Quote:
Plate = Cleric Bard Paladin Shadowknight Warrior
Chain = Rogue Ranger Berserker Shaman
Leather = Druid Monk Beastlord
Silk = Enchanter Magician Necromancer Wizard
Chain = Rogue Ranger Berserker Shaman
Leather = Druid Monk Beastlord
Silk = Enchanter Magician Necromancer Wizard
OK, so we all know this is what the classes can wear, as far as their armor goes.
BUT
Just because a cleric or bard wears plate, does that make them a tank?
Just because a Beastlord and Ranger can cast spells does that make them casters?
What do you consider the "True Class Roles"?
I believe the definition of a class's role is much more than just "they use discs and spells" or "they wear plate".
Take Hybrids for example:
When the game first started, a hybrid was seen as *generally* a 50/50 warrior/caster. We had:
Paladin = warrior/cleric
Shadowknight = warrior/necro
Ranger = warrior/druid
Bard = warrior/chanter (again, generally speaking)
Beastlord = warrior/shaman (introduced in Luclin)
This line of thinking was reinforced by the fact that these Hybrid's spell lines were taken DIRECTLY from their parent caster class (the bard is ALWAYS an exception to this), and it usually took around 15+ more levels for a hybrid class to be able to use the same spell the parent class could (Spirit of Wolf was originally unusable by Rangers until level 39). This of course, was acceptable, because we hadn't yet had the time to develop each class yet.
Fast forward to today, and the definition of a "hybrid" is more broad. And the ratio is more like 75/25. It's true all of these classes are still hybrids. But aren't they so much more than just a warrior/cleric or warrior/druid anymore? They all have unique spells and abilities that now set them apart from their respective "parent" classes. They are no longer DIRECTLY linked and/or limited by what the parent class can/cannot do. True, there are similarities. But there are just as many differences now. Nowadays, I see the only hybrids as being Beastlords and Rangers, because they are primarily melee classes, and they use their spells pretty equally in the areas of dps and utility.
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Here's how I feel the classes get divided:
TANKS = Warrior, Paladin, Shadowknight, Ranger
HEALERS = Cleric, Shaman, Druid
MELEE DPS = Rogue, Zerker, Monk, Ranger, Beastlord, Bard
CASTER DPS = Necro, Wizard, Mage
UTILITY = Chanter, Bard, Monk, Beastlord, Ranger
As you can see, I feel some classes fit into a couple categories. And the order I listed them is the order I feel they are best in their respective categories.
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So where do you see the class lines? Are they divided or blurred?