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#1 Aug 12 2007 at 8:41 AM Rating: Decent
i had a question about the mechanics of dual wield. i was told that the delay of the offhand weapon does not matter at all, only the main hand weapon, which confused me. is this true? so i would want a fast main hand weapon and a slow heavy hitting offhand? thank you for any help.

Edit:

Ah I had almost forgot. as this is a question about dual wield, i have another. on my warrior, i have a Kicsh der Pavz (10/38, 5 dex, 30dd proc + 16 dmg poison for 2 minutes) and a sap of piety (13/36). which of those weapons would be better for my offhand? Level 22 ogre warrior =)

Thank you again

Edited, Aug 12th 2007 12:46pm by dreadmunk
#2 Aug 12 2007 at 11:00 AM Rating: Good
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Quote:
i was told that the delay of the offhand weapon does not matter at all, only the main hand weapon
I believe this is a very old theory that was disproven over time.

Currently, I think the delay of the offhand weapon plays the same role in your offhand swing as the delay on your primary weapon plays a role in your mainhand swing. So a lower delay on your secondary wepaon theoretically means more swings from your offhand. The only difference is that each time you would normally be able to swing your secondary weapon, an extra check is made using your Dual Wield skill, which reduces the chance that your offhand swing will actually occur.

Additionally, there is no damage bonus in the offhand. Depending on your situation, you might like the effect of having a higher damage weapon in that slot to compensate for having no damage bonus.

As far as which weapon to choose for a warrior, that depends on how often your DoT weapon procs. The 13/36 weapon has a better ratio, meaning more steady aggro over time from pure swing damage, but DoTs are decent aggro producers for young warriors. If your dex is decent and in your judgement you seem to get a few procs per fight, perhaps the lesser weapon in terms of ratio is better due to the DoT. If you are planning to solo, then go with the 13/36 weapon. Remember also that proc augs are now sold in starting cities. It might be worth investing in those for either weapon you choose.


Edited, Aug 12th 2007 7:46pm by JoltinJoe
#3 Aug 12 2007 at 4:11 PM Rating: Decent
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Each time the delay on your secondary weapon is met, a dual wield check is made, if you make the check, you attack. Very simple. Easy way to test it is to put a non-weapon in your primary and hit attack, you will damage your opponent but you will not swing with your primary hand.

As a general rule, use ratio for your offhand. a 10/38 is not better than a 13/36.

procs also happen less often in the offhand so don't use that as a guideline either.
#4 Aug 13 2007 at 6:44 PM Rating: Excellent
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It may be that someone said "delay on the offhand doesn't matter", but they weren't meaning that it doesn't matter at all, but that it doesn't matter as an absolute number, only a ratio.

For a primary hand weapon, the delay matters because you get a damage bonus. So every time you swing, you get +X damage per swing, no matter how often that swing is. Obviously, lower delay weapons are going to produce more damage over time assuming everything else is equal.

For the offhand the *only* thing that matters is the ratio between damage and delay. So a 10/20 weapon will produce exactly the same amount of damage over time as a 20/40 weapon, or a 15/30 weapon. It just doesn't matter.

So yeah. The "delay doesn't matter". The ratio does.


And just to totally clarify. As stated above: When the delay has passed for the offhand weapon, the system will check your dual weild skill. If successful, it'll then make an attack with the offhand weapon. What you have in your primary hand is utterly irrelevant in terms of how your offhand weapon operates. Both are completely independant of eachother.
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