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So, Eq may not be dead yet :)Follow

#1 May 25 2007 at 6:43 PM Rating: Decent
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So I live in a fairly underpopulated state ( NM ) and every Best Buy, EB Games, etc... have been sold out of the Anniversary Edition. The lady at Best Buy said that they have reordered 3 times, and each time it has sold out in less than two days.
Now, I am sure that some of that is people like me, who have been playing for awhile ( 99 ) but still, that is crazy that it is sold out. Damn, this silly game still keeps bringing them in Smiley: bowdown

Anyway, I hope that it is a trend cause I really love playing, and I dont know what I will do when/if EQ ends. So here's to 8 more years Smiley: boozing
#2 May 25 2007 at 7:48 PM Rating: Decent
Well, when I told "my guy" at EBGames that I was sick of WoW, he handed me EQ and said "Give this a try".... Well I still haven't loaded it yet, but I will. And I am looking forward to something other than WoW.
#3 May 25 2007 at 8:21 PM Rating: Decent
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It is definately different, but I think you will enjoy it. If you are on the zek server, give a holler to any of the Combine Reborn, and I will help you get started.
#4 May 25 2007 at 11:25 PM Rating: Decent
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Eq is dying...EQ isn't dying...EQ is dead...EQ is coming back...EQ has a bad case of the sniffles...WoW ran over EQ's mailbox...the "new EQ player" is extinct...what am I even talking about?...there's new EQ players everywhere...SoE is dumb...SoE is the root of all evil...I have an itch...


...anyways, what were we talking about?
#5 May 27 2007 at 12:11 PM Rating: Decent
I dont think you have to worry. Although eq populations continue to drop it will be a long time before all the servers are shut down. Keeping servers up and paying tec's in India is very cheap and eq servers will be around for a long time.

Just dont kid yourself into thinking there is some kind of comeback happening. It just isnt going to happen.
#6 May 27 2007 at 8:20 PM Rating: Decent
I disagree.....

On Bristlebane, I see tons of come-backers and quite a few noobs. How long will it last? Who knows...just jump in and enjoy the ride.
#7 May 27 2007 at 9:22 PM Rating: Decent
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Now, I wasnt meaning to say that EQ was on a huge comeback or anything, just was wild to not be able to get the Anniversary edition cause it was sold out.

Again, I just hope taht it means this game will be around for a few more years...but then, who knows.
#8 May 29 2007 at 2:28 AM Rating: Decent
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I play WOW exclusively now, so all I can go by is what I read when I read the boards and the posts here.

It seems as if EQ is finally turning it around. For the most part the attitude of the posters anyways has improved significantly, and it seems that more and more people that are just starting to play the game are sticking with it.

I would not be the least bit surprised if EQ made a good comeback, starting slowly but then building up momentum. It still has a mystique about it, and never underestimate the genius of Rashere as one of the principle architects of the game. Time will tell, of course, but my personal feeling is that EQ still has a bright future ahead of it.

#9 May 29 2007 at 5:10 AM Rating: Decent
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DrakkinFan wrote:
It seems as if EQ is finally turning it around. For the most part the attitude of the posters anyways has improved significantly, and it seems that more and more people that are just starting to play the game are sticking with it.

I would not be the least bit surprised if EQ made a good comeback, starting slowly but then building up momentum. It still has a mystique about it, and never underestimate the genius of Rashere as one of the principle architects of the game. Time will tell, of course, but my personal feeling is that EQ still has a bright future ahead of it.


Despite the gloom and doom forecasts (even by me) EQ never died or was ever even very sick; therefore I can't really agree that it's making a comeback - it never went anywhere.

EQ is not the same game that was released a decade ago, and never will be. We know numbers decreased, that's only to be expected. How much? who knows, we can say that maybe the original population was reduced by half from it's peak because servers were cut by half. That however assumes that SoE/Verant has tried to maintain a certain number of players/server. I don't think that's the case. As the game grows there is more content, spread over more levels, so presumably one server could handle many more people.

Heck, for all we know, there are as many people playing EQ now as there was in 1999.

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#10 May 29 2007 at 11:19 AM Rating: Decent
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By "turning it around", I mean:

Up until about a month ago, maybe two, the general attitude from the posting community is that Everquest was declining and even dieing.

Now the general attitude seems to be that Everquest is growing at a slow but steady pace.

So to me that is a turn around.

As far as raw population numbers, it is generally accepted (which does not mean it is true) that EQ had a maximum population of around 500,000. The generally accepted numbers thrown around for current population is anywhere from 100,000 to 200,000. This is a substantial drop, especially if the drop truely IS from 500,000 to 100,000. This would mean that 80 percent of the people has moved on to other stuff. Even a population of 200,000 would mean that 60% left, a very substantial drop off though not as drastic as if it were 100,000.

Regardless of the actual raw numbers, the attitude towards Everquest of the posting community seems to have changed from mostly doom and gloom to mostly optimism and positiveness. And I think this bodes well for Everquest, both in the present and in the future.
#11 May 29 2007 at 11:51 AM Rating: Decent
I played EQ back when it started in 99 for a few years then dropped it. Not because there was any major problems, but I just played too much. Well any way, been playing other games, Battlefield, etc and alway thought about coming back. Today just purchased the Anniversery edition and can't wait to get back on. I'm going to start totally from scratch. (Had a lvl 51 Shaman back in the days).

I tried the EQ2 Trial run but it just doesn't seem right to me, looks nice but somethings missing.
#12 May 29 2007 at 1:15 PM Rating: Decent
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I've played EQ fer sooo long now...., but when this last EQ anniversary edition came out I picked up 2 copies for my wife and I plus an extra one to create a bot on so we can be even more INVINCIBLE ... anyway, ya so now we have 3 accounts and a baby shammy to bring along fer da ride.


Cres.
#13 May 29 2007 at 8:32 PM Rating: Good
Saeel wrote:
Eq is dying...EQ isn't dying...EQ is dead...EQ is coming back...EQ has a bad case of the sniffles...WoW ran over EQ's mailbox...the "new EQ player" is extinct...what am I even talking about?...there's new EQ players everywhere...SoE is dumb...SoE is the root of all evil...I have an itch...


...anyways, what were we talking about?


Smiley: lol

EQ is no longer an amazing social experiment, it is well on its way to being a "institution".

How long before we hear some presidential candidate talking about his EQ gaming? :P

P.S. Back in 2001 the devs were wandering around in a state of shock saying that they had more than double the number of players they had imagined in their wildest dreams and just couldn't believe how many people had taken up the game.

Then the Luclin wave of new MMOL gamers swarmed into the game, with hindsight we can say that the majority of these were never going to stay with the game long term.

Now we are probably back to the core population level of mildly obsessive (and may I say slightly massochistic) MMRPGers that existed in 2000/2001. Around the level that the game was originionally designed to cater to and who will probably play the game for life Smiley: rolleyes heaven help us all.

Edited, May 30th 2007 4:44am by Iluien
#14 May 29 2007 at 9:49 PM Rating: Decent
facts are facts and all the anecdotes dont change the facts.

eq has lost over 80% of its player base.

servers are extremely cheap to maintain and eq servers will be on for a while.

#15 May 30 2007 at 4:25 AM Rating: Decent
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dracoboars wrote:
facts are facts and all the anecdotes dont change the facts.

eq has lost over 80% of its player base.

servers are extremely cheap to maintain and eq servers will be on for a while.

Do you have facts?

Best I've ever come up with concerning MMO statistics is this site. You can see it includes an accuracy rating and if you look at the FAQ page you'll see that the bulk of their data is unconfirmed.

However, the findings on this site as of July 06 give EQ a population of around 200,000 and suggest the population peaked at around 400-500k. That would suggest maybe a 50 or 60% decline.

At any rate, none of this is very 'factual' (EQ gets an accuracy rating of B on this site = "This indicates that while some of the data points shown may be official, a substantial number come from press articles, unproven inside sources, or other indirect means).

I guess the question isn't how many players there are but 'how's the game'? Is there new content to keep people interested? Are there enough players to complete the content?



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#16 May 30 2007 at 6:45 AM Rating: Excellent
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Iluien wrote:
Now we are probably back to the core population level of mildly obsessive (and may I say slightly massochistic) MMRPGers that existed in 2000/2001. Around the level that the game was originionally designed to cater to and who will probably play the game for life
Well, the game was also much, much smaller back when it was designed to cater to 150k people.

But, anyway, I doubt EQ will "die" anytime soon so much as finish its decent from red giant to brown dwarf status and smolder for a few bajillion years. Already, the later generations of gamers look upon Everquest players with the same air of quaintness as EQ players looked upon the Ultima Online folks back in 2001-02.

"Oh, you're still playing that? Yeah, I guess if you've been with it that long, huh..."
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#17 May 30 2007 at 6:52 AM Rating: Decent
I like to judge the health of the Maelin server by regularly checking the POK+Guild Lobby (Lobby has really become popular as of late) and by checking the number of bazaar mules.

LoTRO really hurt for a while. Bazaar mules went from 240+ per night down to the 190's. About 2 weeks after LoTRO came out, the numbers had crept back up to the 210's. This past Sunday the bazaar mules were at 242 when I set mine up.

Yes, the bazaar was up past 400+ back in its heyday. But they have been in the mid 200's now for several months, so it would seem that EQ is pretty much holding its own as of late.

A number of guildies have complained that they can't find the Anniversary editions in the stores anymore, and have resorted to buying them online.


Quote:
facts are facts and all the anecdotes dont change the facts.

eq has lost over 80% of its player base.

Why don't you trying taking your own advice? Oh wait, that's right, you are one of those ex-EQers that loves to pounce on topic like this with your ridiculous comments and "facts" because you can't handle that people still like this game. Seriously, go troll somewhere else.

#18 May 30 2007 at 11:54 AM Rating: Decent
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mrwookie wrote:
I like to judge the health of the Maelin server by regularly checking the POK+Guild Lobby (Lobby has really become popular as of late)
Indeed, the Guild Lobby is now the swingin' place to go buff shopping. Smiley: wink
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#19 May 30 2007 at 3:27 PM Rating: Decent
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"I guess the question isn't how many players there are but 'how's the game'? Is there new content to keep people interested? Are there enough players to complete the content?"

QFT

And at this point... the answer is a resounding YES.
#20 May 30 2007 at 4:41 PM Rating: Decent
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"I guess the question isn't how many players there are but 'how's the game'? Is there new content to keep people interested? Are there enough players to complete the content?"

And at this point... the answer is a resounding YES.


The answer is not a resounding yes.

For reference, I am still an active player. I pay for 3 accounts monthly so my point of view is not disgruntled.

Do not take my word for it, test it yourself. Log in and /ooc "Seeking more for Hedge event" "Seeking more for DoDH spell arcs" "Seeking more for Vex Thal raid" "Seeking more for <insert myriad of PoP, GoD, OOW flags here>"

and my personal favorites...

"Seeking more for an LDoN" "LFG in Prophecy of Ro"

The content that requires minimum numbers of players and that requires specific chronological triggers and flags was created with a larger player base in mind. Planes of Power is the most talked about example of this recently. PoP was released when EQ was peaking. 54 man raids were small back then.

The answer will be a resounding yes when older content requirements are changed to reflect the new player base.


Edited, May 31st 2007 12:56am by Reyla
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#21 May 30 2007 at 5:03 PM Rating: Decent
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Do not take my word for it, test it yourself. Log in and /ooc "Seeking more for Hedge event" "Seeking more for DoDH spell arcs" "Seeking more for Vex Thal raid" "Seeking more for <insert myriad of PoP, GoD, OOW flags here>"

and my personal favorites...

"Seeking more for an LDoN" "LFG in Prophecy of Ro"


Most of those expansions, at the time, were designed for a player population that max level was 65 and for dodh, 70. The majority of the population is higher than that, now. No one wants to go do content that has lesser reward for the time invested, than what can be had by doing TBS missions. The game has moved beyond those expansions, but if you can find some like-minded and level people, they are still fun to do.

Edited, May 30th 2007 9:03pm by Wiestrum
#22 May 30 2007 at 5:33 PM Rating: Decent
EQ numbers have been published several times. Usually involving stories about WoW for a comparison.

EQ maxed at just about 500k and is now running about 80k. The figure of 100k was widely printed in magazines several months back and never disputed by SOE.

If you google stories about WoW population I am sure if you read the articles you will find some that contain figures.

Servers merge and people like to say the population is still the same. Guilds break up daily for lack of a raid force and people say the population is still the same.

Guilds that were known server-wide for being leet are now begging for members on other servers boards and people still say the population is the same.

But again servers are cheap to maintain and EQ will be around for a long time.
#23 May 30 2007 at 6:24 PM Rating: Good
Jophiel wrote:
But, anyway, I doubt EQ will "die" anytime soon so much as finish its decent from red giant to brown dwarf status and smolder for a few bajillion years. Already, the later generations of gamers look upon Everquest players with the same air of quaintness as EQ players looked upon the Ultima Online folks back in 2001-02.

"Oh, you're still playing that? Yeah, I guess if you've been with it that long, huh..."


Haha, quite right.

For a lot of us that are left it is much more about the community than the actual game, but there is also that obsessive "never say die" streak that wont let us give up on that "imaginary life" we have invested so much into Smiley: tongue

#24 May 30 2007 at 9:17 PM Rating: Decent
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Servers merge and people like to say the population is still the same. Guilds break up daily for lack of a raid force and people say the population is still the same.


These are good points. 500 in the Bazaar before server merge and now 250. That's actually 125.

Very recently, arguably the top Japanese guild on E'ci/Tunare, Vane (formerlly Diviner) dissolved. Vane was a guild that started 8 years ago and raided every weekday night for 8 straight years.

I hope EQs overhead is low enough to keep the servers running. It is a sandbox for grown-ups.
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#25 May 30 2007 at 9:27 PM Rating: Decent
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"EQ maxed at just about 500k and is now running about 80k."

The population is down to 80k you think?
#26 May 30 2007 at 10:53 PM Rating: Decent
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I am willing to bet real life money that 50% of Everquest subscribers are 2nd to 6th accounts paid for by the same person.
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