You nailed it. I can remember the first time I had a friend lead me from Nek forest to the Inno Swamp, and feeling wow this game is huge, and praying a puma or something would not start chasing me, then hoping a frog would not start chasing me just to see where the Trolls live. I do miss the community, the bazaar is cool but meeting folks in the EC tunnel to buy items was fun, remember buying your first piece of armor, and thinking people will full bronze Where Uber, all the loot from lower guk was so dam awsome.
Kunark was an awsome exp, I like that you could explore most of it, even if the zone was above your level you could at least risk a run through the zone. Now it seems so much of exploring depends on flags, raids, etc. 80/20 rule. 20% of the server is most likely hard core raid, while 80% is group/casual. Yet 80% of us will only see 20% of the game, I know since I dropped out of raiding guild my ability to progress though content has been next to impossible.
Developers: create duel pathways though content raid and small group/solo. that way everyone can work though all the content. Maybe not in true end game fashion but, maybe the boss NPC laughs at PC's for sending such a small group to defeat him and so the boss NPC send his champion to fight the small group/solo player. That way we all get to see the content you all work so hard to develop.
Make no sense to spend time building zones many will never see.
Sorry to get off topic
Peace