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#1 Oct 28 2008 at 8:03 PM Rating: Default
The mercs are insane, i now will NEVER be LFG again.

I have 4 accounts and box SK, shaman, BST, mage and have all expansion on each account. I love what Soe has done by adding Merc to play, even though the class limitations is healer and tank, i have completed my SK 1.5, 2.0 with just 4 box + 4 merc = 2 cleric + 2 tank and not even felt in danger when doing the raid lvl mobs for the sk Epic 2.0

thanks SOE for the merc
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the only hard day was : yesterday
#2 Oct 29 2008 at 6:17 AM Rating: Default
The tank mercs are insane, and the cleric mercs make looking for a HP buff a thing of the past. I just hope we still love our little mercs in 6 hours after the nerf bat.
#3 Oct 29 2008 at 6:46 AM Rating: Good
Mmm Hmm, the Nerf Bat be a'comin, my child. I don't think it's going to be for the mercs though. I think we can expect lower spell drop rates, lower named spawn rates and some of the best loot (the beautiful BEAUTIFUL AC augs) getting put on the UBER rare list.

I'll be the first to celebrate if I'm wrong.
#4 Oct 30 2008 at 7:05 PM Rating: Decent
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166 posts
How did you set up your raid formation to get this to work?

2 Groups?

Sk, Sham, Merc, Merc

and

Beast, Mage, merc, merc?

Just curious. I'm a six boxer myself and would love to put the mercs to work for me. :) Hello Farming status.
#5 Oct 31 2008 at 1:08 AM Rating: Good
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3,053 posts
Mercs can not be used on raids.
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In the place of a Dark Lord you would have a Queen! Not dark but beautiful and terrible as the Morn! Treacherous as the Seas! Stronger than the foundations of the Earth! All shall love me and despair! -ElneClare

This Post is written in Elnese, If it was an actual Post, it would make sense.
#6 Oct 31 2008 at 6:53 AM Rating: Decent
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Scholar
37 posts
Actually, mercs cannot be used in raid instances... they are fine on normal zone raid mobs. I believe the reasons given were conflicts with merc code and the way encounter scritpts ran in many raid instances.
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