Reading all the posts above.....i understand everyone's point of view; but for me, it makes EQ fun again. It allows the "casual player" able to go to multiple zones and fight freely, without having to spend hours begging for a pick up group. Depending on your class, you may always find a pickup group within minutes, but some classes spend hour after hour waiting for one. Take a warrior, (for example), how many hours do you have to wait to find at least one healer type? Before merc's, i'd spend on avg. of 2-4 hours just waiting for a pickup group, (that's play time wasted IMHO),in whatever zone THEY were in (not necessarily the zone i wanted to goto).
Now i can unsuspend my merc (healer) and bot my mage + merc tank (for added DPS and sharing aggro), and Wah-LA, i went from a warrior + mage....which isn't that great for 2 botting, less you have tons of heal pots.... to a functional, effective group. Granted, it's not like fighting in a real group, but it allows me to grind aa's or reg exp as i wish, in most zones appropriate to my abilities. I may not be able to go grind in Vald, but i can fight in Sunder ( where the mobs are still DB-LB /con) and work on much needed AA's. Before SoD, i'd have wasted hours upon hours just sitting in the GL, like everyone else, soaking up MGB and watching the /tell window for a hit for a pickup group.
Not everyone in EQ is a full-time, hardcore raider. What about the little people, that just play to play, and have fun, explore......and enjoy it? I can see why alot of people dislike merc's; but for those in raid to Uber Raid guilds, GRATZ to you. For the "rest of us", GRATZ to SoE for bringing merc's into the game. Thanx =)