Reyla wrote:
Going from level 1 to level 2 makes rats trivial.
Rats aren't important to the lore of feel of the game.
Which has always been my lament when older content is trivialized. Supposedly, you have an entire village of pseudo-Norsemen who live in fear of the massive dragon queen living across the tundra. In reality, there's 1,500 people running around at any time who could single-handedly slaughter the wyrm before sunset.
Carry the same theme on to the lost civilizations of Kunark, the First Brood dragons of Velious, the ancient beings of Luclin, the very deities of Norrath, etc. I don't even play any longer so I have no vested interest in whether the cap raises or not. But Everquest has, hands down, the best lore and story of any MMORPG. Especially the first few expansions. It's a shame to see so much of the lore and life of the world trivialized along with the loot opportunities.
Of course, it's been like that forever now. I'm just waxing nostolgic.