This is why this is so wrong.
Rytan wrote:
We have no plans what so ever to do actual sales of in game items, and I'm personally very opposed to the idea for EverQuest. I think microtransations can be a valid business model if planned from the ground up for a game, but it would be very very bad for EQ.
-Ryan
There is one quote from a dev sometime ago.
John Smedley wrote:
I've been a regular lurker on this site for a while but I wanted to step in here and dispel something that's just plain not true - I don't have my name highlighted here, but anyone that doubts it's me can email me at jsmedley@soe.sony.com and I'll happily reply.
We aren't going to be allowing RMT in any way, shape or form on the non-exchange enabled EQ II servers. Period. End of statement.
In any event, I wanted to stop in and at least set the record straight - you aren't going to be seeing RMT allowed on the non-exchange enabled servers.
John Smedley
President, Sony Online Entertainment"
That includes regular EQ servers. I know EQ II has their exchange servers or whatever but EQ does not and should not offer these items. Like I've seen said before it's not a level playing field for all. Not everyone has an extra $10 laying around to be used for a game that they already pay for. So for those people who said this is ok, then you pay for everyone in game to get an item of their choice so they are have an equal opportunity as the people with money to throw away at a game.