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Why does EQ succeed?Follow

#1 Mar 30 2007 at 11:27 AM Rating: Good
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It’s Friday, WOOT! I’ll try to refrain myself from typing out causeless, incoherent rants at certain anyones around here. Smiley: blush

Zhasacoolclerics thread was interesting:

Zhasa writes a short essay to tell us that EQ is dying, but we shouldn’t discuss it anymore. I think the thread is now the 5th on the board about the death of Everquest? Darest there be a sixth? Will it be Zhasa’s?...or…or…does this latest essay entry of mine fit the category?!

Zha then proceeds to get into a battle of reason with the king…Smiley: lol. Joph wins hands down as usual.

Coldhandluke, (who are you?) sneaks in a couple jabs, totally ignored by most.

Delian gave us a story of encouragement…good job. Smiley: smile

Saeel interjects with the common sense most of us ignore when responding to a message board. The comments however, lacked the controversy needed to be carried too far.

Lastly, heitash takes the time to advise us who still play EQ, why we continue to play.

Is he/she right?

I do play other games as suggested by heit. I’m currently playing Vanguard and EQ. They provide me with very different kinds of entertainment. Vanguard is an escape from everything and everyone. I have no acquaintances in Vanguard, and no friends or family that play, so no obligations to anyone. The world of Telon is all new, exciting and full of challenge and adventure. I’ve made it a point to stay away from fansites, walkthroughs, spoilers, etc. for Vanguard. Hours can pass unnoticed while I complete a quest or two, join a pick-up group or just go exploring.

EQ is quite the opposite. Norrath feels very homey, comfortable and secure. I play with my husband and try and help manage a large and growing guild. I seldom decide what I want to do with my time in EQ. But! There’s still much I haven’t done or seen in EQ that I’m finally getting a chance to. I almost always have fun and often find myself accomplishing ‘something’ that I’ve been meaning to, or better yet, something I wasn’t meaning to and didn’t think I could. I like being a part, and hopefully an integral part, of something successful.

I probably spend ¾, or more, of my gaming time playing EQ.

I think the community, despite the recent rash of player complaints around here, is a big, perhaps the biggest, reason people keep playing. I think that most of the content that continues to come out is decent and worth spending some time on. I think the story of Norrath, the Nameless and all that has transpired through its make-believe history is intriguing and adds much to the flavor of Everquest. I think some still play because it’s a game that their computers CAN play and/or they feel like they have too much time and money invested in the game to quit and play something else. I think people, obviously, still enjoy EQ.

So, why you think EQ is still hanging on after all these years?

Why do you keep playing?
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#2 Mar 30 2007 at 11:49 AM Rating: Decent
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I love your posts...I love most everyones posts.

I tend to not get into alot of detail in my thoughts though, mainly because I lose track of my own points rather quickly and unless its a rambling thought I like to try to keep some level of coherency (tell me that sentence was not a good example?)

Anyway EQ succeeds because it does...the sun shines...the flamers flame...and nothing else really changes. Good post.
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#3 Mar 30 2007 at 11:57 AM Rating: Decent
I am a late comer to the MMORPG scene, joining EQ from info from a few RL friends. If asked what makes me make my payement before tring WOW and Vanguard I think I would have given a different answer. WoW is well thought out and has lots of eye candy. It also does quite well with gratification, but at the end of the day (well, 3 months give or take) it was to simple and not enough challange. I think people misinterpret the fact that when populations of servers shrink that it always due to another game being better. I personally belive there are quite a few customers moving to WoW because they level up faster and that makes them feel "more accomplished" even though a level 45 EQ toon is more accomplised than a maxed WoW toon.

Vanguard is a bit different and if I had a system that exeeded their specs I might still be playing, but one thing was missing and that was the friends and guild members on my server. I have found that friends>content and if EQ has some things broke I for one really don't care and 1 post or a 1000 won't change the enjoyment I have with friends and the accomplishments both solo and with my guild (Old World Travelers on Maelin).

I realize some don't care for all my posts and I usually refrain from posting unless I have specific questions, but what gets my ire up is when a poster has asked a question and the peanut gallery chimes in with useless info and then can only come up with grammar or off topic rebutals.

Elinda, we have never met. I am Rigour Mortis, please to meet your aquantance.
#4 Mar 30 2007 at 1:11 PM Rating: Excellent
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Reasons I stayed with EQ:

(1) It has an interesting game world filled with lore that caught my attention like no other game has. I can tell you the entire story of the genesis of Norrath, its discovery by Veeshan, population by the gods, division of the elvan races, Rallosian wars, fall of the Combine and rise of the new human kingdoms... but I couldn't tell you the name of the gameworld in WoW or whether or not FFXI has a pantheon.

(2) Emotional attachment. I guess this is bigger among the old timers but Everquest was the first game that felt to me like I was in an AD&D style world and not just a computer game. Other MMORPGs have concentrated more on the G and less on the RP which is a sound business decision but detracts from feeling immersed. Then there was just the visuals. For as much as everyone says that EQ's graphics sucked (which they did compared to offline games at the same time), I still thought that spectres looked kick-*** when I saw them and quailed to see a hill giant on the horizon.

(3) It was tough. It was a struggle to advance. You felt like you had earned it. Yeah, it was a grind and it probably sucked from a "game" standpoint but I felt real pride in being able to choose my first surname. I felt like I had accomplished something when I could forge my own banded mail to sell. In WoW, I was consistantly able to tradeskill items I couldn't even use yet due to level requirements. On my first character. Which was nice for getting equipment but you knew that the guy standing next to you probably had the same tradeskills at the same level.

(4) Bards! I've played six MMORPGs now and bards are still, hands down, the most unique and flexible class in any game out there. By a wide margin.

I could go on about friends, guilds, etc but my desk time here is running short. But EQ has always been a unique game world. Had it not been for a lack of free time and lack of ambition to chase that brass ring which moves every six months, I might still be playing.
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#5 Mar 30 2007 at 1:37 PM Rating: Decent
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Why do you keep playing?


I leave for the weekend, so I promise to make this as short as possible.

1. Wife. It is something that my wife and I love doing together. Before, I would play on the computer, and she would cross-stitch. Now we have computers two feet from each other, and have a blast together.

2. Awesome friends I met in game. For over five years, 5 of us group together 2-3 times every week. We have bonded in game, and outside of it. A great guild is a must, and we are lucky to also have that.

3. The challenge. I don't like having things handed to me. I want it to be tough. Wow didn't do that for me. I don't like ridiculous camps, but I want to have to work for something too.

4. Things to do. I am not even close to bored yet. We are delving more and more into TSS and are having a blast doing it. We just did the Arena challenge over a two night span, and had a blast doing it.

5. The lore. I loved reading up on all of the gods, and the history of Norrath. Especially the early lore.



Edited, Mar 30th 2007 4:38pm by mrwookie
#6 Mar 30 2007 at 2:28 PM Rating: Decent
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Stuck wrote:
I’ll try to refrain myself from typing out causeless, incoherent rants at certain anyones around here.


great! :-)

Elinda wrote:
Why do you keep playing?


cause I bought the 2 year subscription, back when SOE raised the monthly fee in 2006?

I simply think think EQ is the best mmorpg out there. I only tried a few, and AO came a close second, but EQ wins for me anyways.

enjoy the ride, lads and lassies!

/waves at all the EQ fans out there
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#7 Mar 31 2007 at 9:58 AM Rating: Decent
Quote:
Zhasa writes a short essay to tell us that EQ is dying, but we shouldn’t discuss it anymore

I didnt say it was dying, i said wether or not it is it shouldnt matter, because its going to die someday like any other good thing. We should move on and play it until it does die, so that we arent spending the "possible" last few days saying how it should be fixed or how it is failing

Also, my main concern isnt about people "not discussing it" i just think it would be alot better for one thread to speak about all of the concerns except 4 or 5 threads.

Edited, Mar 31st 2007 1:59pm by Zhasacoolcleric
#8 Mar 31 2007 at 10:17 AM Rating: Default
<<Why does EQ succeed?>>

It doesnt.
#9 Mar 31 2007 at 1:55 PM Rating: Decent
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EQ works for me because it's difficult. It gives me a great sense of accomplishment when me and my friends finally achieve something.

After 5 years, I still have a sense of wonder when I enter a zone in EQ. I have met great friends here, and a fair number of weirdos.

The only thing I could really do without is the envy from people who have left EQ and still feel the need to come here and tell the rest of us we are wrong.
#10 Apr 01 2007 at 4:39 PM Rating: Default
it doesnt ,come to WoW one and all youl sooo be glad you did
#11 Apr 01 2007 at 5:09 PM Rating: Decent
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No thanks, believe I'll stick with EQ and be soooo glad I did...


...I have fun when I log in, therefore EQ succeeds...
#12 Apr 02 2007 at 8:38 AM Rating: Decent
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Elinda, we have never met. I am Rigour Mortis, please to meet your aquantance.


Smiley: smile...and yours.

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#13 Apr 02 2007 at 9:47 AM Rating: Good
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EQ still evokes a sense of wonder for me when I log in. Never mind the "Oh, what am I doing tonight" questions, or LFG, or any of that. I can never shake the knowledge of the history of the game, its lore, and how our actions as players over the past several years has shaped that world around us in our own minds.

When you close your eyes and think of EQ, what do you see?

I can close my eyes and remember my first departure from Faydwer as a dwarf warrior heading to Antonica via the boat. Receiving a Frozen Longsword from a gnome mage in the Kelethin bank as a gift, attempting to gut Meldrath in Steamfont. Then as a new half elf ranger - attempting to fletch a Trueshot bow, fear kiting, bow kiting (horribly inefficient pre EQ!), the wonderfulness of getting a Tolan's bracer. Then later, going after Vindi in Kael, searching out dragons in ToV or Skyshrine, Ring quests for Thurgadin, seeing the dwarf armies for the 10th ring ... Then Luclin and Griegs, Umbral Plains, Dawnshroud, Netherbian, Ssra and the Cursed cycle - and up to PoP raiding, killing the gods, but still being able to enter Plane of Growth and sit quietly at the feet of Tunare. Getting both my 1.0's, finally, after camping Plane of Hate for ages. And up to now, where I'm in a family guild doing 1.5's on it seems a regular basis and still having fun. Getting chased through Riftseeker's, trying to stay one step ahead of the guardians of Ashengate, getting invited along to Fabled VT/NToV raids, and seeing those things which I haven't seen before - I'm constantly reminded of how much of this game I *haven't* seen. There's still more of that than anything else. And I do want to see it.

The reason I still play EQ is because of any of the (admittedly, rare) special events that come through every once in a while.

The DoN war events, while a crazy and mad clusterfloop at times, was FUN. Running away from evil armies in Rathe, sneakily bringing them to their deaths at the hands of barbarians? Excellent. (I know this wasn't the design - but I spent 3 weeks, solo, getting the Rod of Dark Commandments for my then wife's characters. I chewed up a good 30 deaths or so - and watched a mage pet pull the captains single - man, I wished I could do that!). The orc war events in GFay were even more chaotic - but fun.

The FV event(s) where she was trapped in ToFS - started finding pieces of FV's cloak, then went out and searched for new NPC's/etc. - I loved it. It was a new addition to my playing that week. Ended up going with a single group to escort Galeth from Thurgadin to Plane of Growth (and indeed, sent the script and text to Alla's after it was completed) - I still have the Lost guardian items (belt, pendant) in the bank. They're the only ARTIFACT ATTUNABLE items I know of. Unfortunately I was out of town when FV was freed.

Getting positive soulmarks for assisting GM's when they were doing low level GM events.

The original fabled. Sitting at the camp in SolB for a Fabled Mithril BP for 43 hours, FFBSS for 20ish, FJboots for...whoa, a LONG time..I've had a LOT of fun doing these.

It's wierd, but in most cases I only remember good times while playing EQ. I tend to forget / skip over the bad things (guild drama due to attention whores, guilds breaking up over it, etc.).

I miss people that have gone (either because I never see them online any more as they've up and sneaked away or because they've announced they're leaving) - I felt as they became members of an extended family for me. I can name a group of exceptional people I knew from when I first started (they left just after the PoP era) - I don't think I'll ever forget them. When my wife and I lived in Colorado (before moving back to Canada) we met one of our guildmates and became friends - when we weren't playing, we were out somewhere having fun.

It's hard to imagine that a "game" raises so many memories and feelings. I never would have imagined that this would have happened when I started playing.

To think that closing my eyes and I can retrace my paths through so many zones, events, scripts, and quests - what other word besides 'adventure' can be used?
#14 Apr 02 2007 at 10:28 AM Rating: Decent
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I miss EQ for 1 reason, the community.

People complain about the grind over and over and look at it as EQs biggest downfall, it's not. The grind brings people together and keeps them together for an undetermined amount of time. People socialize while they are grinding, the grind allows you to meet new people and get together with old friends while having fun.

Games like WoW and the rest only bring people together for a short time. Most of the time these groups of people don't socialize and only complain about the other persons mistakes. These new games don't have a grind, they have dungeon crawls. Constantly having to move and reset and move and reset and move and reset doesn't allow for people to sit back, relax and socialize.

I played EQ for a few years before I was forced to quit due to time constraints. I have played several other MMOs like EQ2, WoW and a few others before I got bored and left after a few months.

EQs horrid grind is what has and will keep the game and the community together.

Newer games just don't have the community that will keep them going.
#15 Apr 02 2007 at 2:49 PM Rating: Decent
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I couldn't have said it better myself, Hicks. Best thread I have ever read on Alla's. Well done.

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#16 Apr 02 2007 at 11:10 PM Rating: Decent
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1: Community - It's definitely at the top of the list. Explained well by others, so I'll refrain from rephrasing what they've already said.

2: Mechanics - There are several parts of the mechanics that have given the game many of it's best attributes for keeping people playing. Firstly, is how most camps work, which as previously stated, encourages socializing. Secondly, especially in the earlier days, many classes had such versatility, that you could make a group work well together, even if not the standard, Tank / Healer / Slower / DPS line-up. It's still like that for the most part, but some changes have limited that ability considerably. Varying levels of difficult of content is another. With the level range of experience mobs, you can get experience solo almost no matter what (an exception would be someone of considerably high level with no equipment and no skills, prob couldn't kill an experience giving NPC buffless, and maybe not even buffed). However, with even crappy equipment, and moderate skills, anyone can get experience. Now on the end of the difficulty spectrum, to get any kind of exceptional gear, you'll prob need lots of help. I've played several other games, where getting top-of-the-line or near that is often relatively easy solo or duo, and definitely with a single small group.

3: Lore - Mentioned previously, Lore was a fascinating part of the game, and for some newer expansions it still is, but a few, I haven't been too interested in. But others have liked it all.

Many of EQ's aspects that people often complain about are the same one's they had to endure, that gave them such a sense of accomplishment. Still, I'd rather not have to camp a solo-able or even single-groupable, at the time of the release, npc, for more than 4hrs without a pop. But, I guess that's alright now, since the servers aren't so crowded. I actually some crowds anymore. Population density seems to be one of major things I consider any more with games. I don't want to be alone in zone, relatively or absolutely. But I also don't want to be in a waiting line for a place to experience.

I liked EQ2 fairly well. It was (and probably still is) a bit too easy. But what really drove me away, was when so many left after the first expansion and all the changes. I guess the servers merged not too long after that, but I had already quit playing. It's not much fun to solo constantly, for me anyway. Maybe some hard-core Necros like it, but I'm more interesting in socializing while I'm playing. I also like playing with people who play well. Umm, I gotta stop now, before I start ranting about people who don't know what they are doing :D

WoW was totally boring. I didn't like AO that well, but it was ok, I guess. Vanguard looks interesting, mostly because I like new unexplored, not overly-explained places, that let me try out different tactics in order to figure out what works best.

Yther Ore.
#17 Apr 02 2007 at 11:52 PM Rating: Decent
Great post, it's good to see something encouraging for a change, instead of the constant EQ bashing, but anyways...

I like EQ because, well, there simply isn't a better mmorpg for me right now, and probably won't be for another 10 years. Like others have stated I like a challenge. Nothing good comes easily.

I also like how huge it is, and i mean HUGE. A lot of people have forgotten how big this game really is and not just geographically, but quest wise and npcs. Theres just so much stuff. I probably have only seen about 25% of the zones, and have only really explored about 15%. Heck, i haven't even really raided anything.

And another thing, you play mmorpgs to play with other people, so grinding really isn't that bad when you think about it. I can't begin to tell you how many awesome people Ive meat grinding in some random zone. Even better are those times when something goes wrong, and you get a pop or add, and the adrenalines pumping as your trying to keep things from falling apart, and after about 10 minutes of the most intense experience, everyone comes out alive. That's why I love EQ, and that's why EQ will never die.
#18 Apr 03 2007 at 3:05 PM Rating: Good
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Here,here to the last 3 or 4 Posters( smiles),its gonna be another month before i get back but I cant wait,worried about how my Human ranger is gonna look tho.
#19 Apr 03 2007 at 3:41 PM Rating: Decent
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EverQuest appeals most strongly to the type of person who gets a great deal of satisfaction and a huge sense of accomplishment out of finally succeeding at achieving goals that take a long time, and substantial effort, to achieve.

Thus it appeals to those who have patience, enjoy challenging tasks, and are persistent and tenacious until they succeed, no matter how difficult it is or how long it takes. Within reason, of course. One of the main flaws of EverQuest is that there are lots of ENORMOUS time-sinks in the game that are overly difficult or time-consuming, which can eventually cause people to give up.

All the instant-gratification types of people are playing WoW. The people still playing EverQuest are mostly into long-term, slow, continuous gratification.

I love EverQuest! I just wish there were more people playing, so it wouldn't be so incredibly difficult to find groups to get things done.
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#20 Apr 03 2007 at 9:06 PM Rating: Good
Why do I (still) play Everquest?

1. Now as at the beginning, I play a fantasy role playing game to escape that ***** we call real life. I came to EQ completley by accident, I had never heard of it before I played it for the first time. The only RP game I had ever seen was my daughters King's Quest, which I though was for children and Ultima Online was some wierdo fest for people who wanted to pretend to be wizards or ancient knights or something Smiley: rolleyes. My first couple of days in EQ revealed a deeply engrossing world filled with intelectual and character building challenges. I was completley hooked and have never been able to play any other game since. (Have tried numerous RTS, EQ2 WoW, too simple, boring, made no progress since C&C of 10 years ago etc etc.)

2. In more than 6 years of playing I have never had a customer service or program issue. The couple of times that quest handins didn't work properly, a GM either re-imbursed me or reset the quest for me. I have had no more than a couple of bad player experiences, been trained at ME zone line a couple of times, had some idiot want to fight over a zombie in North Ro, had some idiot try to KS a goblin or basilsk in Butcherblock Smiley: rolleyes. Compared to the number of truly wonderful people I have been priveleged to meet and play with these are completely insignificant and are no more than a source of amusement.

3. The game play has developed beyond the wildest imagination of any of the players from the first couple of year's. The UI and communication, instancing of zones, quests, the mission system, trade skill development, augmentation of armour and weapons, focii, AAs, the development of raid encounters, all these have served to keep the game the same challenging and immersive entertainment that it was that first day I logged into the darkness of Kelethin Smiley: smile.

4. The EQ community, despite the stuff you read on these boards at times, the EQ community is a marvelous place. People from all around the world, from all types of background and culture come together to share an experience together, to support one another and just plain old have fun together. Just as in real life people come and go, it is very sad to see good friends move on, but amazingly other people come along and prove to be just as nice and become good friends too. Yes as with any community that has a purpose and faces challenges, there are differences of opinion, there are even "fights" this is part of life and part of any community. And, is part of what makes it all so engrossing, people come together to try to sort out their differences and find common ground for solutions, because they have a common purpose. All of this is very stimulating and in a strange way comforting.

EQ succeeds for me, because I have never expected it to be perfect and I have never expected it to be easy. For some odd reason before I logged in and created Iluien so long ago, I actually read the user manual from front to back. Guess what I remember most from it? It said (paraphrasing) that the game was deigned to reflect the mechanics and risk v reward of real life as much as it was possible. My interpretation of this? Make bad decisions and you will pay for it, nothing is ever perfect, you will have to work pretty darned hard to do "better than average"

Probably sounds like a PR job /shrug. But the truth is, I have thoroughly enjoyed my past 6 years and look forward to a further 6 years of the same entertainment and enjoyment.
#21 Apr 03 2007 at 9:15 PM Rating: Decent
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Bravo!

Iluien took the words from my keyboard. That's why it succeeds for me.
#22 Apr 04 2007 at 7:46 AM Rating: Good
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I don't post much - but I just HAVE to add my 2cp worth. I have been playing this game since right after Beta - my wife played in Beta.

We hve met many great people - not toons, but real people behind the pixels. We only recently joined a guild and are now meeting lot more folks who are very mature and who enjoy the game as we do.

In the years that we played non-guilded we had a ball exploring the hugh expanse of the game and never ran into more than one or two people in all that time that were not fantastic people. If you think about it - that's over a period of allmost 8 years. Try to find that many people that you can get along with in real life. And like was posted earlier - the occasions are humerous when looking back on them

An example of how amiable EQ players are is that in the early game there were a lot more folks playing than camps. We used to share the birds at the end of the tunnel going into the Arena in Lake Rathe. One group took the birds on the right and the other took the birds on the left.

And back when a death required a corpse run, I can't remeber many runs when someone didn't toss an anonymous SoW on me as I ran through zones on the way bck to my corpse to get an anonymous rez about the time I got there.

To cut it short, I play the game because I really enjoy it and because of all the great people who play the game because they truely enjoy it. It may go away eventually - but since I'm allmost 70 now, I think it'll be around as long as I'm able to keep up with the action.
#23 Apr 04 2007 at 2:36 PM Rating: Default
EagleFlight wrote:
I don't post much - but I just HAVE to add my 2cp worth. I have been playing this game since right after Beta - my wife played in Beta.

We hve met many great people - not toons, but real people behind the pixels. We only recently joined a guild and are now meeting lot more folks who are very mature and who enjoy the game as we do.

In the years that we played non-guilded we had a ball exploring the hugh expanse of the game and never ran into more than one or two people in all that time that were not fantastic people. If you think about it - that's over a period of allmost 8 years. Try to find that many people that you can get along with in real life. And like was posted earlier - the occasions are humerous when looking back on them

An example of how amiable EQ players are is that in the early game there were a lot more folks playing than camps. We used to share the birds at the end of the tunnel going into the Arena in Lake Rathe. One group took the birds on the right and the other took the birds on the left.

And back when a death required a corpse run, I can't remeber many runs when someone didn't toss an anonymous SoW on me as I ran through zones on the way bck to my corpse to get an anonymous rez about the time I got there.

To cut it short, I play the game because I really enjoy it and because of all the great people who play the game because they truely enjoy it. It may go away eventually - but since I'm allmost 70 now, I think it'll be around as long as I'm able to keep up with the action.



lol your still living in 2001 still arent you? those nice people are few and far between in EQ these days . After you get through all the a*hole boxers who have accelerated the ruining of the game itself, there are maybe 1 out of every 20 people that you would actually ever want to rub shoulders with. Everyone else are a bunch of greedy and selfish s.o.b's who think the game is all about their own gear upgrades. I can picture some 30,000 HP warrior in a year or so with all his "leet" gear standing in a completely empty POK scratching his head wondering where all the people went. sony has outsourced the game completely to India in a move that will only speed up the death process. EQ = officially dead or dieing a slow death whatever way you wanna look at it pfft
#24 Apr 04 2007 at 6:54 PM Rating: Good
linderman wrote:

lol your still living in 2001 still arent you? those nice people are few and far between in EQ these days . After you get through all the a*hole boxers who have accelerated the ruining of the game itself, there are maybe 1 out of every 20 people that you would actually ever want to rub shoulders with. Everyone else are a bunch of greedy and selfish s.o.b's who think the game is all about their own gear upgrades. I can picture some 30,000 HP warrior in a year or so with all his "leet" gear standing in a completely empty POK scratching his head wondering where all the people went. sony has outsourced the game completely to India in a move that will only speed up the death process. EQ = officially dead or dieing a slow death whatever way you wanna look at it pfft


Linderman, it seems that you are finding EQ a little too challenging and just a little intimidating as well. This is nothing to be ashamed of. Others have found it all a bit to difficult as well, I'm told by some that many of these people have found WoW more at their level of game play, perhaps you would like to give it a try and see how you get on. Sim City might suit your needs too. Keep trying you are sure to eventually find a game populated by people of your own standard, where you too can be "leet".
#25 Apr 04 2007 at 7:22 PM Rating: Decent
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Iluien wrote:
Others have found it all a bit to difficult as well, I'm told by some that many of these people have found WoW more at their level of game play, perhaps you would like to give it a try and see how you get on. Sim City might suit your needs too. Keep trying you are sure to eventually find a game populated by people of your own standard, where you too can be "leet".


Try Neopets, Linderman!
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#26 Apr 04 2007 at 8:00 PM Rating: Default
Iluien wrote:
linderman wrote:

lol your still living in 2001 still arent you? those nice people are few and far between in EQ these days . After you get through all the a*hole boxers who have accelerated the ruining of the game itself, there are maybe 1 out of every 20 people that you would actually ever want to rub shoulders with. Everyone else are a bunch of greedy and selfish s.o.b's who think the game is all about their own gear upgrades. I can picture some 30,000 HP warrior in a year or so with all his "leet" gear standing in a completely empty POK scratching his head wondering where all the people went. sony has outsourced the game completely to India in a move that will only speed up the death process. EQ = officially dead or dieing a slow death whatever way you wanna look at it pfft


Linderman, it seems that you are finding EQ a little too challenging and just a little intimidating as well. This is nothing to be ashamed of. Others have found it all a bit to difficult as well, I'm told by some that many of these people have found WoW more at their level of game play, perhaps you would like to give it a try and see how you get on. Sim City might suit your needs too. Keep trying you are sure to eventually find a game populated by people of your own standard, where you too can be "leet".



lol nubcake! im intimidated oh really?? 75 1300+ AA's epic 2, mostly all 400+ gear and in a guild which would embarrass you badly. do i care though that i have to try to act e-tough like your lameazz? do i think the game still kicks azz just because I realize how much of my life i have wasted playing it and now cant back? son, i have better gear on my 3rd tier alts than you do on your main but really thats besides the point. The point is i am a realist and you are a fairy in your own little fantasy world. Eq is a difficult game huh?? wow your new son. i played eq for so long because of the people who used to play it and its the fact i found it extremely easy to excel, now its muddied with newbs like yourself and boxers and ebayers and IGE bots and cheaters, scammers, hackers, losers. Its newbs like you who destroyed our good game. now d1e plz newb kk?
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