My new 3-box is war/necro/shaman with mercs healer/tank/tank respectively. For this run I went to a new server with zero plat and started out with nothing. Got them up to lvl 77 now just soloing the 6pack and its been quite an eye opener.
First off, I am seriously thinking of scrapping the war and replacing him with a monk. Reason being, the two tanks tank better than him, have more HP, use all the disciplines, hold aggro better, do more dps, take less healing, have more AC, on and on. Since I dont believe in sitting at a lvl and earning AA's, all three toons have less than 50aa between them. The war has the least because hes been leader earning leader aa's.
Wearing only loot that I looted myself, mostly a miss-mash of defiant armors and defiant hotzone quest rewards, the casters do their job just fine. But the war is a paper tank almost. Elegant Defiant armors dont have enough armor class and he doesnt have enough aa's to take a beating. I havent found enough augs to pump up his armor class enough to make any difference. I did finish the Jonas Dagmire hand aug for all three (went from lvl 68-74 doing that) but its just icing for the nonexistant cake of the warrior.
So even with all the updated drops of defiant armors and defiant hot zone quests armors on my war, the tank mercs are doing a much better job of tanking. When others ask to join my group, I have had to weigh the likely hood of my war having to tank a mob and consider that against dropping one of the two tank mercs. With a monk toon he could do way more dps and not be needed to tank anyway.
As for loots, its been great just scooping up everything and every drop and every quest item. No need to share any or wrestle with the stupid and unfair NPG loot distribution. I just loot it all and use what I need and sell the rest in bazaar or to a vendor. Camping named has not been my style but I for sure would not want to invite others to a PUG with the possibility of them getting the loot from a named I was camping. So the argument of not wanting to replace mercs with players because they would want loot is sort of a valid one. If there was a drop I was camping for, I would go ahead and invite players to replace mercs but only on the condition that I get the drop I wanted. I was there first, it was my camp, I was planning on getting the loot, and now they want to join my group with the possibility of getting the loot also? I dont think so. This actually happened when I let a cleric join my team at around lvl 40 or so and a defiant aug dropped from a trash mob that I wanted but the dude said he wanted to roll on it. He won it and I never saw another one drop.
For normal exp group its fine because loot doesnt matter much. For sure, when that 25AC Star aug dropped in Valdeholm the other day, I was glad that there were no other players in my group wanting to roll on it. I just picked which toon needed it the most and then just looted it.
I know this attitude is crappy and I admit to being greedy some times. But when the only gear I am wearing is the stuff I am looting off the mobs I am killing, then I feel that me dropping a merc to allow someone to join me doesnt mean that I am allowing them to take loot. Since its my camp spot, my mobs I am killing, and I was going to do fine without other players, then what incentive has there been to add other players?
Now this has worked against me exactly in the same way also in Valdeholm. A guy was two boxing with two mercs and claiming the entire pit as his own. He would occasionally call out rotting loot, mostly the wrong powersources, but wouldnt allow any other players to join him or pull mobs from the pit. If we had no mercs, it would be him with two toons and me with three and we could have done well together but would have to share loot.
When I started playing EQ in Dec 99 loot was a huge huge issue. People stole loot, cheated for loot, hoarded loot, and got amazingly offensive when it came to loot and loot rights. Heck, even the named "Narindi the wretched" in the last event of the coldain 10 ring war was named after a real player who was the worst loot hoar I know of in the history of EQ prior to that expansion.
Mercs have solved the loot issues by never needing any. Just give them their few plats every once in a while and they are happy. No needing to buy new weapons. No needing to go get spells, no needing to upgrade armors or aa's, no needing to take breaks or leave the group early or immediatly after they won a roll for some loot item. ("thanks for the loot, gotta go, laters ppl, good luck finding another healer")
I have been in literally thousands of PUGs over the past 10 years and loot has always always been an issue in some way. People taking too many trash drops, people taking too many gems/diamonds, people wanting to NBG something and not rolling for it, people saying that they had dibs on an item if it dropped when all six of us were from different guilds, etc. Simply avoiding all the loot issues is a huge benefit of boxing with mercs. I always hated having to deal with loot and peoples attitudes about who they think should get it for whatever stupid reason they say. NBG being the worst of all the stupid reasons ever.
Mercs never say "NBG, NBG, I am wearing this crap or that crap so I get the loot, who cares about what you want or need, NBG is the rule, I get the loot, mine, mine, mine"