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Poll: Battle of the ExpansionsFollow

#77 Aug 22 2007 at 9:18 AM Rating: Good
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62 posts
You nailed it. I can remember the first time I had a friend lead me from Nek forest to the Inno Swamp, and feeling wow this game is huge, and praying a puma or something would not start chasing me, then hoping a frog would not start chasing me just to see where the Trolls live. I do miss the community, the bazaar is cool but meeting folks in the EC tunnel to buy items was fun, remember buying your first piece of armor, and thinking people will full bronze Where Uber, all the loot from lower guk was so dam awsome.

Kunark was an awsome exp, I like that you could explore most of it, even if the zone was above your level you could at least risk a run through the zone. Now it seems so much of exploring depends on flags, raids, etc. 80/20 rule. 20% of the server is most likely hard core raid, while 80% is group/casual. Yet 80% of us will only see 20% of the game, I know since I dropped out of raiding guild my ability to progress though content has been next to impossible.

Developers: create duel pathways though content raid and small group/solo. that way everyone can work though all the content. Maybe not in true end game fashion but, maybe the boss NPC laughs at PC's for sending such a small group to defeat him and so the boss NPC send his champion to fight the small group/solo player. That way we all get to see the content you all work so hard to develop.

Make no sense to spend time building zones many will never see.


Sorry to get off topic

Peace
#78 Aug 22 2007 at 5:07 PM Rating: Good
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80 posts

I prefer the old world and I voted as such, but there is an expansion that is being over looked (currently with 18 votes and 1.6% of the vote).

That expansion is "Legacy of Ykesha"!! It was the first one that expanded the bank slots (was super sorely needed by that time) and the best single feature of all of the original game and expantions....THE MAPS!!!!

Give a YAY!! for the maps!!
#79 Aug 27 2007 at 6:17 AM Rating: Default
Does anyone like anything about this game?
#80 Aug 27 2007 at 10:42 AM Rating: Default
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820 posts
Almost anyone enjoys complaining about something...
#81 Aug 28 2007 at 5:55 AM Rating: Good
Voted Kunark, although I must say it was a very tough call - Velious, Kunark and Luclin are all excelent :)

When it comes to raiding, I really loved the GoD raids. Although not sure how much GoD gave to the non-raider.

PoP and OoW are both good I think.

Well, seems like I actually like most of them :p but by far, my favourites would be the first three hehe.

-vid
#82 Aug 29 2007 at 10:48 PM Rating: Good
I voted LDON tho it was a close call for me between that and OOW.

I hated Planes of Power, I played on Vallon Zek for years...and that expansion ruined PVP for me...too many safe zones to run to. PoK and the books made everything just too easy.

I haven't done a LDON in a long time, but I'm the king of Butcherblock on Povar. I liked OOW, getting the armor, the faction for it...tho I hated the rarity of the glowing runes for the non-raider. I made over 5 mil plat selling tradable runes camping nameds for those glowing runes.

I can't believe anyone voted for GoD ...did anyone go in there but hardcore raiders?

The last time I had FUN exploring something were the LDON dungeons...and all of Luclin...
____________________________
Toucan Tanksem
of Vallon Zek, Sebilis, Venril Sathir, Antonius Bayle, and now Toukan of Povar
#83 Sep 04 2007 at 11:39 AM Rating: Good
i voted POP cuz i love to c everyone trying to get flag and alot of pick up raid u will never be bored
#84 Sep 04 2007 at 12:57 PM Rating: Excellent
I bet at least some of the GOD votes were for non-raiders. It provided us tradeskillers with a huge boost of opportunities that was badly needed.
#85 Sep 05 2007 at 9:02 AM Rating: Excellent
I think Sony finally got it right when they created the new way to quest where you basically got a checklist on how to do the quests, the appropriate level of the quests, and a sneak preview on the reward (although sometimesI'd rather be surprised). It is soooo nice to be able to know in advance before you've spent all day on a quest that has gotten you frustrated to high heaven that you've not wasted that time to earn like a 1+ wisdom drink or something equally useless (especially if you're like me and play a warrior).
The Drakken race is an awesome race...not knocking the others but let's face it at least they don't run around in pantyhose like the woodelves and they've more contemporary hairstyles than the high elves. If I may send Sony a hint though - knock it off with those %$#@&^ elevators!!!! Give us the stair option all around, PLEASE! Nothing more frustrating then falling off the elevators over and over again because of jumpy graphics. Besides, what if there was a fire, eh? I think not having stairs is a code violation even in treehouses. I love the portals in POK (although it basically ruined my ever playing a druid again as it removed the coolest aspect of druidism) as it saves me from long swims after the boat slips out from under me, maybe you could slip in the same sort of things at the bases of elevators?

Joani the Drakken Warrior - Ero Server
#86 Sep 05 2007 at 10:31 AM Rating: Good
Velious all the way :)
#87 Sep 06 2007 at 6:52 AM Rating: Good
I agree Vesanus Old World EQ was the best. I Started playing as well back in 1999 (just a month after release, and that was before RoK and the four planes.

I remember Kithicor as a newbie only zone - no undead at night (tho I can't find that change anywhere in the patch notes history but it was shortly after I started playing that they changed it).

I remember medding with your spell book at all times - before they changed it at lvl 35.

To get my swimming skill up I swam the river from West Karana all the way thru North Karana.

When the boats actually worked, it was really something. It made the game feel like a world you were traveling thru not just clicking a book to and you got to see the game world by your feet.

I played as a half-elf ranger (and still do from time to time) and to run the Karana's without SoW took a lifetime back then cause we didn't get SoW till lvl 39 (if i remember right). And Sense Heading was a skill you actually had to work up!

I remember when Splitpaw was a low-level dungeon - not mid lvl or now high lvl.


EverQuest really was a new and exciting game to get into, I think that was it's real appeal - tho it did regain a bit of that with LDoN IMHO. After expansions like Luclin/PoP people just got way too ahead of others and grp'ing stopped. With LDoN, anyone was a potential grp member (within lvl range) and it was exciting again to zone into those old zones and experience something new. LDoN was not by far the best expansion IMO, but it had it moments.

TSS would get my vote at 2nd as it added good zones to lvl from 1-75, good quests at lower lvl's and some decent gear that no other expansion added before (not having played any OoW/GoD or DoDH/DoN zones I can't say anything about them). Sofar TSS zones have been fun beautiful to explore and lvl'ing a drakkin from there has been a blast!
RoK would rank up there with TSS as well, the lore added to game only enhanced the EQ experience and it felt like you were entering a slowly rebuilding nation with rements of grand ruins still littering the battlefield.

Anymore the game is about exp'ing and getting the lastest and greatest gear - forget grp'ing just to meet ppl and have a little fun. I still play EQ and I still know atlest one other in the game that has played as long as I have and we're still friends - it's cool but sad at the same time 'cause most ppl that played back then are gone...

#88 Sep 06 2007 at 8:36 PM Rating: Good
PoP was the best expansion they ever released. Though it initially was supposed to include the plane of war ( in which rallos zek was to be the god of that realm, and had many issues and explains why the stone on the far left has NO purpose ), over-all it was the most balanced expansion ever released. PvP was balanced at that time, weapons were good, and leveled out alot of the caster advantage, but casters could still hold their own. GoD was extremely hard for the time that it came out, and OOW gave such an increadible boost into power ( probably to compensate for the harder prior expansion ) that it threw class balances WAY out of proportion. In PoP every class had a purpose, and was wanted in specific situations, no class was too badly overpowered. The raid content had EXCELLENT progression and seem to have levels that you progressed to as you continued on. The backflagging was what alot of people didn't like, but I liked going back periodically to do that stuff again, and it made it so the material wasn't just a one time deal. You got help progressing cause other people had to do it too, and there were people that just completed it willing to show you how. The only downfall to it was it was 46+ so if you weren't high enough you didn't get to experience the joy of the expansion. The difficulty was good, and very rewarding for it's time. So I would have to say no other expansion came even close to leveling the playing field for all the classes, and on top of that it was just great material, and for those who like lore it was the complete package. PoP was the peak of EQ. Was also when those of us on Rallos Zek, killed the sleeper.
#89 Sep 07 2007 at 6:51 AM Rating: Good
I personally believe the game hit its peak, at least for me in Velious. The game still had its old feel to it, but with some really great additions to content in with Kunark and Velious combined.

I believe after Velious the game just progressed too quickly, gear started to become too powerful (well compared to my old EQ viewpoint), and things started to change to quickly.

I'm glad I've come back to play a bit more, but Velious for me was the golden days of EQ.
#90 Sep 13 2007 at 6:29 PM Rating: Decent
Velious, definately.

Best backstory
Best 'current' storyline (the wars)
Faction mattered and you had to pick a side (OOW although required for the quests is one sided, you can't choose which side you're on)
Several good long quests
and of course - OLDSCHOOL PLANE OF MISCHIEF (where you had to go through NTOV; kind of a reward for beating the dragons)
#91 Sep 15 2007 at 10:50 AM Rating: Decent
Scars of Velious, ahh such simple times.
#92 Sep 19 2007 at 7:12 AM Rating: Decent
I voted serpent spine, but i meant Prophecy of Ro, because i found information on what was available in PoR from a web page (quests, zones, etc), so i knew what was availble without running around in the zone dieing (like TBS). Grey cons can kill a solo silk wearer.

POP comes in second because of the POK zone, never played other POP. Most of the expansion was locked content, so how could it be great if you couldnt play it?

The progression server content was outlined with postings of who did what to accomplish goals in the game - i didnt even know those things existed in the old world. I played eq hours and hours back in 2000, but i didnt know that playing eq on its own (i.e. no web page lookups, no guilds) was a dead end. Everyone thinks i bought my character because I dont know what they are talking about, Hey, i knew rivervale and commanlands v-e-r-y well. but now i dont know them as they have changed.

To clarify what i liked about PoR, was that we knew there were quests to perform to get rewarded with something worthwhile. Rather than most expansions of raid killing (are there enough people to get a raid anymore?) and rolling dice (if your allowed to) to see if get the loot from the one kill tonight and a ""See you next week and we will see who is lucky then (if we kill creature.)"" maybe in a year you will get a lucky roll for one armor piece (and then it wont be for you character.)

(one more example of playing the game and not messing with SOE's info pages.)

Edited, Sep 21st 2007 8:09am by Diamondex
#93 Sep 20 2007 at 4:37 AM Rating: Decent
I voted Omens of War. The challenge of Muramite Proving Grounds and Ruined City of Dranik. The hardcore hunt for your 69 and 70 spells for a non raider. The super sweet 1.5 and 2.0 epics. The very nice bazaar drops for casual groupers.

It is an awesome expansion.
#94 Sep 20 2007 at 5:07 PM Rating: Decent
I love The Shadows of Luclin because it gave us VAH SHIRS AND LUCLIN!!! Gotta luv the moon.


Sebanu
aka Beastlord
#95 Sep 22 2007 at 6:21 AM Rating: Default
Kunark , best ever, hands down.

It was the first expansion and its was glorious, Velious was excellent too but lacked good midrange dungeons imo.

The fame and glory of Sebilis and the loot from it was insane. I was literally trembling with nerves when i got my first invite for Seb. This place was always packed , even in the Velious era, Sebilis was still well used.


EQ the greatest game ever, too bad SOE has control over it =/
____________________________
Tuluvar
#96 Sep 25 2007 at 4:16 AM Rating: Decent
Beside the lots of helpfull innovations we get since....errr PoP, i vote for Velious.

Considering my focus being always on groupcontent quest and lore, velious was the greatest addon ever, imho.
With a smile i remember the questseries around coldains (ring and shawl), my first journey to iceclad via the big icebreaker, the dark tower, my hate while slide over the icy flours in vl, the ride over the tricky labby in PoM....etc..and of course the myth arround the "sleeper".

And important, there were no curious race like frogs or kitty fallen from the moon...

greet,
#97 Sep 25 2007 at 6:11 AM Rating: Decent
I vote TSS, I am certainly keeping my fingers crossed that i'll be changing my vote to SoF in a few months. TSS has a lot for everyone, it has great grouping as well as soloing opportunities. My favorite part of TSS has been raiding AG and FC.

Legacy of Ykesha is my least favorite expansion. The only times i've ever really been there is to help friends with the Temperance quest, or to do the occasional Epic 1.5 fight for Rogues or SK 1.5 prequest.

If I had to pick the most difficult expansion as far as raid encounters i'd say Depths of Darkhollow, although I didn't experience as much of Demiplane as I would've liked to.

As much nostalgia I hold for Kunark and Velious it's hard for me pick them with the way I feel about them nowadays, semi-underutilized although i spend a lot of time in Kunark still looking for dragons to kill.
#98 Sep 25 2007 at 8:00 AM Rating: Good
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223 posts
It was a toss up between Depths of Darkhollow and Prophecy of Ro.

In the end I voted PoR. Simply because, round about DoD the real scripts started to come into raiding, and I really like some of the ones in PoR.
#99 Sep 25 2007 at 10:52 AM Rating: Decent
Jophiel wrote:
Kunark for first place, closely followed by Velious. Velious was great but Kunark had a depth to the lore which has gone unsurpassed and its dungeons were amazing. You couldn't go ten feet on Kunark without tripping over some rock left behind from the Sebilisan Empire and feeling like you were exploring a lost world.

Although the rest of the expansion (well, "extension") was pretty lacking, LoY's Crypt of Nadox was one of my favorite dungeons back in the day.


Luclin's lore is incredibly in-depth. I agree... Kunark is one of my favourite expansions solely due to the lore, but Luclin is #1. Luclin not only had the great lore, but innovative and unique events to boot.

Luclin will always get my vote in a poll like this. Hollowshade Moor wars, the bad blood between Katta and Seru... All of the newbie-friendly zones, and the interaction between factions on and within Norrath's moon make Luclin into a beautiful tapestry of an expansion.

Edit: Has it really been two years since the last poll? Wow...

Edited, Sep 25th 2007 2:55pm by NaturesParadox
#100 Sep 26 2007 at 12:57 AM Rating: Decent
28 posts
Quote:
All I know is that EQ has lost "it", whatever "it" was; and I don't know if "it" will ever come back. But I keep hoping. And playing. I'm a one-MMORPG kinda guy, and I'll play EQ until either I die, or the servers go down for the last time. And when that happens, I'll never play another one again. Because EQ was "it" for me; and once you've had a taste of the real thing, everything else is just "World of Warcraft".


I came home a few weeks ago and have never been happier. I dropped out of EQ after GoD, switched to EQ2, dipped into Vanguard beta and launch. I came back for personal reasons - and haven't had a single regret.

It may have lost the "it" it had, but it still has more "it" than anything else. Somehow, there is an illusion of freedom that is missing even from Vanguard. Or perhaps I am a misty-eyed nostalgic wedded to past times. I have switched server from what was Venril Sathir (now AB), re-rolled my favourite characters and am re-levelling with my partner who has done the same.

And I am loving it.

Which expansion? I chose PoP. I tried to start with RoK, but my machine couldn't cut it. An upgrade and a new purchase later, I made great friendships and discovered my obsession. To Jazzii and those of Eight Virtues (RIP) who gave me such a start in the game, a tremendous thank you. I will always remember the whistle-stop tour of Velious at 4am, as a wide-eyed, badly equipped level 25, racing at Bard-speed and floating over the magical trees of the Great Divide in the dead of night, standing on icey shores and walking awe-struck to the Tower of Frozen Shadow, taking a ride on the Icebreaker.

POP is where I befriended EQ and the relief and tranquility of PoK after a Fear Raid, or a Hate raid, or a group buried deep in a dungeon on a far continent is something that still makes me smile in the game now, levelling mostly as a duo or in pick-up groups.

And though there are more in the Guild Lobby these days, I love seeing a few gathered by the bank or hawking their wares in OOC...

To the folks of Erollisi Marr - thank you for making returning to EQ such a rewarding experience. You're a great bunch.

To Gwynnie Trueheart, starting out on your adventures all over again... Thank you for looking after this perpetually lost ranger.

Ker



#101 Sep 26 2007 at 10:35 AM Rating: Decent
I voted Luclin but it was hard to chose. All had their good and bad points. I like the Vah Shar because the beastlord pet is a smaller version of it's master. They should have put a couse for all of them.
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