Renaissance wrote:
absolutely not housing, the time to develop that could be better spend on more bank space, or offline trading or fixing those quests I have been waiting to finish for 10 years because they always been broken.
What you need your own space for anyways? there are whole zones empty
To store my sh...stuff. You think dev time would be better spent coming up with 80 storage slots (8 new slots w/ 10slot bags) or fixing quests only 4 people in the entire game give a flip about. I think it would be easier to market the addition of player housing. No one's going to pick up EQ because you now have 8 more bank slots or the Blued TwoHanded Hammer quest works now.
You want something that would be marketable and appeal to lots of people? Quest hubs and instanced single group content (like LDoN but with faction and transferability between expansions). So you do missions in the new expansion areas and depending on which theme you do, you can gain faction with say Combine merchants or TBS pirates or Ak'Anon Strike Force or whatever. The points you earn can be converted at a predetermined rate to Orum, crystals, faycites or what-have-you.
But neither is going to happen as it would take actual effort on the part of the dev team. So they'd have to spend almost an entire expansion cycle on it to the detriment of the rest of the expansion (see: mercs & SoD).