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Do you think this is an exploit?Follow

#1 Mar 02 2009 at 1:01 PM Rating: Good
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This was a discussion on the EQplayers forums that the moderators finally closed it for "not the proper way to report an exploit".

Are the following scenarios exploits?

Scenario #1: You are fighting some trivial mobs. It isn't worth your time to really cast anything on them because your tank merc can handle the content just fine. As a matter of fact, the only thing you did was get close enough to the mob to aggro them. You didn't even bother to turn on auto-attack Is this an exploit?

Scenario #2: You are chatting with guild members, and a mob aggros on you. Your tank merc proceeds to kill the mob. You were too busy chatting to cast any spells or move. Is this an exploit?

Scenario #3: You are over here at Allakhazam checking out the steps to a quest. A mob aggros you, and your tank merc proceeds to kill the mob. You come back to the game to see an experience message and faction hits. Since you were at Allakhazam the entire time, you obviously didn't do anything in the game to the mob. Is this an exploit?

Scenario #4: You and your merc break a spawn. You then stand there to get proximity aggro and let your tank merc kill the mob. You do nothing to the mob other than stand there. You do nothing so well because you are AFK. Is this an exploit?

Is Scenario #4 that different than the other three?
#2 Mar 02 2009 at 1:48 PM Rating: Decent
I followed that thread over on the eq forums for a bit. Personally I think that mercs should work similar to pets, meaning that if the merc does all the damage and kills a mob, the player should get no xp or at least highly reduced amount of xp.

I'm sorry, but I think any form of "afk" exp'ing is an exploit.
#3 Mar 02 2009 at 2:09 PM Rating: Good
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Quote:
I followed that thread over on the eq forums for a bit. Personally I think that mercs should work similar to pets, meaning that if the merc does all the damage and kills a mob, the player should get no xp or at least highly reduced amount of xp.

I'm sorry, but I think any form of "afk" exp'ing is an exploit.


Oh, I agree, but to what point? I would say that Scenarios #1, #2, and #3 are acceptable, but what is the real difference between #4 from the others? Is it the sheer number of AFK or "accidental merc kills"?

In the simplist terms, a group member gets attacked and the merc responds. That is the common theme in all four scenarios.

To throw a wrench in the "like a pet" argument, so a tank with a healer merc doesn't have to do anything different to get full exp, but a healer with a tank merc has to make sure they do some damage to get the exp. So if the healer with a tank merc is pushing the envelope and having to spam heal the merc, then so much for the exp for the kill since you didn't do any damage, but good job killing the mob.

Once again, I don't think the AFk hunting is fair, but where do you draw the line and how do you not punish people legitimately using the mercs.
#4 Mar 02 2009 at 5:52 PM Rating: Decent
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Specific scenarios are irrelevant.

The fact that mercs can be used to get xp while afk is the only issue.

Game mechanics cannot be created to know the difference between afk xping and making a glass of Kool Aid.

It has to be turned off or on.
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#5 Mar 02 2009 at 5:59 PM Rating: Good
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Specific scenarios are irrelevant.

The fact that mercs can be used to get xp while afk is the only issue.

Game mechanics cannot be created to know the difference between afk xping and making a glass of Kool Aid.

It has to be turned off or on.


I agree, but how to handle the tank merc and a PC healer would be the main sticking point.
#6 Mar 02 2009 at 7:27 PM Rating: Decent

It's all exploitive, no matter how it's dressed up (it's still a pig, even with lipstick on). To me, you don't make distinctions. If it's a bannable offense, all four scenario players should be banned. Don't alt-tab out or chew the fat if you're in a combat situation/area.

This isn't the law. Intent means little or nothing. But it is ironic that this becomes a hotbutton issue now with mercs when mages have been doing it since May of '99, just about.
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#7 Mar 02 2009 at 7:32 PM Rating: Good
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No, no, no, no.
When I first started playing, someone gave my low level necro's pet an awesome weapon and he could rip apart the newbie zone mobs. I didn't want to camp out and lose him when I had to go to sleep that night, so I just went afk. When I came back, I had gained two levels. (Well, one and 1/4). Am I a dirty exploiter? No.

I was always an honest player, never played anyone else's account, never let anyone else play mine, never even MQ'd anything. I don't think AFK xping is exploiting.

Unless, of course, it is taking the majority of the mobs in an area where other people are leveling.

Edited, Mar 2nd 2009 8:32pm by Quadkit
#8 Mar 02 2009 at 7:37 PM Rating: Decent
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I have often thought some mechanic could be employed that would only assign experience to a player character if they did something while in group and during that fight to be on the hate list. In other words, you would not be required to cause damage (as was the old method) leaving healers out in the cold. However, you would have to do something that incurred the ire (or at least mild irritation) of the mob you gain experience for. Healing generates aggro/hate, so they would still get EXP, for example. A player "sitting out" to meditate would not gain EXP.

Yes, I know there are a few situations that would leave someone w/o their share of EXP for that kill, and those would have to be addressed. The problem is that a 2 player group with a tank merc and healer merc can perhaps find spots to let the mercs do all the work and slowly absorb 1/4 the EXP (each). If things like this perpetuate, Sony will begin laying down the nerf stick in very serious ways. This is something I imagine none of us would like.

This "merc does the work for me while I am AFK" thing reminds me of tactics employed by some pet classes in rare situations.

What scenarios can we think of in which a player is contributing to the group effort (a fight) and is NOT placed on the hatelist? If there are, would it not be a "simple" fix to make most of these actions/spells generate 1 hate so that they are at least on the bottom of the list?

There would of course be unique situations in which a player would NOT want an action to put them on the hatelist. These could be identified and singled out in code.

Some of you may recoil in horror at my mention of NOT gaining EXP for sitting and medding during the course of a fight. I have never thought this was a fair distribution. AFK players can stay in group and they can have their faction, I am fine with that. AFK players should not gain free EXP for doing nothing, however.

[EDIT: I started writing this prior to the last 2 posts by Remianen and Quadkit. Both of you make interesting points.]

Edited, Mar 2nd 2009 7:43pm by Kuponya
#9 Mar 02 2009 at 9:31 PM Rating: Good
Quadkit wrote:
No, no, no, no.
When I first started playing, someone gave my low level necro's pet an awesome weapon and he could rip apart the newbie zone mobs. I didn't want to camp out and lose him when I had to go to sleep that night, so I just went afk. When I came back, I had gained two levels. (Well, one and 1/4). Am I a dirty exploiter? No.

I was always an honest player, never played anyone else's account, never let anyone else play mine, never even MQ'd anything. I don't think AFK xping is exploiting.

Unless, of course, it is taking the majority of the mobs in an area where other people are leveling.

Edited, Mar 2nd 2009 8:32pm by Quadkit


Honestly, the way you describe it, yes you are an exploiter. You went afk in an area where xp mobs were because you knew your uber equipped pet would rip through them. You didn't move to a safe spot to go afk (like you would have without that pet if you were camping out). So, whether you were "dirty" or not, you still exploited. Mind you, I don't really care about this issue. I know from experience that the number of places this can be effectively done can be counted on two hands. In a game the size of EQ, that's really not a lot (and it's a small enough cycle where, in less than an hour, a single GM can hit all of them to check to see if they're being actively used).

As for the account sharing thing, not the same thing by a long shot. Those lines are put into the EULA to save SOE from CS issues. However, during one era of EQ's lifetime, the developers themselves on a few occasions recommended it as a solution for serial backflagging (gee, which expansion was that?). Saying that giving a guildie your login with a dummy password to log you in to hail an NPC is the same as consciously setting up a duo with mercs in an area for the express purpose of accumulating experience with no player interaction or physical presence, is really a bit of a stretch. It's one thing to work around a moronic mechanic to avoid having to inconvenience 40+ other players. There's nothing else you could do to avoid that. But really, if AFK experience is the only experience you can get, I don't think that problem is with the game. Stare into the Abyss long enough.....

Lemme ask a serious question. If AFK XP isn't exploiting, what happens to those people who don't have SoD? Do they get to AFK xp too, regardless of their class? If not, why not? If it's not exploiting that means literally everyone with an active account should be able to do it, right? My berserker can't quad-kite but she can still get experience so quad kiting isn't an exploit. My enchanter can't FD pull but she can still get xp so FD pulling isn't an exploit. My rogue can't charm burn (and neither could anyone else who isn't a bard and, rarely, an enchanter) so it was considered an exploit and disciplined/fixed as a result.

Honestly, the definiton of 'exploit' in MMO terms is "things we [the developers] didn't foresee players being able to do that we didn't intend but that work in the player's favor". If there was a UI element that ate items, it wouldn't be an exploit. If that same UI element DUPED items, OH MY GOD, here comes the ban stick! So at any given time, anything can be deemed an exploit. Some of the oldtimers might remember "the cheese incident". Do you have an idea how many people were suspended/banned as a result of that? (13 people in my guild at the time got "EQ vacations" ranging from 5 days to 3 weeks) All because one hand didn't communicate with the other (namely, one dev didn't tell the other dev how much an item cost to make and that other dev didn't tell the one dev how much the vendor price was being set at).
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#10 Mar 02 2009 at 9:51 PM Rating: Default
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Just make all Blue servers PvP.... that way if you are AFK, you have a target on you and you end up afk in shadowrest with or without merc...then merge servers and build up population . This would make me happy :D

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Vinney DeWanderer, Zek Human Ranger and expert shot on AFK players merc or no merc.

Edited, Mar 3rd 2009 12:52am by Vinney
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#11 Mar 03 2009 at 7:15 AM Rating: Decent
Well the way I read your message they are all exploits. What I can't figure out is why you would not participate, just do other things while the merc does it all doesnt seem like fun.

I also agree with the poster on they should be considered pets. I have a Hunter in Wow. If I dont fight the mob too then I do not get any xp for the kill, my pet gets it all.
#12 Mar 03 2009 at 8:18 AM Rating: Good
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Interesting thoughts and comments...

I actually do scenario #1. I am working on my froglok faction for the wood elf illusion quest. I pop my merc and go walking around lower guk. My level 80 cleric gets proximity aggro on the mobs, and my level 80 J1 merc kills and chases them down for me. I don't do anything other than walk around. At times, I will have six or seven mobs beating on my while my merc is back there finishing off another mob. Once everything is dead, I park my cleric in the safe hall and do something else for about 20 mins, then I walk around again.

I find nothing wrong with Scenario #1 only for the fact that I am actively doing something (i.e. moving my toon).

I like the idea that to get XP for a mob, you need to do something directly to the mob or indirectly to someone engaged with the mob. This would even solve my frustration that my heals may or may not get me faction hits when healing my boxed warrior. I would even add something along the lines of "you need to do something other than proximity aggro the mobs".
#13 Mar 03 2009 at 8:16 PM Rating: Decent
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Im sorry but after playing for 10years since beta I can safely say that none of those are considered an xploit.... Its just another issue that needs to be fixed much like they did when they stopped necros from ripping apart Lguk feing deathe'ed with there pets... they would run into a room clear it then feign.. they would then soak all exp......if you knew they were doing it you had all the loot you wanted... they eventually (fixed) the issue by making pets vanish.....mercs are different.. they are suppose to make it easier to level and if a person can find an area and get exp without harm afk its not going to be much..... Heck i can take my warrior and put dmg shield on him park him afk in a few areas and he kills mob without me needing to do anythign and I get the exp...... thats not cheating thats just knowing where I can do that safely...... Knowledge of game doesnt mean cheating always.. now if they were taking those mobs better than they could nonafk and getting exp better than they would be non afk then yes there woudl be an argument... but seriosuly a GM cant argue that a person is getting banned cause they are afk exp'ing.. some poeple like me want awswer tales even if they are from a person claiming to be a gm.... i dont trust anyone...... so I wouldnt respond..
#14 Mar 05 2009 at 4:20 PM Rating: Good
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Remianen wrote:
Quadkit wrote:
No, no, no, no.
When I first started playing, someone gave my low level necro's pet an awesome weapon and he could rip apart the newbie zone mobs. I didn't want to camp out and lose him when I had to go to sleep that night, so I just went afk. When I came back, I had gained two levels. (Well, one and 1/4). Am I a dirty exploiter? No.

I was always an honest player, never played anyone else's account, never let anyone else play mine, never even MQ'd anything. I don't think AFK xping is exploiting.

Unless, of course, it is taking the majority of the mobs in an area where other people are leveling.

Edited, Mar 2nd 2009 8:32pm by Quadkit


Honestly, the way you describe it, yes you are an exploiter. You went afk in an area where xp mobs were because you knew your uber equipped pet would rip through them. You didn't move to a safe spot to go afk (like you would have without that pet if you were camping out). So, whether you were "dirty" or not, you still exploited. Mind you, I don't really care about this issue. I know from experience that the number of places this can be effectively done can be counted on two hands. In a game the size of EQ, that's really not a lot (and it's a small enough cycle where, in less than an hour, a single GM can hit all of them to check to see if they're being actively used).
No, my intentions weren't to afk for him to kill the mobs, my intention was to not lose the pet by camping out.
#15 Mar 06 2009 at 11:25 AM Rating: Default
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I don’t know when Quadkit started playing but if you first shroud before you camp. You keep you pet with all buffs and gear. When you log back on and then unshroud, your pet is there. Now is this an exploit?..lol

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#16 Mar 06 2009 at 11:41 AM Rating: Decent
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It is possible that Quadkit's example predates shrouds. I completely understand wanting to keep a pet so well equipped back in the day by staying logged in (even if it does use a lot of energy).
#17 Mar 06 2009 at 12:20 PM Rating: Excellent
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If this was fixed, how else would the Power Leveler dealers be able to get you 80AA a night sitting AFK in the Hole for only $50? Smiley: frown
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#18 Mar 06 2009 at 4:30 PM Rating: Good
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If the exp was only awarded to someone on the mobs hate list it would also hurt the caster who at times has to med up through a combat. No hate no exp? I think in case four since there is always a chance of death, from zone crash to lag it is not a fatal exploit to the game. It can be fixed if one wanted to have more active cs folks checking on players who dont seem to be moving around. It seems to be easier to ignore.
#19 Mar 07 2009 at 9:36 AM Rating: Decent
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No, my intentions weren't to afk for him to kill the mobs, my intention was to not lose the pet by camping out.


Necros can FD at level 16, you're pet would have been fine with you FD pretty much anywhere. If you weren't 16 or didn't have the spell at the time then I find it hard to believe there isn't someplace in every newbie zone that's perfectly safe to /afk.

You were exploiting, intentional or not it's an exploit.
#20 Mar 08 2009 at 8:07 AM Rating: Good
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If you are gaining xp, while afk, I would consider that an exploit. Once or twice accidentally is one thing, intentional afk xp grinds are another.
#21 Mar 09 2009 at 12:07 PM Rating: Decent
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Exploit= In the realm of online games, an exploit is usually a software bug, hack or bot that contributes to the user's prosperity in a manner not intended by the developers. this is the Wiki definition

Exploit= exploit
noun
A heroic or extraordinary deed.
An achievement. <i>The first summit of mount Everest was a stunning exploit.</i>
Translations:
verb
(transitive) To use for one's own advantage. taken from dictionary...

SO if techinaccly if taken directly from the dictionary yes the ability to fight afk can be see as (exploit=use for ones own advantage) but then again it would mean that anything including a heal on a warrior (for his own advantage) is an exploit because he needed it to further advance...

For gaming however this is not a cheat, macro, bot, bug etc... if it was then it would have been fixed long ago when a pet could kill a creature with the caster doing nothing (hence mage's, necro's, bst's would never be all be banned if their pet killed anything alone with no help from their master) whitch ever caster with a pet has happneed to more than once and probally happens every day.. (heck one of the best ways to get exp for enchanters was to reverse kite.. let pet hit the mob then fear it.. they did no dmg but the pet killed it..)..
also if being afk and getting exp without fighting or casting or anything was bannable offence then that would also mean anyone in a group who goes afk but the group continous to pull and kill oculd also be subject to being banned just because they didnt leave group or log while afk.. so stop stating that its an exploit.. its not technically an exploit and its not very efficent at that..

and I really doubt you could ever get 80aa a night in the hole, fighting or afk..(other than using earthshaker).. without a true exploit occuring...
#22 Mar 09 2009 at 12:19 PM Rating: Decent
any pet class does receive reduced experience if they do zero damage to a mob. As it used to be the PC had to do at least 1 damage to the mob in order to get full xp (for true pets). Charmed pets were different but I don't remember the particulars.
#23 Mar 09 2009 at 1:47 PM Rating: Decent
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aye they do get reduced exp... and mercs if im not mistaken do take exp from you as well (they stated that they take some of the exp..) so in a way that isnt really an issue. I just dont understand how somthing can be an exploit if its not acually affecting the game in a way that is illegal... (and going afk is not illegal, as long as you are not manipulating a bot/macro/codeing to somehow benefit) and getting exp cause a pet/group/MERC/ is doing the killing while you are afk can not be considered as an exploit because nothing is being done that qualifies as a EXPLOIT.. If it somehow does.. god forbid the first person who on a raid or exping with a full group in a zone goes afk to go to restroom and while in bathroom gets exp and is therefore banned cause they were afk exp'ing....(thats the same as using a merc in my mind)... come on people common sense here is needed...
#24 Mar 09 2009 at 3:06 PM Rating: Default
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There is a bunch of ways to look at this.
#1 I use AFK on Trader all the time. Average day for me on Zek is 300k a day. When I get home, tired from two jobs, I click on monitor, go stock up at bank, and go down my list of items and hopefully find a trader that has mismarked or has an old price on the items I am looking for. Average I spend buying per day is about 200k. Is this an exploit or better use of my $15?

#2 EverQuest is a game. Part of the fun of a game is to play it. Going AFK experiencing with a tool that SoE created gains you experience but where is the fun? I guess it brings you closer to winning the game, but wait it is EVERquest. I guess you can’t WIN. lol

#3 A long time ago I got my hand slapped because we found out that we could bring a higher level toon to an area where it could not hit us but we could cast on it. Was tremendously higher than us and experience was extreme. We Exploited the situation, got warned about it. But you know what? It wasn’t fun, and I play a game to have fun and some entertainment. I think the exploit still exist but I have not hinted to anyone where it was at and I have never used it again.

#4 Is experiencing a toon while being afk any different then buying a EBay toon or paying to have some foreign sweatshop experience your toon for you? Or have your level 80 buddy let the mob whack on him, while he heals you and you experience? No need for this, SoE has made a tool (shrouds) so you both are even and gain experience together. Does buying 2X experience pot from SoE Marketplace (another sore subject I have with them) with real money, exploiting the game?


What it comes down to is does it affect other players game play? Who cares if so and so is a higher level then you? To me this is something SoE could fix easy by adding a few higher level mobs to roam or add a few more paths and mobs to zone. But that would take effort on SoE’s part. (Another really sore subject with me)

Have fun, it is a great GAME, and if you see someone afk experiencing and it BOTHERS you so much, personally I would pick a different hill to die on, go touch some of your NPC mob buddies in zone and bring them over and introduce them to the AFK player. But don’t get caught.

Want to leave with the comment SOE…start advertising and build up population, Just a LITTLE effort would help, seems like Zek is getting a little more population. It is starting to roll again, just give it a little push.

Armourcarr, Zek Bazaar Trader
Vinney DeWanderer, Zek Human Ranger.


Edited, Mar 9th 2009 4:11pm by Vinney
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#25 Mar 10 2009 at 12:27 AM Rating: Decent
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Short answer Yes. You are looking for an excuse to do something that you know full well is an exploit.
#26 Mar 10 2009 at 9:49 AM Rating: Good
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Quote:
Short answer Yes. You are looking for an excuse to do something that you know full well is an exploit.


Once again, I think if you are doing Scenario #1 and actively controlling (i.e. oving) your character, I fail to see how that can be an exploit. Within the game mechanics, I aggro the mob and my tank merc killed it. There is nothing that says I have to do anything for any certain engagement. The only requirement would be to be available if something is needed from my class.

I agree that in terms of black and white, the other three scenarios are exploits. The other three have some shades of grey on how "bad" they are on the exploit scale, but they are still exploits.
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