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WTB new progression serverFollow

#1 Sep 25 2007 at 10:25 AM Rating: Good
ok, so i really enjoyed the combine when it first started. 400+ in GFay was insane, and the lag was so bad we were all acidently kill stealing each other. Then once we were all a few lvl higher there were zones we got to group again in that we haven't in years. Befallen, west commonlands, lavastorm, the list goes on. and we all had a blast gearing up, looking at banded and bronze gear like it was something from the demi-planes. But the problem was that expansions were simply coming faster then most people wanted. the thing we wanted out of the progression server most was to enjoy the " old school " zones and bosses. now a little more then a year into the server we are basicly a normal server. Lets see if we can get enough public responce to this thread that maybe SoE will wake up and realize that instead of another expansion what the vast majority of their EQ1 subscribers ( and what would bring thousands more back ) is another progression server, and plans from more restarts after each progression server hits a certin point. and instead of leaving it up to 1-2 GMs to figure out how it should work try looking and asking us for our imput. anyone else out there feel the same way?
#2 Sep 25 2007 at 10:45 AM Rating: Decent
Another progression server would suck. You do realize that the reason they merged the Sleeper and the Combine is due to the fact that there wasn't enough population on either of them to continue running them, right?


I see what you're talking about, and feel the same. But we won't get the ancient EQ back, no matter how badly we want it. One of two things will happen:

They'll run it like they did the past ones, where new expansions are unlocked when people get to a certain point. This will, again, end with "elite" guilds blowing through the content.

Or:

They'll end up running it so that each expansion only comes out after a certain period of time. This won't work, because the elitists will get pissed off at the lack of anything to do once they beat the current content, and go back to their home servers.
#3 Sep 25 2007 at 12:11 PM Rating: Decent
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I wish they would actually do the Original EQ only (none of the expansions involved, at all) that so many people have said they wanted.

For one reason, because I'd like a chance to experience it for myself.

And more importantly I'd like to finally see it done and left up to succeed or fail on the merits of only ever being the original EQ available on it. I see so many people say thats all they want but I'd like to see how things went after they had dinged 50 and gotten the best of best gear available and conquered all to be conquered multiple times over.
#5 Sep 25 2007 at 3:19 PM Rating: Decent
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I would play on a "time-elapsed" progression server for sure.

For me, I would like to see a set up like this:

Original EQ = 3 months
Kunark = at least 6 months
Velious = at least 6 months

Then evaluate how it is going. Is the population maintaining itself? If so give Luclin (at least) 6 months then ask the question again. If it is not working, well at least it was offered...
#6 Sep 25 2007 at 3:43 PM Rating: Decent
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I would as well. Well I would split time there and on my main.

snailish the Irrelevant wrote:
I would play on a "time-elapsed" progression server for sure.

For me, I would like to see a set up like this:

Original EQ = 3 months
Kunark = at least 6 months
Velious = at least 6 months

Then evaluate how it is going. Is the population maintaining itself? If so give Luclin (at least) 6 months then ask the question again. If it is not working, well at least it was offered...
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#7 Sep 25 2007 at 5:19 PM Rating: Default
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I don't mean to be facetious, really I don't, but there are other games out there, you know.

EQ original stylee ain't never comin back.

If you are not satisfied with the game as it is, really, its time to move on, and leave it to the people who do still enjoy it.

What made EQ what it was, was a lot more than just the content availiable. While you could revert back to the 'original' content, with all its flaws, to try and ressurrect the experience as it was is a doomed hope.

Doomed I tell ya.
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#8 Sep 26 2007 at 4:56 AM Rating: Decent
I vote for Luclin down, only allow one toon slot on server.
#10 Sep 26 2007 at 1:36 PM Rating: Good
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I logged into the Combine server for a weekend. It was a few weeks after it had opened, maybe even a month. What I heard in OOC was someone had already beaten Naggy and Vox and unlocked Kunark. I found over the course of the next few days that I hated starting over from scratch and not being able to at least twink out with a few bags and some basic gear. I also hated not being able to put together enough scratch to buy my spells as I levelled. I don't recall what level I got to before I quit, but I pretty much admitted to myself the nostalgia of what the game was like back then didn't match the improvements that had been made since.

It also didn't change the fact that no matter if everyone started over from scratch again, I still wouldn't be able to put in the time to keep up with everyone else in levels.
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#12 Sep 26 2007 at 2:46 PM Rating: Excellent
While we appreciate the zeal of many players for old school EQ, Allakhazam.com does not support projects, sites or games that violate a game company's Terms of Service. If you want to discuss this, that's fine, but please refrain from linking to it from here on out.
#13 Sep 27 2007 at 7:58 AM Rating: Decent
I am not interested. Sorry, to many reasons to list.

What I don't get here is simply if you want to do that style of game. What is holding you back from creating your own group, or guild, which ONLY does it A exact certain way, with no exceptions? Answer is easy there is none.

If the demand is really there, and not 15 people, with 6 accounts, each making it look higher than it is. Nor stinging it out making demand artifically higher to the naked eye. There is NOTHING stopping that crowd, from doing that right now.

Create a group/guild on any server with your exact rules, and violia your on your way. Do it yourself, does SOE really need to give you that much of a crutch, No.
#14 Sep 27 2007 at 8:56 AM Rating: Default
For me, I would like to see a set up like this:

Original EQ = 3 months
Kunark = at least 6 months
Velious = at least 6 months
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you are why it will never work. you would have a flood of people at launch, and as soon as they launched kunark, the server would die.

and ill tell you why.

as soon as the powergamers leave the old world, the grouping comes to a screeching halt. the powergamers will contune to advance, all 200 of them, while the masses who barely got into their mid 30s or mid 40s after 3 months find themselves sitting in some corner begging for groups that dont happen anymore, or sitting in some lonely spot grinding levels for the sake of levels. they will soon figure out, they wont be completing quests anymore, and they will be able to buy much better gear on any other servver for cheap and they will leave.

what you will end up with is a mass exodus as soon as the new expansion launches of the casual players, and a tiny tiny little group of powergamers blowing through the content in a few weeks screaming for faster releases and eventually leaving too.

what will work?

the origonal expansion on a single server, all by itself. no kunark, no velious. just the origonal game.

the powergamers will not like it. but the masses will. no uber gear. no standing in line for DKP points. faction will mean something again. and everyone concentraited in a small enough area to ensure help when you need it for a quest.

kunark marked the point where casual gamaers should have left for another game, only there wasnt one to go to. monsters gained significantly more streangth than players did, and you HAD TO HAVE the gear to compete in that enviroment.

ANYONE could be a superstar with the origonal game. you just had to play your class well. kunark and beyond was all about the gear. you had it or you sucked. and you sucked more and mroe with each following expansion.

thats why most of us left.

launch a server with JUST the origonal game, and i giarentee you, it will be the most polulated server in the game. thats how many more of us casual gamers there are than the powergamers.
#15 Sep 27 2007 at 11:48 AM Rating: Decent
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shadowrelm wrote:
thats why most of us left.



I thought everyone left cause they didnt like grouping.





(I can't help myself)
#16 Sep 27 2007 at 12:55 PM Rating: Decent
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Saeel said.
(
Quote:
I can't help myself)


It makes no difference. He never reads anyone elses posts anyway.....Smiley: oyvey
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#17 Sep 27 2007 at 3:39 PM Rating: Decent
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I agree that it might not work (for a variety of reasons).

I'd even jump at a regular new server with no transfers onto it (for awhile anyways). Just starting out with a group of accounts would be fun (for me at least).

Even if a new server was made with the proviso that such-and-such old server will be merged into (or the new one into the old) it at the 6 month mark. The real slick thing then would be to start up another new server the same way (make it a cycle). I think you could actually grow the game that way.

#18 Sep 28 2007 at 5:00 AM Rating: Decent
I thought everyone left cause they didnt like grouping.
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people like grouping. they dont like begging for a group more than playing in one though.

it is the powergamers who start groups, and keep them going when people leave. they are the people who invest enough playtime to make grouping work. as soon as they go, grouping comes to a screeching halt. people who play for an hour or two tops dont start groups. they dont spend over half their playtime trying to get something going just to walk away from it shortly after it starts.

Vanguard ROCKED for the first few weeks. getting a group was as easy as logging on. invites came unsolicited. as soon as the powergamers blasted past the low and mid levels however, grouping completly...stoped.

when the casual gamers counldnt walk into a group easily anymore, and had to start spending more of their playtime getting one going than actually playing in one, they.....walked. and vanguard went from 200,000 subscribers to about 20,000 in a month.

they left because they couldnt get a group, not becuse they dont like grouping.

same with EQ. it is why EQ is a ghoste town.

there is no game without the casual players. only ghoste towns. and it is not the casual players who start groups and keep them going when someone leaves.

has nothing to do with not liking a group, and everything to do with PLAYTIME. casual players will not play a game anymore where 90 percent of the content is off limits to them. thats all forced grouping games. you play an hour, adn it takes 30 to 45 minutes to geta group going, your going to go do something else. end of story. doesnt mean you dont like grouping, just means you dont have time for it.

and origonal EQ server only, with no expansions would draw out alot of casual gamers. it would be the most popular server in the game for this reason.

the origonal game wasnt so much about equipment as every expansion after it, so anyone could compete. kunark and beyond was all about DKP. you sat in line for it in a raiding guild, or gaming sucked for you. so they left.
#19 Sep 28 2007 at 1:05 PM Rating: Decent
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I do not sit in line for DKP, gaming does not suck for me.
#20 Sep 28 2007 at 2:44 PM Rating: Decent
kk i started a new thread trying to find anyone interested in starting a classic guild check the other thread if interested dont waste your time posting there if you think its a bad idea.... instead post here!
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