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#1 Dec 31 2008 at 10:36 PM Rating: Good
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OK.

So my g/f says to me, "you should make a halfling warrior, to go with my halfling rogue,ranja, and baby cleric, to go along with your halfling druid."

I look at her and start laughing, which as many of us guys know, is bad bad g/f faction. " Honey," i say " I cant do that, I hate halflings. They are ugly and their armor graphic looks horrible"

" They're cute little things" she insisted. " It'll be fun to have a group of all halflings."

Again there us much laughter from me. I /con her. (Your girlfriend glares at you threateningly, it looks kind of dangerous). " And, you should use as much of you druids name as you can, so you can roleplay them as brothers." she says. " like my rogue, ranger, and cleric all start with 'Mae'."

Again, I laugh. I hate the thought of how bad my faction is at this point.

So, that night, what do I do? I make a halfling warrior named "Miilten"...which utilizes the "M-i-i-l" from my drood miiles. It is the singlemost ugly creature in Norrath. I showed it to her and g/f faction soared threw the roof.

So he is lvl 2. I cant even look at him... I tell her that I dont like him, Id rather have an ogre or troll. I'd even make a dwarf warrior...but I cannot do a halfling..

I have never played a warrior past 30, they just never seemed to keep me inteested. Every warrior I have had, were always a bad race for a warrior imo. I had a Woodelf, a halfelf, and a Froglok. To me a warrior is a class the bigger races are suited for, like Barbs, VahShir, trolls and Ogres. I want to make a VahShir.

So my question is simply this, does race really matter anymore, outside of graphic appearance? And aside from personal preference.
#2 Jan 01 2009 at 4:24 AM Rating: Decent
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not as far as I can tell...

I think that halflilngs still have an XP bonus but that's all...
#3 Jan 01 2009 at 4:33 AM Rating: Good
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Race means very,very little. The other two that would have worthwhile bonuses race wise would be iksar (swimming,small ac bonus and regen bonus) and ogre (cannot be melee stunned from the front)
These are pretty minimal once you get up there,with aa's etc warriors are unstunnable in melee anyway.

Halfling warriors actually gain the fastest regular xp in eq. Its like 5% extra for being a halfling and 10% for being a warrior. I think rogues get 5% to normal xp as well no matter what race.

If you really really hate being a halfling,just click an AoN or something when shes not around (they are pretty cheap these days depending on your server)


Edited, Jan 1st 2009 7:34am by MortredSoulrend
#4 Jan 01 2009 at 8:39 AM Rating: Good
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For My post number 2009, on the first day of 2009.


Race only matters for the reasons mentioned above, Iksar ac and regen, and Ogre no stun.
One of the Best warriors I have seen is a dark elf. One of the others was a gnome.
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#5 Jan 01 2009 at 9:12 AM Rating: Excellent
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Quote:
So my g/f says to me, "you should make a halfling warrior, to go with my halfling rogue,ranja, and baby cleric, to go along with your halfling druid."

I look at her and start laughing, which as many of us guys know, is bad bad g/f faction. " Honey," i say " I cant do that, I hate halflings. They are ugly and their armor graphic looks horrible"
Wait... why did you have a halfling druid? Smiley: grin

In addition to the above, large race warriors get Slam which allows them to Bash without a shield.
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#6 Jan 01 2009 at 1:46 PM Rating: Decent
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I believe they removed all racial xp penalties and kept the benefits. I've noticed my warrior has been gaining xp faster than the rest of my group. I six box so I can watch these things pretty closely. Personally, my races of choice are anything elf. They get night vision and are not hidious plus the faction is pretty neutral. I can deal with being shorter in game as I am tall in real life. So it feels good not to bump my head on doorways both in and out of game. As far as your halfling diliema, Amulet of Necropotence will give you skelly form at level 1 and you can quest for the Crown of Deceit for Wood Elf Illusion. Or...you can spend millions of plat at the casino in Shadow Haven in hopes of getting a Guise of Deceiver for Dark Elf illusion. Good luck with your warrior endeavors.
#7 Jan 01 2009 at 8:23 PM Rating: Decent
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Race never mattered.

The first Warrior to complete the epic 1.0 was a Gnome. That was back in 2000 or 2001. I can't seem to Google that story and pictures. Maybe somebody here has those links.
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#8 Jan 02 2009 at 10:14 PM Rating: Good
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Halflings are, by lore, creatures that would rather miss a meal than go on an adventure. And they would NEVER miss a meal. Add to that that they look like obese kids that stole daddy's weapons and you have...abomination. There's no reason I can think of to ever play one, let alone group with one. Unless GF faction plays a role *sighs*
#9 Jan 03 2009 at 9:47 AM Rating: Default
I find the only thing that matters now regarding race is having night vision, for me anyways. My main is a Barb and without faerune or acumen he is blind as a bat no matter how high I turn the gamma up.
#10 Jan 03 2009 at 1:35 PM Rating: Decent
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Boomsticker, defiant armor (helms) from "flawed" defiant and above, will provide ultravision.

As far as the importance of race? Well, I'll take a stab at it:

1. The graphic, or "look" of the character is very important to many people. This is what dieselious is getting at, I believe, and it is also a very important factor for me, too. I'd bet many people here would be unhappy playing a race of character other than the one they are currently playing for that particular character.

2. Race-specific abilities. They matter, and yes, people still pick certain races because of it. The gnome (tinker), ogre (stun resist), drakkin (breath weapon), and iksar (forage, + extra AC, + regen)are all examples or races with unusual or even unique abilities.

3. Faction. I realize some people don't care much for questing, but many do, and having faction problems can make doing a particular city's quests difficult or next to impossible.

4. Social considerations. Although I can't prove this one, I have long suspected that many people choose a character that they feel projects their real-world self the best. I have always wondered if this is a reason why we see humans, wood elves, and high elves predominating (despite their unremarkable race-based abilities), whilst ogres, trolls, and frogloks remain rare (despite their rather impressive race-based abilities). I think that people want to appear attractive, even in-game. This one would be a great topic for a sociologist to look at, no?

5. Smaller races have less trouble squeezing through smelly dungeons and crowded cities (especially cities made for smaller races).

6. Most larger races (ogre, troll, vah-shir) consume food more quickly. This can be a real pain when you use stat food: you have to force-feed yourself more often to keep yourself from eating the stat food. WTB miraculous meal, anyone?

Those are all the reason I can think of. Despite what some say, race is still important in everquest, as it should be.
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My Rathe / Prexus characters:

Bigbronze Bloodyaxe, 62 Ogre Berserker
Verbeeg Bearfang, 62 Ogre Beastlord
Glabrezu Spiritcaller, 62 Ogre Shaman
Zirumkin Zenomorph, 62 Gnome Wizard
Korgulon Soulwraith, 76 Ogre Shadowknight <Shining Alliance>
Incarnadine Summoner, 65 Drakkin Magician

Bristlebane characters:

Zalkahriz Ebonscale, 64 Iksar Necromancer
Gnomorre Gniceguy, 55 Gnome Rogue
Whytfire Lonewolf, 55 Woodelf Ranger
#11 Jan 03 2009 at 5:23 PM Rating: Excellent
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A few minor corrections:
zirumkin wrote:
ogres, trolls, and frogloks remain rare (despite their rather impressive race-based abilities).
Frogloks don't have an impressive race-based ability except for enhanced lung capacity and I believe a higher starting level for the swim skill.
Quote:
6. Most larger races (ogre, troll, vah-shir) consume food more quickly.
Only Vah Shir suffer from this. The major Ogre/Troll trade-off used to be a heavy xp penalty and SOE tried to get away from that by allowing VS to gain xp normally but they had to eat more. Of course, now trolls & ogres gain xp normally and Vah shir still eat more. Oh well.
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#12 Jan 04 2009 at 5:40 AM Rating: Decent
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6. Most larger races (ogre, troll, vah-shir) consume food more quickly.

Only Vah Shir suffer from this. The major Ogre/Troll trade-off used to be a heavy xp penalty and SOE tried to get away from that by allowing VS to gain xp normally but they had to eat more."


My opinion comes from my own personal experience playing Korgulon, my ogre sk, and also this site, which under the "Races" tab gives a quick rundown of racial strengths and weaknesses. The allakhazam race section clearly states ogres and trolls eat more.

However, I never *timed* how fast ogres eat a given food item, compared to say, gnomes.

Also, frogloks have ultravision. Froglok swimming skill starts even higher than iksar (125 vs. 100 to start), but you're right in that it's not very impressive an ability. I was mainly noting how the human-like races seem so common despite their relative *lack* of abilities.

Btw, there used to be a "races" forum on this site for people to comment about these issues - but I can't seem to find it - has it been removed? I seem to remember I last saw it about a year and a half ago. They have the wikibase thing, but I didn't see where there was a "races forum" linked.

Edited, Jan 6th 2009 8:03am by zirumkin
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If you can't do something well, learn to enjoy doing it poorly.

My Rathe / Prexus characters:

Bigbronze Bloodyaxe, 62 Ogre Berserker
Verbeeg Bearfang, 62 Ogre Beastlord
Glabrezu Spiritcaller, 62 Ogre Shaman
Zirumkin Zenomorph, 62 Gnome Wizard
Korgulon Soulwraith, 76 Ogre Shadowknight <Shining Alliance>
Incarnadine Summoner, 65 Drakkin Magician

Bristlebane characters:

Zalkahriz Ebonscale, 64 Iksar Necromancer
Gnomorre Gniceguy, 55 Gnome Rogue
Whytfire Lonewolf, 55 Woodelf Ranger
#13 Jan 05 2009 at 10:24 PM Rating: Decent
Race does matter. Further, your girlfriend is correct in race choice for a warrior. It has already been mentioned that being small is advantageous for negotiating cramped corners in dungeons. It is also nice for the spell casters if the tank is small as well. It is also important to balance your stats. Warrior equipment is heavy in stamina and strength and lighter in agility and dexterity. Your strength and stamina will max out no matter how low you start out. However, starting with a low agility and dexterity will put you in the position of having to worry about maintaining them or accepting that they won't max out. In short, balancing race against class is not a bad way to go. For much the same reasons, using big races for spell casting classes also works well.
#14 Jan 06 2009 at 4:13 AM Rating: Decent
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STR 164
STA 164
DEX 156
AGI 141

A full set of Elaborate Defiant Plate gives the above stats. Elaborate Defiant Plate you can get for free basically because so much of it drops.

Race may matter for many reasons but not for stats anymore. My Gnome Warrior has all max stats with Defiant and Trio jewelry.

I too put all my stats into STR on my Monk when I made her and now she has 500 in everything including INT and WIS and I don't wear any raid gear at all. I had to buy 15 ranks of Planar Power because she was so overcapped on stats.

Edited, Jan 7th 2009 1:23am by Reyla
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#15 Jan 06 2009 at 6:36 AM Rating: Default
Disadvantages of playing a short race?

I have one example. My dwarf pally would get stuck on a step up when running into RCOD and I had any form of lev on. I would have to click foe off (or whatever), hop over the step but then had no foe. Pain in the butt.
#16 Jan 08 2009 at 6:24 AM Rating: Decent
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Race? Very simple. You're either a Dark Elf, or you're hideous.
#17 Jan 08 2009 at 6:48 AM Rating: Decent
Slam is worthless, Joph, for the most part. It's highly inaccurate and you're better off with kick (though I never got any +accuracy gear on any large race warriors to test this). The only warrior race that has any real bonus over the other warriors is Ogre, which cannot be stunned from the front (not sure if that counts for spells or not).
#18 Jan 10 2009 at 3:15 AM Rating: Decent
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I have never played a warrior past 30, they just never seemed to keep me inteested. Every warrior I have had, were always a bad race for a warrior imo. I had a Woodelf, a halfelf, and a Froglok. To me a warrior is a class the bigger races are suited for, like Barbs, VahShir, trolls and Ogres. I want to make a VahShir.

So my question is simply this, does race really matter anymore, outside of graphic appearance? And aside from personal preference.


No it does not. Look at my sig. My warrior's a Wood Elf and the reason for that was purely aesthetic and conceptual. If anyone's familiar with the Shannara novels, I made her along the lines of an Elven Hunter. Being of average size myself, I know that a discreet cut of the carotid can be just as effective as a sledgehammer to the forehead. Beyond that, I hate how Ogres and Trolls look so there's no way I'd roll one. Plus, while I do like Barbarians, I don't like being common (and you can't take 4 steps without tripping over a Barbarian warrior or six).

I agree with you though. I can't stand the way halflings look either. But, I don't like cats in RL (dogs rule!) so I don't like Vah Shir ingame either. I will say that you should at least consider going along with it. It's a concession you make for future benefit. Heck, at least your gf will play EQ. Mine refuses ("You mean the game where you box your own group because nobody plays? I'll pass!"), but somehow finds lots of joy minting level 80 characters in WoW.

For your warrior, race doesn't matter. Only level, AA, and gear (and not necessarily in that order) matters.
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#19 Jan 10 2009 at 10:40 AM Rating: Excellent
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Paradox wrote:
Slam is worthless, Joph, for the most part. It's highly inaccurate and you're better off with kick (though I never got any +accuracy gear on any large race warriors to test this).
I was under the impression, and I could be completely wrong on this, that it was tied to the Bash skill. So higher Bash = more accurate Slams.

But I've never played a large race in a class that had Bash to see for myself. My only large race character is a rogue and I think Slam works off the backstab timer as well which makes it pretty worthless for me. I think. Haven't played the rogue in long ages. Also, as you say, warriors get kick which has a stun component anyway.
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#20 Jan 11 2009 at 9:06 AM Rating: Decent
Jophiel wrote:
Paradox wrote:
Slam is worthless, Joph, for the most part. It's highly inaccurate and you're better off with kick (though I never got any +accuracy gear on any large race warriors to test this).
I was under the impression, and I could be completely wrong on this, that it was tied to the Bash skill. So higher Bash = more accurate Slams.

But I've never played a large race in a class that had Bash to see for myself. My only large race character is a rogue and I think Slam works off the backstab timer as well which makes it pretty worthless for me. I think. Haven't played the rogue in long ages. Also, as you say, warriors get kick which has a stun component anyway.


I cannot honestly say whether or not slam works with the Bash skill. If you're right, and it does, then Slam is very nice. The only large races I've ever had were a troll BL and troll Shaman, though, so I've had no chance to try it out and see.

Anyways, it shares its timer with kick as well, except that slam refreshes slower, so I dunno.
#21 Jan 11 2009 at 3:47 PM Rating: Good
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My troll shaman uses slam all the time, it only does one point unless I crit, but it will interrupt casters and runners just as well as bash. From playing a Barb warrior I do think that bash/slam are on the same refresh rate, but i never got my warrior over 22.

#22 Jan 12 2009 at 10:18 AM Rating: Good
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Yes, for large races slam will act as a bash that you don't need a shield for. It gives you skill ups in the bash skill when you use it, but only if you're a class that actually gets bash. At least that's how it was about 7 or 8 years ago when I played a Barbarian Warrior.
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