Hi Gayle, I thought I should mention some pro's and cons, in my usual list format. I have an Iksar necro and a lowbie (lvl 34) dark elf necro. I would go with the Iksar, personally, but here's a list of why I say that;
Iksar, PRO's
1. They have a nice armor class bonus, that apparently scales with level.
2. They can forage - this can be a godsend if you like to work on baking and brewing (like me) and need rare ingredients.
3. Faction - and all that comes with it - is MUCH easier for Iksar to gain with the other cities (Neriak, Freeport, Erudin, and Paineel) than the other way around.
NOTE: By using a DE illusion potion and handing Sarnak war braids to captain Rottgrime in the Overthere, it may even be possible to fix your Venril Sathir faction (haven't tried this yet, but will soon) which will allow you the usage of the Overthere outpost, the Firiona Via (evil) outpost, and all of their associated (class appropriate) quests.
4. Infravision, which is not as good as ultravision, but you still see much better than the night-blind humans and erudites.
NOTE: Because defiant armor is rather common, you can gain ultravison at level 37 by using a flawed defiant (and better quality) helm. This limits a serious bragging right that the DE's and Frogloks used to have - having to cast ultravision every 40 minutes got to be a major pain for the "less sighted" races.
5. Swim starts at 100. In addition, I have also heard that the Iksar ability to hold their breath is superior to most other races (except frogloks, which start with even higher swim and hold breath ratings). I need someone to confirm or refute this.
6. The Iksar get a minor fire resist bonus, but I get conflicting info as to whether or not this scales with level.
7. Enhanced regenerative ability - akin to that of a troll. Iksar are the only "silk wearers" who posses this ability, it improves with level, and is highly useful for outrunning the "Lich" line of mana regen spells (which drain hitpoints while they work).
Iksar - CON's
1. Despite being able to gain faction in other cities compared to other races factioning with Iksar, it still doesn't change the fact that Iksar have major faction issues.
2. A slightly decreased resistance to cold.
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My Rathe / Prexus characters:
Bigbronze Bloodyaxe, 62 Ogre Berserker
Verbeeg Bearfang, 62 Ogre Beastlord
Glabrezu Spiritcaller, 62 Ogre Shaman
Zirumkin Zenomorph, 62 Gnome Wizard
Korgulon Soulwraith, 76 Ogre Shadowknight <Shining Alliance>
Incarnadine Summoner, 65 Drakkin Magician
Bristlebane characters:
Zalkahriz Ebonscale, 64 Iksar Necromancer
Gnomorre Gniceguy, 55 Gnome Rogue
Whytfire Lonewolf, 55 Woodelf Ranger