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Any MMOs as challenging as the old EQ?Follow

#1 May 12 2009 at 8:41 PM Rating: Decent
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I played EQ for years and loved the game. I eventually left and now I feel like I have been gone too long to ever really get back into the game and catch up to the crowd. So I'm looking for a replacement but it seems that all the new MMOs are so easy they are not even worth playing to me. I don't want a game I can solo from start to finish. I enjoyed that EQ made you have to group and be knowledgable at youre class to succeed.

So, does anyone here at alla know of any hidden gems out there?

I have tried

WoW -
WAR
LoTRO
Vanguard - I had hopes for this one but it really let me down.
and some other small scale games


Edited, May 13th 2009 12:42am by xinaskin
#2 May 13 2009 at 2:04 AM Rating: Decent
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I am a long time FFXI player. I can tell you FFXI takes patience, brains, communication, endurance and some luck. If you want a hard MMO FFXI is the game for you.
#3 May 13 2009 at 2:21 AM Rating: Good
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Endurance is right... Sorry im not interested in RAIDING for 18 hours on one mob. Heh.
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#4 May 13 2009 at 7:27 AM Rating: Decent
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I kinda hate to say it, but EQ doesn't take long to catch up. As an example. before many of the new changes with SoD release, such as mercenaries, which make leveling very easy, I made a War, and got him to 80 with 1100 AA, and was on the leaderboards when I quit playing him (actually got on the boards at 75, when 80 was still the cap), and it took less than 6 months to do. However, on that server I had soem funds, and an 80 level GM Smith to start with. But as another example, I made another War on a new server, with no cash. Actually I made a Shm first, as I knew I was going to do this, and got the Shm to 25 and started Alchemy, however, I enjoyed the Shm so much I and it's so easy to level, I got him to mid 50s, and farmed alot to get some starter cash (around 20-30K), then I started the War. Playing the War off and on, got a total of 48 days play time, am almost 72, with 800+ AAs. 48 days equates to about 4-5 minths, and I haven't tried hard at all to level, or even get AAs, I've just been enjoying the game, and Tunare, there are lots of mid-level toons to group with and meet.

I've also spent alot of time with the 2nd War on Tunare, trying to solve quests and other junk, and doing old expansion progression while it's still challenging, instead of waiting till I leveled some more, and just burning through it, or just ignoring it all together. Most parts of the game you can just ignore until about 80 level, and then work on the last 2 or 3 expansions. It's still a challenging game, and very difficult, even with the many modifications that have been made, if you try to do stuff solo / duo / whatever at the level it was designed for. The newest parts of the game are still challenging as well, and require large group or raid effort for the most part.

If they offer the Free months for returning players again, this summer, I'd jump on it, and try it out again. You may be surprised and still like it, and see it's not bad to level up.

And, bummer to hear Vanguard was a disappointment. I've heard that from alot of people, and had high hopes for that game, and probably would of tried it out, had my computers been up to par on the specs.

Yther Ore.
#5 May 14 2009 at 5:02 AM Rating: Default
The OP is not talking about the NEW EQ with all the new fangled Mercs and EXP pots and Vet AA's and hot zones. If you read the title it says "old EQ?". He's talking about when there were actually hell levels and you had to spend days at a time to get any noticeable progress on your character. When you had to work incredibly hard to raid. Like, Luclin, Velious and Kunark. Not SOD and crap. He singled out the OLD EQ because it is almost literally a completely different game.
#6 May 14 2009 at 5:34 AM Rating: Decent
Just because mercs, defiant gear, hotzones, bazaar etc. exist in EQ, it doesn't mean you have to use them.

Now if you are wanting to stare at your spellbook while medding (for 15 minutes), or drown in Ocean of Tears and lose your corpse because of buggy boats, then well you might be out of luck.
#7 May 14 2009 at 7:15 AM Rating: Excellent
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Yeah, maybe just make a human monk and play the game "straight", doing the local quests and gradually expanding out into the Karanas and beyond.

It'll be easier than it used to be, but much, much slower and more challenging than WoW or GuildWars.

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#8 May 14 2009 at 8:46 AM Rating: Good
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Samira is correct. On my last return to EQ my wife and I started new toons and mostly played wit heach other. We left the tutorial and went to Freeport and worked out way out from there. We left the game again with the new toons in their mid 50's with not much time played on them. This was befre the addtion of Mercs to the game and we also spent time on the old mains as well.
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#9 May 15 2009 at 11:58 PM Rating: Good

The closest game to old EQ in terms of challenge and relative difficulty, is Lineage 2. Only problem is, it's a PvP game (which adds another layer of difficulty and challenge, but an everpresent one).
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#10 May 16 2009 at 12:10 AM Rating: Decent
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Just want to clarify the Final Fantasy XI situation. The reason why Pandemonium Warden took 18 hours in that publicized attempt was because those who attempted it tried a strategy that the developers did not anticipate. And they ultimately failed to kill it in the end. The strategy involved holding the mob for an extended period of time while the group tried to kill it and recover from wipes.

The monster in question was also a fairly new mob that was added and did not have a 'rage' timer. Older raid mobs would 'rage' after a certian period, essentially making them unkillable if a group took too long to kill and it also effectively limited the amount of time a group had to kill. This was implemented precisely to combat the 'hold indefinately' strategy that is often employed with some of the harder mobs.

After the incident, Square-Enix made several major end game mobs depop (disappear) if they could not be killed within 2 hours.

Also note that Final Fantasy XI is celebrating its 7th anniversary and the server populations actually grew this year, breaking all time highs accross all 32 servers. The game is active and lively and welcomes you!



Edited, May 16th 2009 1:13am by Dekusutaa
#11 May 16 2009 at 12:43 PM Rating: Default
Well i don't know if yah like old school EQ-like game (and this one is free too) no monthly or anything... but the off side its Philippine based so if your in the different country the lag time will bore you to death... well i live in USA and still able to play this easy np...

game is

http://en.wikipedia.org/wiki/Ran_Online

ive linked the wikipedia so you could read more about it... and yes this is good MMO than WoW while not playing EQ hehehe... lvl 150 Dex Warior and can whoop you **** big time... peace
#12 May 16 2009 at 2:01 PM Rating: Good
After recently leveling my third character to the level cap in WoW, and realizing it took less than two months and I had very few memories along the way, I too became nostalgic for the early days of EQ. Naturally I started doing some reading about the current state of the game, and I was turned off. Mercs, random world-drop gear, hot-zones; these things rather kill what EQ was to me. While the geography and lore are still there, I wonder if the spirit really is.

Anyway, I went to FFXI. It's definitely slower-paced, more thoughtful and more challenging than WoW, at any rate. Personally I've been enjoying it, and would recommend it anyone nostalgic for the early days of EQ.

Oh, and I've played all the games the OP has, plus some. Right now, basically the only game that appeals to me is FFXI, and it feels really weird saying that because I always kind of assumed it was a game strictly made for Japanophiles and the people they love.
#13 May 16 2009 at 4:07 PM Rating: Decent
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The people posting that EQ is "easy" now aren't doing anything in game except levelling to the 70s in Defiant gear. Essentially, the "red" noobs nobody in their right mind wants to group with or trusts with anything more challenging than a single pull spider in Icefall Glacier.

They don't have any useful Augments or clickies from quests.

They don't have access to any challenging zones like Meldrath's Mansion or Crystallos.

They certainly haven't touched Seeds of Destruction progression yet. SoD is not easy.

You all don't realize. EQ in 1999 was hard, yes. The entire game was hard. In 2009, there is the easy path for players who want to jump in and progress their characters and there is the hard EQ from 1999 right there in plain sight if you want to tackle it.



Edited, May 17th 2009 12:08am by Reyla
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#14 May 16 2009 at 4:08 PM Rating: Decent
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If you're bored, try boxing toons. It makes EQ challenging. I six box a group of 73s and it can be hell at times. I tried WoW and Warhammer. Didn't get into them. :/
#15 May 17 2009 at 12:38 PM Rating: Default
I agree with reyla. EQ has made leveling a new toon alot easier which is a good thing if you want to catch up to the high end and start raiding the HIgh end Hard game content. I myself dont have the time to play long hours, but i do play with some family and friends from the high end guilds. And SoD is not easy like Reyla said. So you can start a toon and play somewhat like the old eq days if you like, just dont use new features or new zones. I really do wish EQ had more new players coming into the game, its still IMO one of the best MMO's I have played FFXI and didnt care for it to much, guild wars, heh which is for kids. Never got into WoW, it looked to cartoonish, but alot of friends that left eq for wow have came back. I think EQ can be challenging since i only grp when i can with family and friends, which isnt too often due to their raiding, so i box a monk, shaman, ranger, with 1 or 2 healer mercs, and yes some zones can get quite hectic.
#16 May 17 2009 at 10:25 PM Rating: Good
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How much enjoyment you get from the game depends a bit on what your goal(s) are.

I have a 71 Monk that I have played on and off since 2003. If I am playing him these days I'm raiding or doing an assasination for someones quest or farming somewhere (usually Acrylia Caverns).

Most of my time now is spent on my 50 Paladin. I am in no real hurry to level him. I help newbs with quests and questions, hand out free gear and buffs and generaly spend an inordinate amount of time HELPING OTHER PEOPLE. For me, this is some of the best game time. It's what I like to do.

I don't use mercs. I normaly solo, unless I can find someone bored enough to run around with me or are just looking to xp and don't care where they go.

I decided early on to stick to the TSS quests with this toon. (Yes, he's a Drakin). I have slain many a bixie in BFM and StoneHive and have the Bixie bane 2HS and 50 DD aug to prove it.Smiley: smile

EQ is not so "easy" as folks keep saying. If you use every available new tool it is certainly easier than it used to be, but if you choose level appropriate content and don't use mercs it is still a challenge.

ATM I am running around Goru'kar Mesa doing those quests and having a blast.

The game is largely what you make it to be. Just a few weeks after starting the Pally - during which I was very active with newbs - I was invited to become the recuiting officer for my guild based on the positive feedback of many of these same newbs who eventualy were invited to join the guild by the then current officers.

This new responsibility added a whole new dimension to the game for me and made it more challenging and more fun.

So, yeah. Come back and play. Smiley: nod
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#17 May 19 2009 at 3:21 AM Rating: Decent
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Well I'm glad to say that I'm back to playing EQ. I did download a trial of FFXI but it just wasn't a good fit for me. Currently I have a 45 warrior and grinding my way through some of the old content I wanted to see and hitting some hot zones here and there for exp. I'm really enjoying myself, but I am looking forward to leveling up to a point that I can start grouping with some of the PUGs I see forming in general. My mercenary is a great companion atm but not much of a talker.



#18 May 19 2009 at 5:59 AM Rating: Good
Reyla wrote:
The people posting that EQ is "easy" now aren't doing anything in game except levelling to the 70s in Defiant gear. Essentially, the "red" noobs nobody in their right mind wants to group with or trusts with anything more challenging than a single pull spider in Icefall Glacier.

They don't have any useful Augments or clickies from quests.

They don't have access to any challenging zones like Meldrath's Mansion or Crystallos.

They certainly haven't touched Seeds of Destruction progression yet. SoD is not easy.

You all don't realize. EQ in 1999 was hard, yes. The entire game was hard. In 2009, there is the easy path for players who want to jump in and progress their characters and there is the hard EQ from 1999 right there in plain sight if you want to tackle it.
Edited, May 17th 2009 12:08am by Reyla


Like most generalities, the above might be true for some (perhaps even most) but I can stand as one of those people who says EQ of today is "easy mode". I have eight characters who can walk into MMM and Crystallos (and Solteris) and Void E (two with F access with more to come). In fact, none of the above really applies to me, which basically proves the exception to the proverbial rule. For all intents and purposes, this game has no death penalty (which means WoW's is stiffer since repair costs can break people at times). XP is laughably easy to get due largely to the number of empty zones with no competition for spawns. Heck, I just did 70-72.8 on a character in a group of 5 in Barren Coast killing the snakes and lizards and trash while doing the first few hand aug quests. In one play session, no less!

I could always be missing something but I'd really appreciate it if you'd point out to me this "hard EQ from '99 right there in plain sight". Right now, the only big challenge facing me in EQ is boxing groups (up to 3 groups at most; 3 computers, 6 clients each). I should add one caveat: with rewards commensurate with the challenge. Some people love to get their teeth kicked in for no reason. Other people (myself included) don't mind getting their teeth kicked in, if at the end of it, after finally getting the upper hand, the reward is worthy. I'm doing the hand aug quest on every one of my characters, because it's worthy of the effort. Timeshear? No thanks. And that seems indicative of what EQ of 2009 has become. Remember the J-boots quest? Potentially a long drawn out affair, but the reward was worth it (to most people). Testament of Vanear? Key to Charassis? Epic 1.0s (for most classes)?

Bijou is right, of course. The only digression is where "level appropriate content" is mentioned. Level appropriate now is not what level appropriate was in '99 (the difference is blue and yellow/red). I still say this game is easy, though I won't go so far as to say that's a bad thing. The market has changed, the players have changed. Few people (well, even fewer than now) would play EQ of '99 today. It would be too much of a drag when put against the behemoth as well as your LOTRO, WAR, AoC, and even CoH. The problem I have with EQ's devs is that they removed much of the game's challenge over time without replacing it with anything. It's possible to remove tedium (which is what they did in many cases) and replace it with more appropriate challenge (most likely from the environment). That wasn't done, in my view.

But enjoy the journey, xinaskin. You've got A LOT of development ahead of you (which is part of the fun for me and largely why I still play).
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#19 May 19 2009 at 6:01 AM Rating: Decent
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Great to hear, and welcome back! And yea, the main draw back to the Mercs, is there silence, but it can be funny at times too, especially when they don't respond to why are you buffing me before you rez me questions. :D

WAIT! Did I say silence is their main drawback? Am I turning into a merc, other than the silence .. their poor judgement is truly their main problem :D Ha, ha, finally caught something before I Submitted too! It's gonna be a great day I think.

Yther Ore.
#20 May 19 2009 at 4:33 PM Rating: Default


wait till you pull like 10 plus mobs and your merc just freezes and at the end it feels like their saying... "i told you not to pull too much that i can handle see now your dead haha"
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