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Updating epics to new lvlsFollow

#1 May 03 2008 at 11:26 AM Rating: Decent
Has anyone got information on if EQ is planning to do this. The 2.0 are kind of weak now with the new gear coming out. What's up with that??

#2 May 03 2008 at 11:54 AM Rating: Decent
djmayo the Venerable wrote:
Has anyone got information on if EQ is planning to do this. The 2.0 are kind of weak now with the new gear coming out. What's up with that??



I think 3.0s were rumored to be in the works, but it was probably just word of mouth.
#3 May 03 2008 at 12:05 PM Rating: Good
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Paradox wrote:
I think 3.0s were rumored to be in the works, but it was probably just word of mouth.


It is just a rumor. I've read several post by EQ Community leaders and other long time EQers that said there will not be new Epic's, at least not in the form of quest. There may be weapons for each class from raid events or something but not long drawn out quest, do to the time and effort put into them.

Samanna wrote:
We were told at the last Summit not to expect future epics per se, as the effort required for each unique quest was disproportionately high.


Here is the whole thread on Epic 3.0s.

#4 May 03 2008 at 12:08 PM Rating: Good
Doesn't surprise me. Ah well. 2.0s are still worth doing (though, 2.5s probably aren't) for the sole purpose of their clickies.
#5 May 03 2008 at 12:16 PM Rating: Good
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Yes they are, the only ones that can't replace their focus is the necro. Just about every other class has stopped wielding their epics around the TSS era.

#6 May 03 2008 at 3:00 PM Rating: Good
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I would like to see the epics shrunk into earrings by a helpful gnome NPC, and then add earring slots that only take epic 1.0, 2.0 and so on can be equipped into.

For practical reasons the conversion would likely need to change augment slots.

I just think it would recognize the effort of getting the epic (however or whenever you accomplished it you still completed a multi-stage quest). It would probably cause a rush of 1.0 completions by high-level people that skipped it as well, since there are those that wouldn't like having an empty slot.

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As an aside, I wouldn't be surprised to see more ring slots and ear slots added as a way to increase itemization in a future expansion. It might even make sense to do it within the AA framework. So at level 80 you can purchase ring slot #3 and at level 85 #4 (or something like that).
#7 May 03 2008 at 3:14 PM Rating: Good
snailish, Goblin in Disguise wrote:
I would like to see the epics shrunk into earrings by a helpful gnome NPC, and then add earring slots that only take epic 1.0, 2.0 and so on can be equipped into.

For practical reasons the conversion would likely need to change augment slots.

I just think it would recognize the effort of getting the epic (however or whenever you accomplished it you still completed a multi-stage quest). It would probably cause a rush of 1.0 completions by high-level people that skipped it as well, since there are those that wouldn't like having an empty slot.

---

As an aside, I wouldn't be surprised to see more ring slots and ear slots added as a way to increase itemization in a future expansion. It might even make sense to do it within the AA framework. So at level 80 you can purchase ring slot #3 and at level 85 #4 (or something like that).


Eh. In a real-world environment, having more than one ring on each hand would likely cut back your combat effectiveness. Just my two cents.

Also, epics as earrings? It'd be cool if there was a "vanity" back slot where you could keep it strapped to show it off...
#8 May 03 2008 at 10:07 PM Rating: Default
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Many epic 1.0 are still the best weapon you can use at level 46.
Many epic 1.5 are still the best weapon you can use at level 65.
Same for 2.0 at level 70.

When you say "kind of weak" compared to "new" gear, please show an example where an easier to get weapon has better ratio, clicky, stats, haste and focus. Please consider rec/req levels as well.
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#9 May 04 2008 at 5:08 AM Rating: Good
Reyla wrote:
Many epic 1.0 are still the best weapon you can use at level 46.
Many epic 1.5 are still the best weapon you can use at level 65.
Same for 2.0 at level 70.

When you say "kind of weak" compared to "new" gear, please show an example where an easier to get weapon has better ratio, clicky, stats, haste and focus. Please consider rec/req levels as well.


Well, I can either spend a few weeks working on the Rogue 1.5, or I can spend a few hours to camp/buy Fearpoint in the bazaar for relatively cheap.

Like I said. You can't replace the clicky effect on the epics, but for pure stats and damage, there are better out there, that are easier to attain, which you can get faster and cheaper.

Edit: Meant to camp/buy, not to top/buy...not sure what I was thinking.

Edited, May 4th 2008 10:16am by Paradox
#10 May 04 2008 at 6:30 AM Rating: Good
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Paradox wrote:

Eh. In a real-world environment, having more than one ring on each hand would likely cut back your combat effectiveness. Just my two cents.

Also, epics as earrings? It'd be cool if there was a "vanity" back slot where you could keep it strapped to show it off...


I like the vanity back slot idea too (maybe better!). Jewelry slots would be easier coding than a new visible slot most likely.

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I thought the 1.0 were not obtainable until level 51? No matter what level the 1.0 can be used at it is a trivial item for use by the time one earns it unless you have higher-level help (A group of level 51s is not going to complete a 1.0 on their own --at least none of the epics I have done with others over the years).
#11 May 04 2008 at 6:31 AM Rating: Decent
snailish, Goblin in Disguise wrote:
Paradox wrote:

Eh. In a real-world environment, having more than one ring on each hand would likely cut back your combat effectiveness. Just my two cents.

Also, epics as earrings? It'd be cool if there was a "vanity" back slot where you could keep it strapped to show it off...


I like the vanity back slot idea too (maybe better!). Jewelry slots would be easier coding than a new visible slot most likely.

----

I thought the 1.0 were not obtainable until level 51? No matter what level the 1.0 can be used at it is a trivial item for use by the time one earns it unless you have higher-level help (A group of level 51s is not going to complete a 1.0 on their own --at least none of the epics I have done with others over the years).


Yeah, I can't remember if it's 46 or 51. The only epic I've successfully completed is the Ranger 1.0, and I didn't get that done until my mid-50s.
#12 May 04 2008 at 6:54 AM Rating: Decent
Is there a clicky now that can replace the Cleric 2.0? Please post info or a link as I am very interested in that.
Thanks:)
#13 May 04 2008 at 6:57 AM Rating: Decent
Whoseit wrote:
Is there a clicky now that can replace the Cleric 2.0? Please post info or a link as I am very interested in that.
Thanks:)


Paradox wrote:
Like I said. You can't replace the clicky effect on the epics, but for pure stats and damage, there are better out there, that are easier to attain, which you can get faster and cheaper.


I'm not saying the epics are trash. I'm saying there are items with better stats, that are far easier to obtain.

Let me re-iterate: Epic quests are still worth it due to their effects.

At least, in my opinion.
#14 May 05 2008 at 6:25 AM Rating: Decent
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Has anyone got information on if EQ is planning to do this. The 2.0 are kind of weak now with the new gear coming out. What's up with that??

One of the devs mentioned that the amount of time to develope the quest, backstory, and encounters for each class epics takes HUGE amounts of time. At the moment, the general feeling is that making a new epic for each class isn't worth the time.
#15 May 05 2008 at 9:04 AM Rating: Decent
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Well, I can either spend a few weeks working on the Rogue 1.5, or I can spend a few hours to camp/buy Fearpoint in the bazaar for relatively cheap.

Like I said. You can't replace the clicky effect on the epics, but for pure stats and damage, there are better out there, that are easier to attain, which you can get faster and cheaper.


Man, are you ok?

I don't want to turn this into an attack but you took the time to create links to an example that completely weakens your argument.

Pure stats and damage on Rogue 1.5 are far superior than Fearpoint especially with the recommended level.

Edited, May 5th 2008 5:10pm by Reyla
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#16 May 05 2008 at 1:51 PM Rating: Decent
Reyla wrote:
Quote:
Well, I can either spend a few weeks working on the Rogue 1.5, or I can spend a few hours to camp/buy Fearpoint in the bazaar for relatively cheap.

Like I said. You can't replace the clicky effect on the epics, but for pure stats and damage, there are better out there, that are easier to attain, which you can get faster and cheaper.


Man, are you ok?

I don't want to turn this into an attack but you took the time to create links to an example that completely weakens your argument.

Pure stats and damage on Rogue 1.5 are far superior than Fearpoint especially with the recommended level.

Edited, May 5th 2008 5:10pm by Reyla


Higher backstab damage, less delay, more hp, combat effects, etc... I understand Fearpoint has a recommended level, but, unless you are stubborn as hell, and refuse to level past 65 until you get your 1.5, you won't get it until 70+. 1.0s are technically attainable at level 51. I didn't get mine until mid-50s, early 60s.

I mean, I understand recommended levels, I really do. But getting your 1.5 at 65, or your 2.0 at 70 (now that the level cap has been raised) is impractical. It's easier to wait until it's more or less 'trivial' content, and go back to do it then.
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