Might want to read
What you like thread. Same question a few days ago.
Umm, Nevermind, you're the one who started the other thread. :D
And my suggestion, is try them out. You never know till you actually play one whether you're going to like it or not. An example, I made a shaman to make potions and really enjoyed it. One of my top 4 classes to play now, eventhough I doubted I'd like it much at all before making one, since I prefer melee classes and haven't like Clr or Dru.
Personally, I like Bard, 'cause they're busy, melee, and great asset to any group.
Beastlords are great due to versatility in tactics and play style.
Clerics are boring to me for group play, and I've not been able to play one long enough to get to raid level, where it would actual be fun and challenging.
Druids are versatile also, but I generally don't like to solo that much, and grouping when healing is too much like a cleric.
Enchanters are challenging, very unique in their role.
Magician not sure if I'd like or not, as I haven't tried one yet. Pet is appealing, but their role is pretty limited as are their tactics.
Monks are great, with superb melee skills, great avoidance, feign death, and others.
Necros are prob fun, but never tried one. They look challenging and definitely are versatile with huge equipment independent dps.
Paladin I didn't really like due to lack of versatility, but their Stuns and heals are great, and a bit more challenging for tanking than their SK counterpart due to fewer and lower aggro spells.
Rangers are great due to their versatility and utility.
Rogues are great for melee dps and valuable utility.
Shadowknights are great with lots of aggro spells, group buffs via taps, and Feign Death.
Shamans are great because they are busy and can play several roles, and have pet.
Warriors are great, but very equipment dependent. I've never played to higher levels, so I'll stop at that.
Wizards are fun, but pretty much only a single role.
Yther Ore.
Edited, Jun 24th 2007 7:46pm by Yther