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New Skill CapsFollow

#1 Mar 29 2007 at 2:19 PM Rating: Decent
Since SOE overhauled the skills system I have not been able to find any information on the new caps.

What is the new highest possible unmodified weapon skill? For what class?
Combat abilities Block/Dodge/Bash/Kick/Riposte/etc?
Casting skill?
Specialization skill?
Swimming/Fishing/Alcohol Tolerance?

What is the formula to determine the cap for your level?

At what level do you no longer get increases to the skill cap?

There are several charms from LoY that are based on your weapon or casting skills. These charms used to give full effect at level 60 but now are junk until you reach the new cap.

Props to SOE for changing an outdated skill system. BOO to SOE for doing an incomplete job and not changing the working of these charms to allow them to still be useful below level 75.
#2 Mar 29 2007 at 3:41 PM Rating: Decent
At level 65, my weapon skills (save H2H) all cap at 300, unmodified, and modified. I -think- archery is 295, but I'll check in a minute. I highly doubt it's possible for weapon skills to go any higher than that.


**EDIT**

Sorry, they're all capped at 295 (65/Ranger), and modified they go up to 300. Archery is capped at 285, and with my mod, it's 299 (probably capped at 300).

Channeling - 215
Defense - 240
Abjuration/Conjuration/Divination/Alteration/Evocation - 300
Hand to Hand - 160
Meditate - 226 (Likely that it goes up past this)
Offense - 252 (Probably goes past this)
Parry - 270
Kick - 255 (Probably goes past this)
Dual Wield - 245 (Probably goes past this)

Edited, Mar 29th 2007 7:48pm by NaturesParadox
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