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#1 Feb 22 2009 at 10:25 PM Rating: Decent
hello, I am new once again to the game,as are alot of us. my question is,

1)I have a level 22 Gnome magician, and it really stinks having to summon his pet everyday,I read in another post about someone shrouding there pet, what does this mean.is it possible to camp your pet and when you come back on the next day he will be there with you? I hear higher lvl mages spending 500-700 pp to out fit the pet. which I don't know why they do,because mages summon stuff don't they? also I want to learn how to do tinkering,I went to steam front mountains and spoke to Bom knotwood I think that was name ,but he didn't tell me what to do. I read you need a tool box so I bought one from him. all it says in the toolbox is combine at bottom of box I want to understtand tradeskills but I really don't. I need to learn research so I can make my pet spells now. what is that all about...some one please help.

2)I just turned 22 , and I am not sure I am using the right pet, I use the earth pet only . that's what everyone tells me to do,is this right

3)I don't really know where to go at all in this game, I own every expansion and I have not even touched the surface of the game.I want to see other area's,but don't want to get lost, I am in a guild on the nameless(Innoruuk) server but they are all seasoned players and are in theend game, they tell me to come to this site to have my questiones answered. I don't want to bug them everytime I have questions so I am asking here . I have more questions but will wait to see how this goes...Frustrated magician.

burblecut 22 magician on the nameless

Edited, Feb 23rd 2009 1:40am by mwe
#2 Feb 23 2009 at 12:56 AM Rating: Decent
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Shrouding is a way to 'level down' your character, and was invented so you can play with lower-level friends. For which it is absolutely never ever used, as far as I know. Basically you go to a Shroud guy in the Plane of Knowledge, and have him magically transform you into some low-level monster. If you do this with your pet up, the pet will be in 'suspended animation' for as long as you are shrouded, which means you can log out, and come back three days later, unshroud (by talking to the same guy) and - bingo - your pet is back.

You'll want to check out EQtraders for your tradeskill questions. Everything you need is there; do check out the forum (look for 'message board'). And look at the wise words in my signature before you go down that road.

About what pet to use; generally, use the highest level pet you have, unless you fight mobs that call for a certain strategy (e.g. stun or root). Use the 'spells' link in the menu on the left to make sure you have all spells, and to figure out where to get them. You shouldn't need to research anything for many many levels yet. Since you are already 22, you can get an Adventurer's Stone, which allows you to visit the zone 'Abysmal Sea' (the only thing in the zone is a boat sailing that sea) where you can buy a lot of spells, and do simple tradeskill tasks to get you started.

There's a link on the left with Zones sorted by level. I'd suggest you make a point of visiting them all. Don't be afraid of getting lost. If you really can't find your way home, all you have to do is to be logged out for 6 hours, and you can use the 'return home' function when you log back in the next day. Also, you have access the the spell Gate, which will take you home to your Soulbinder. Keep that spell up at all times, it's a nice way of avoiding death! Find a Soulbinder in PoK or the Guild Lobby and say 'bind my soul' to him/her to bind in that particular location. If you are feeling particularly adventurous, you can even use the spell Bind affinity, which will 'Bind' you at the location where you cast the spell.

Welcome home to Norrath ;-)
#3 Feb 23 2009 at 2:11 AM Rating: Good
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Another use of shrouding is to fill in a class need. When my shaman was needing access to COM for her epic I shrouded my druid into a 60 rogue and used her to pick the locks. She also got exp from the killing! Only died once.

I now have the rogue kobal shroud on shaman so I'm going to finish off the slipgears gem using it and the improved hide sneak ability to get by the undead in some of the zones.

I also use the shroud form when I am farming items. Had my paladins shroud to 45 when I was killing rockhoppers for hides and the silverwing drop in DSP.
#4 Feb 23 2009 at 2:14 AM Rating: Good
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To your other questions.
As a mage I tended to use the water pet unless mobs runnign was a problem.
Earth pet has the most hp, and roots. You do want to use close to the highest level pet you can summon as Whitman said.

I have been playing for 6 years and lots of zones and content I have not seen.
Too many zones, so little time.
#5 Feb 23 2009 at 3:03 AM Rating: Decent
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Wow Burblecut, so many questions - I'll try to help out as best I can. One of my favorite characters is a gnome.

Okay, I'll tackle these one at a time;

Quote:
"I read in another post about someone shrouding there pet, what does this mean.is it possible to camp your pet and when you come back on the next day he will be there with you?"


When you shroud, you hear the "pet death" sound, and your pet will disappear as you take your shrouded form. To shroud, hail one of the NPC's in the Plane of Knowledge that says "spirit shouds" underneath their name. Use can use the "find" command if you're having trouble locating him. When you log back in later, target the shroudkeeper, say remove, and you will be back to nornal - along with your pet...including his "temporary" pet items!

Quote:
I hear higher lvl mages spending 500-700 pp to out fit the pet. which I don't know why they do,because mages summon stuff don't they?


I agree that higher level mages would not need to purchase items for their pets, but lower level mages would certainly want access to higher-level pet toys, as would other pet-using classes. If I totally load up a pet with pet toys, I figure that a level 20-ish pet could easily have around 5,000 hit points. This will cost me around 200 plat to get to this point. You would use shrouding to preserve those pet toys. For some reason, shrouding causes pet toys (temporary items) to remain.

One thing though - characters don't seem to update properly for purposes of veteran rewards when using this method. So if a veteran reward "birthday" occurs for your character, you will need to unshroud, log all the way out, then back in again to correct it.

Quote:
also I want to learn how to do tinkering,I went to steam front mountains and spoke to Bom knotwood I think that was name ,but he didn't tell me what to do. I read you need a tool box so I bought one from him. all it says in the toolbox is combine at bottom of box I want to understand tradeskills but I really don't. I need to learn research so I can make my pet spells now. what is that all about...some one please help.


Sounds like you already have the container, now you only need three more things - the recipes, the skills, and the components.

The RECIPE is the first thing you want, because it will give you an idea of how hard it will be to get the components, as well as what skills are needed. The best way to get the recipe is on this site - you can use the search feature to find the item you want to make, and take note of what components are required. Sometimes, you have to accept that certain components will be out of reach, because they are either no-drop, or are too expensive. If money is not an option, you ca often find droppable components in the bazaar. When you get into your 50's, you can begin to visit the plane of Innovation for components.

The SKILL required is something that you will have to improve with practice. This is where things can get expensive. Fortunately, you can often mess around with "sub-combines" to raise your skill. Take careful note of the skill required to make a given item BEFORE you try to make it; if you get too ambitious, you'll get a lot of failures; which wastes your money as fail results often cause the components to disappear.

The COMPONENTS might be trivial to acquire, or they might be near impossible. In general, most components for an item being store-bought, with one component being drop only. In some cases, the droppable part must also be worked or tinkered in some way as well (sub-combines are common and can be rather complex). Finally, don't be surprised if some sub-combines require tradeskills OTHER than tinkering, such as making a skinning knife for example (requires blacksmithing at 22, I believe).

Quote:
I just turned 22 , and I am not sure I am using the right pet, I use the earth pet only . that's what everyone tells me to do,is this right


Never having played a magician myself, I advise you to choose the best all-around pet - most likely you will end up with a water pet. However, if you can afford high level pet toys, then I say go with a fire pet for the higher damage output. Another thing - try to find a mercenary to help you if you're struggling - perhaps a healer merc to heal you and your pet, maybe?

Quote:
I don't really know where to go at all in this game, I own every expansion and I have not even touched the surface of the game.I want to see other area's,but don't want to get lost


Learning your way around is something that comes with experience. As far as I know, EQ is the largest MMORG in terms of sheer size. Not surprising - it has 15 expansions. As far as your immediate stomping grounds, learn all about the Plane of Knowledge, the Guild Lobby, the Bazaar, and your Guild Hall. These zones are the hub of modern EQ life, and it's where you'll find the vast bulk of players on the server at any given time (the starting cities are pretty much deserted these days, alas, save for Crescent Reach).

To start with, you will want to make sure you are in an area that gives you great experience. Start with hot zones - you get double experience in a current hotzone. Also, focus on cash - you're going to need lots to buy that defiant gear for yourself. Talk to the hotzone NPC in the Plane of Knowledge to see the names of the zones for your level. Most players will be willing to lead you to a zone in question if you aren't sure. You might also wish to find a zone connection chart, print it out, and have it nearby when you play.

As far as money, you can kill Gunthak pirate skeletons in Timorous deep for good money - about 4 plat per kill on average. They're on the main island the transporter sends you to - nestled back in the rocks. They are all about level 25. when you get to you mid to upper 30's, you want to switch to Hill Giants in Rathe Mountains for loot.

Well anyway, hope this info helped you out.


Edited, Feb 24th 2009 8:43am by zirumkin
____________________________
If you can't do something well, learn to enjoy doing it poorly.

My Rathe / Prexus characters:

Bigbronze Bloodyaxe, 62 Ogre Berserker
Verbeeg Bearfang, 62 Ogre Beastlord
Glabrezu Spiritcaller, 62 Ogre Shaman
Zirumkin Zenomorph, 62 Gnome Wizard
Korgulon Soulwraith, 76 Ogre Shadowknight <Shining Alliance>
Incarnadine Summoner, 65 Drakkin Magician

Bristlebane characters:

Zalkahriz Ebonscale, 64 Iksar Necromancer
Gnomorre Gniceguy, 55 Gnome Rogue
Whytfire Lonewolf, 55 Woodelf Ranger
#6 Feb 23 2009 at 4:15 PM Rating: Decent
wow...you guys are great, first off ty all for all the info, getting back to the tinkering and resaearch, I don't know where to get the recipee for the tinkering you are talking about, and the research, my lvl 23 pet is researced this is why I need to know about research. I will go check out EQTraders.com . Now back to shrouding, how do you use your spells when shrouded? mine all dissapear, just not understanding this at all I guess..sorry . than-you for your fast responses.
#7 Feb 23 2009 at 4:31 PM Rating: Good
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When it comes to tradeskills check my signature line and that of Whitman.

WWW.eqtraders.com or www.kyros.com/info
#8 Feb 23 2009 at 5:32 PM Rating: Decent
what do you mean check out your signature line .... ? what is a signature line ...sorry i just dont know what that means i have never used forums befor ...can you tell. ok i went to both websites above and the Kyros website led me to some otehr site that has nothing to do with EQ , the traderscorner one i checked out on tinkering and it looks like i cant get recipe books for tinkering until i am lvl 59 ...which makes no sense to me, if you guys can point me in teh right direction i want to figure how to start tinkering .



Edited, Feb 23rd 2009 9:47pm by mwe
#9 Feb 24 2009 at 2:52 AM Rating: Decent
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Before you start tradeskilling

About tradeskills in general: practice on something cheap until your skill is higher than the 'trivial' value of the item that you really want to make. Check THIS thread for the least painful skillup paths for each tradeskill.

Spell research

If I were you, I'd stick with the best Earth pet you have available and make do with that until you've learned a little more about how Norrath works. Don't fret, it's a journey of discovery!

A signature is a bit of text or an image displayed at the bottom of every post you make. Mine has a quote from Jonwin that you might want to take to heart.
#10 Feb 24 2009 at 6:12 AM Rating: Decent
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A signature is the line(s) of text that appear below every post a person makes "If you can't do something well, learn to enjoy doing it poorly" is my signature.

Since Jonwin and Whitman have rather, "anti" tradeskill signatures, they advised you to read theirs. It was kind of a way of saying "tradeskills can be a pain in the rear-end.

The main thing is that tradeskills are not only complex, they're expensive to practice on. You might need to save up some decent cash before you can really get good at this. Also, last time I looked at EQ Traders, they had the "old" method of spell research listed - which used words, runes, pages, and the like. The other tradeskills seem accurate though (spell research was changed about a year or so ago).

The original spell research method no longer works. Now, most components you buy off the POK merchants, and the "raw ingredient" - usually a monster's hide or skin, you do a sub-combine on to turn it into a blank spell page. Then you combine this page with the ink, etc. you bought off the merchants in POK inside your spell research kit, and if you have the necessary skill, you will create the spell.

In order to find the recipe (the list of things you need to combine), look up the spell you want to research under the "spells" tab to the left of this page (below "Guides" and above "Recipes"). When the spell description page comes up, you'll notice near the top it will say in blue text (link) "Spell: (name of spell) - That is what you click on to get the recipe!! You will see a list of components that you will need to collect. Click on each ingredient to find out where it's located.

If worse comes to worse, you can try shopping for the spell in the bazaar.

If you have a premium account, you can also do recipe searches amongst other things.

Good luck out there.

Edited, Feb 24th 2009 9:13am by zirumkin
____________________________
If you can't do something well, learn to enjoy doing it poorly.

My Rathe / Prexus characters:

Bigbronze Bloodyaxe, 62 Ogre Berserker
Verbeeg Bearfang, 62 Ogre Beastlord
Glabrezu Spiritcaller, 62 Ogre Shaman
Zirumkin Zenomorph, 62 Gnome Wizard
Korgulon Soulwraith, 76 Ogre Shadowknight <Shining Alliance>
Incarnadine Summoner, 65 Drakkin Magician

Bristlebane characters:

Zalkahriz Ebonscale, 64 Iksar Necromancer
Gnomorre Gniceguy, 55 Gnome Rogue
Whytfire Lonewolf, 55 Woodelf Ranger
#11 Feb 24 2009 at 8:17 AM Rating: Decent
Wow...you gus are good to respond so fast...I can't thank you all enough ..thanks again.
#12 Feb 24 2009 at 12:13 PM Rating: Decent
14 posts
Old time player, thinking about returning myself.

Anyway, back when I was still playing I had a mage as my main... a gnome one actually. I found that at lower levels, using the fire pet usually was a good idea if the mobs you fought did not run, as they have a DS better than what you can currently cast. Equipping the pets with weapons is a good idea also. If you can find a friendly mage to summon some gear for you thats cool, if not, you can use just mundane equipment also. (I believe the level 16 pets required you to give them 2 weapons to get them to dual wield but the higher pets did that naturally anyway)
#13 Feb 24 2009 at 12:28 PM Rating: Decent
yep lower pets you can give them 2 weps. thinking about just not getting the lvl 22 and lvl 23 pets because they are researched ...might justw ait till lvl 24
#14 Feb 24 2009 at 12:48 PM Rating: Decent
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By the way, all tradeskill containers have two displays. The basic container, with just the slots to put stuff in, like in the old days. The other display, ctrl-right-click might open it for you, has a search feature. You key in key words and eventually find some recipies within your skill range. When you pick one, it will show you the components you need in a panel to the right of the name list box.

You can find a lot of recipies in Eqtraders, and use the names you find there in your search window to narrow the search down to the stuff you want.

But then you have probably found all of this out by now...

good luck with it
#15 Feb 24 2009 at 6:53 PM Rating: Good
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Just to clear up my attitude on tradeskilling.
I do tradeskill stuff, baking, brewing, alchemy pottery and tailoring.
I rarely ts anymore except for alchemy. Every once in a while I will spend game time doing it.

I just wish I had friends who wouldn't let me do it by keeping me busy in groups.

Someday I will start tinkering on my gnome paladin. Its why i chose gnome to begin with.

All tradeskills are timesinks, and are expensive.

I like my dyed backpacks I hate the combines for dye to get them.


Edited, Feb 25th 2009 7:27pm by Jonwin
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