is a good quest to do raise it along with some others, while slaughtering Orc Slavers in CB. This is a faction all merchants in Kelethin are on, and difficult to raise as quests are the only way, and there are only a few of them, but fairly easy to bring down.
  • Emerald Warriors is the faction for all Guards and Merchants, and a majority of other NPCs, that is easy to raise by just killing orcs and other mobs.
  • Faydark Champions is the Kelethin Ranger faction with some Merchants and other NPCs also on it, and easy to raise just killing orcs and other mobs
  • Anti-Mage is a High Elf faction, but many of the Kelethin Merchants on it as well. It is another difficult one to raise, but easy to lower.
  • Merchants of Felwithe similar to Kelethin Merchants, but will also help with Felwithe faction, and again Slave Keys is a good quest to do, as there no NPCs to kill to raise it, only a few quests.
  • King Tearis Thex is a smaller faction, but applies to a wide range of NPCs across Norrath.
  • Clerics of Tunare is primarily Tunare worshipers of which there are several in Kelethin. It's not a major faction for Kelethin, but is important if you need Ranger or Druid Wood Elf factions, or High Elf Cleric or Paladin factions.


EDIT: As a Wood Elf Ranger that was max ally on all the Kelethin factions, 1 trip to PoGrowth and killing a few trash and 2 nameds took me to max KoS on several factions. It took many many hours of slaughtering pretty much all of CB just to get back to Dubious with the Rangers and Druids in Kelethin. Of course I didn't really work on Clerics of Tunare at all, which is probably still max KoS or very close.

Yther Ore.

Edited, May 17th 2011 4:04am by Yther
#10 May 17 2011 at 4:34 AM Rating: Good
As an Iksar who did most of those old faction quests (though it has been more than 7 years now) I can tell you that you can get to ALLY for some of the old "good" cities but it takes a very long time... I cannot remember the spread if it is 3,000 or 6,000 points, but each one of those faction quests will only move the faction up one point... meaning that you have to do 3,000 to 6,000 quests or kill that many mobs ... the interesting thing is that you can do some in parallel... kill orcs in CB .... collect the scalps for turn in in Highpass and you can do two factions at once... but, there are some entanglements that make it near impossible to get all factions up in Freeport and Quenos IIRC ...

---add
http://www.therunes.net/faction.htm and,
http://monklybusiness43508.yuku.com/forum/viewtopic/id/535#.TdJPr83YH58

may help

Edited, May 17th 2011 6:37am by SoloistMonk
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