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#1 Oct 23 2009 at 2:30 PM Rating: Excellent
http://forums.station.sony.com/eq/posts/list.m?topic_id=156888

I'm not even really sure on an appropriate comment yet, but you can now pay $25 and change your race/religion through stationcash.
#2 Oct 23 2009 at 3:09 PM Rating: Good
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Groogle wrote:
http://forums.station.sony.com/eq/posts/list.m?topic_id=156888

I'm not even really sure on an appropriate comment yet, but you can now pay $25 and change your race/religion through stationcash.


Not surprised at all, except it took them this long to do it.

I find it ironic that what amounts to a roleplaying choice was so late on the agenda when highspeed mounts, great clickies and goofy illusions happened ages ago.

I predict a surge of initial use of this feature as old alts are "fixed" (alot of characters will become agnostic). I would be intrested to see statistics on actual changes people pay to have done.

Any predictions?
#3 Oct 23 2009 at 4:19 PM Rating: Decent
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I dont mind the sex change because I can imagine regretting your choice after 5 years, but it's lame if you can change your race to something that doesn't make sense like a barbarian wizard.
#4 Oct 23 2009 at 4:52 PM Rating: Excellent
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You can only change your race and deity to one of the race/deity combinations allowed for your class. You keep all of your faction settings except for the race/religion adjustments. You lose Tinkering if you switch from a Gnome to another race. There doesn't appear to be a way to choose your heritage if you become a Drakkin.

Although AAs and gear inflation have made racial differences less important over the years, for certain classes race/religion can still be significant. For example, Inny-worshiping Shamans/Clerics get a snare necklace, Ogres can't be stunned from the front (Shamans love it) and lizards have higher innate AC (tanks love it).
#5 Oct 23 2009 at 5:17 PM Rating: Excellent
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zodon wrote:
I dont mind the sex change because I can imagine regretting your choice after 5 years, but it's lame if you can change your race to something that doesn't make sense like a barbarian wizard.


I dunno... troll ranger would revitalize me. They have big noses, they'd be great trackers.


My preference would have been quest-based opening up the "taboo combos" --but that's not what this is anyways, though I would suggest that its not that far off now, we are getting pretty far down the slope.

The race/deity changes aren't harmful in my view at all. If I still played my Dark elf chanter I would seriously consider changing his diety from inny.
#6 Oct 24 2009 at 1:26 AM Rating: Decent
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Lol, Snail. Troll Ranger was my first toon in EQ2, just to test it out. Their Power (mana / end in EQ1 terms) bit, but hit really hard due to their Strength, and as I discovered later with my Wood Elf Rng, Power regen is no problem at higher levels.

I should make Yther a Dark Elf, like she's supposed to be :D

And who doesn't love a Troll, especially this time of year? :)

Yther Ore.
#7 Oct 24 2009 at 7:29 AM Rating: Excellent
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I like the idea of a gnome shammy. Smiley: laugh
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#8 Oct 24 2009 at 8:12 AM Rating: Good
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alwayslost wrote:
I like the idea of a gnome shammy. Smiley: laugh


SoE is just afraid halfling beastlords with there fire beetle pets would overrun Norrath.
#9 Oct 24 2009 at 6:19 PM Rating: Good
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I like the idea of a gnome shaman or beastlord as well. Clockwork pets for the win!

As snailish mentioned last night in guild chat. It would be one way to work around the kos problems of iksar. Start non iksar sk or whatever, do factions in qeynos and bb. Then switch to iksar. But I have better things to do with my $25.00 such as a bottle of Killbegan's !
#10 Oct 26 2009 at 12:58 PM Rating: Good
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Funny that SoE long held they party line that race and religion changes were too difficult due to the coding that was involved. I guess it is true that for the right amount of money you can do anything.
#11 Oct 27 2009 at 5:31 AM Rating: Decent
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I dont mind the sex change because I can imagine regretting your choice after 5 years, but it's lame if you can change your race to something that doesn't make sense like a barbarian wizard.


Can only change to the race/class combos that exist on the character creation. Allowing new combos could create itemization issues.
#12 Oct 27 2009 at 10:14 AM Rating: Good
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To summarize everything from SoE on this from theie message boards:

1. Only valid race and class combinations will work. For example, if you are a Barbarian Shaman, then the races that you will have available are Ogre, Vah Shir, Iksar, Troll, or Frog.

1a. Religion is similar that it has to be a valid option for the new race class combination. For example, a Tunare, High Elf cleric that changes to a dark elf cleric has to select Innurook (as it is the only option for DE clerics).

2. If you go from a race with an ability to a new race without that ability, you will lose the ability. For example, if you are a gnome with maxed out tinkering and you change to a wood elf, you will lose all of that tinkering ability. One of the devs said that your tinkering skill is set to zero in this example.

2a. If you then revert back to a gnome, there has not been any mention of your tinkering skill returning to the pre-cahnge value.

2b. The same thing applies to racial tradeskills (smithing), spells, breath weapons, etc.

3. Any racial armor that you are wearing will not be valid once you change. You will have to replace that armor.

4. All of the faction levels will be modified based on your new race and religion modifiers. You old race/religion modifiers will be removed from the equation and the new modifiers will be inserted and the new faction levels will be calculated. I don't think an "ally" level can swing all the way to "ready to attack", but I bet some "indifferent" could swing that way.
#13 Feb 10 2010 at 9:26 AM Rating: Excellent
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How'd this ever work out, anyway? Folks jump on it? All flash and no thunder? Quietly forgotten?
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#14 Feb 10 2010 at 12:18 PM Rating: Decent
Only 3 people in our guild changed race/sex and 5 changed name - with the new potions available.

It was a flash in the pan as far as I am concerned....
#15 Feb 16 2010 at 3:34 PM Rating: Good
Jophiel wrote:
How'd this ever work out, anyway? Folks jump on it? All flash and no thunder? Quietly forgotten?


I've changed about 11 characters so far. There are races I absolutely despise (frogs, cats) so if a friend gave me their account, I changed it immediately (with the friend's permission - they didn't care though). I've done several gender changes too, mainly for characters that were impacted negatively (in my view) years and years ago. Like, I don't like how half elf and wood elf males look in Luclin models (too effeminate, especially in their 'at rest' stance) and many of the characters I created way back in '99 are elves, so I changed 'em to the more appropriate gender.

Nice option and I see it for what it is: a revenue stream to keep EQ somewhat viable.
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#16 Feb 25 2010 at 2:03 AM Rating: Good
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just out of curiosity: Will it be two changes (i.e. 2 x 2500 station cash) if someone changes race AND sex, or can both be done with one of these potions?

edit: spelling

Edited, Feb 25th 2010 3:03am by Gonzoman
#17 Feb 25 2010 at 11:30 AM Rating: Decent
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will your base stats go up or down if you change races say from woodelf to drakkin
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