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Please, no more "Eq is failing" threads =(Follow

#27 Apr 10 2007 at 2:31 PM Rating: Decent
Quote:
Why start another thread like this? I know the OP had good intentions of stopping these kind of threads, but really all you have done is started yet another one :( All the old flamers, from all the old threads like this, just perked up and sharped their cyber-pens when they saw this thread up.


Belive me when i posted this i wasnt trying to make the ranters rant more, i posted this with the intention of it possibly Firing back at me, but since noone has really tried to stop them, i decided too. Like i said, people are too worried about this question of why "Eq is failing" and "what they would do in place of SoE" But since we have no control, we need to turn from these questions and ask more important things "What are they trying to fix" and "what will i do on the possible last days of EQ" we can stay here all day and talk about what EQs done wrong since 2002, or we can go play the game until it does shut down, and have fun, Like we were suppose to have in the first place. Good question tho =)
#28 Apr 10 2007 at 3:05 PM Rating: Decent
Although people do think SOE isnt doing anything, this is not true. In fact if you take a close look:

1. Most of the High end raiding zones in the newest expansions are accessable through group missions now, there not Completly easy but there alot easier than getting access to old high end zones such as Time, Anguish, Tacvi etc..

2. Its true most of the lower level players are gone, but at least eq is putting an effort into helping new players, New tutorial and quests that are very reasonable for lower players until they do get high enough to group with others, hot zones also help too.

3. Gonna get bashed for this one but Conent, Its true they pumping it alarmingly fast but when they do stop for a while there will be tons of content based on almost any level, TSS showed that eq is making an effort not to only make high end zones but make some medium leveled zones for others as well (Moors, Mesa, etc.)

4. Fun and Innovative ideas, although eq is starting to pump out more akward systems that makes the game a bit tougher and confusing, this stuff is also very helpful and innovative, In TBS they realeased not only High end Energian orbs and Gear but low leveld ones as well, this is odd to use at first but once its been used for a while it helps players a ton.

5. Events, although there hasnt been many "arena and special events" (at least not on The seventh hammer) there have been quite a few attempts at item quests, not that the rewards are great but its nice to see them trying to cheer up the ranters any make the game more enjoyable.


Well....i could keep going on about things eq is trying and working, but i wont waste any more time, i just wish the ranters would stop and look at the small but decent attempts to make the game better.
#29 Apr 30 2007 at 7:49 AM Rating: Decent
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I found an existing "EQ dying" thread to post so as to not start something that has been beat-to-death.

Anniversary Edition is out. Wife and I have 4 accounts to update. 2 Best Buys and 2 EB games later we have 1 copy. EB Games people say no stores in the district have any copies. Atlanta GA! I looked at the shelf space for EQ, Vanguard and EQ2 and it was very sad (WoW had 4 times the space as all of SoE games).

Game issues, Raid vs Casual, Poor Customer Service all take a back seat to lack of marketing (no marketing would be closer to the truth). EQ is still an excellent game for $20. If SoE had matched that with a $10.99 subscription rate and added some advertising I think lots of new blood would have joined.

Gaflack
____________________________
Gaflack

Gaflack 70 Druid 222AA Sleeper
Bredon 70 Cleric 120AA
Zimrathon 70 War 200AA
Minastan 70 Enchanter 123AA
Mesalar 58 Mage 5AA

Retired Fennin and FV: Gaflack 70 Druid, Ministan 70 Enchanter, Minastan 66 Enchanter, Zimrathon 60 Enchanter, Zimrathon 60 War, Bredon 62 Cleric, Breredon 62 CLeric, Mesular 62 Mage, Mesalar 57 Mage
#30 Jul 05 2007 at 10:08 AM Rating: Decent
I am returning after 5 years of not playing EQ, and I love it. EQ is now like an amusement park with no lines. All of those monsters and quests which were overcamped are just sitting there waiting to be plucked! I am really enjoying my return, and I am starting my account untwinked from the ground up. Look for my paladin (Vorigan) or shammy (Imboden) on Mithaniel Marr. But don't worry about offering to powerlevel, because I am here to enjoy the rides.
#31 Jul 05 2007 at 11:15 AM Rating: Default
yep. i came back after a long absence. i was here for a while after PoP so, really, the game hsnt changed that much for me, it just got bigger and significantly less populated.

i camped my 65 necro permantly though. i found at this level, you raid or you spend the majority of your playtime in the guild hall paying for rezes. without really good gear, a light blue mob can kill you with one or tqo rounds of melee. a resist on snare, you die. an add, you die. snare or root breaks in the middle of casting something else, you die. i did manage to gain one blue bar of exp after many deaths, but my coin was going backward in a hurry for donating for rezzes and buying the summoning regent.

started a new toon. having some fun even though its soo abandoned i might as wel be playing an offline game. gona see how many toons i can get to 20 from various starting cities before i get boared.

i read a post above and found this funny. someone camping j-boot mob for 8 hours. ROFL, come on over to the rathe. no waiting. no one in the zone at all infact. if he really wanted to help her though, he would have told her the run speed AA points are faster than j-boots and she is wasting her time. there was a time when j-boots were the stuff. you could outrun mobs. but since that was "not working as intended" they were slowed, and mob speed was increased so you pretty much ran at the same speed. only a very small advantage now. better off buying sow potions in the bazaar.

but on the bright side, if she was willing to play for 8 hours streight, some of these imploding guilds begging for players should snatch her up and gear her up. not many left willing to put in that kind of time anymore.
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Game issues, Raid vs Casual, Poor Customer Service all take a back seat to lack of marketing (no marketing would be closer to the truth). EQ is still an excellent game for $20. If SoE had matched that with a $10.99 subscription rate and added some advertising I think lots of new blood would have joined.
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nope. wouldnt make a differance.

most players want a game, not a second job. most players do not want to play a video game for more than an hour or two at a time. you dont get grouping or raids with that little time invesment.

advertise the heck out of it, and you would get Vanguard. a rush of new players who, after a few weeks, all leave again for something more time friendy.

what EQ has in subscription numbers is all there is to be had for people who play 4 adn 5 hours at a time. this small group of dedicated players is split between EQ1 and EQ2 and various other games.

new players wont tollerate the increadable time sinks for very little gain EQ offers anymore. there are other games that will let them play the way they want. an hour or two at a time without aggrivation or fustraition.

thats why WoW has 8 million subscribers and EQ is in the 5 digits along with all other forced grouping games. tey would some when you advertised, but they wouldnt stay. all you have to do is look at what happened to Vanguard. they sold 200,000 accounts, the masses came, then they left. last report was mabe 20,000 people left adn still sliding.

people dont have to play a game anymore that is more like a second job than.......fun.


Edited, Jul 5th 2007 3:24pm by shadowrelm
#32 Jul 05 2007 at 11:53 AM Rating: Default
I pulled this up using google, so I would assume 150k is a more accurate number than 100k. The link was to eqvault.ign.com/ For what it's worth.

With an all time high of over 500000 subscribers in September of 2004, EQ now hovers around 150000 players in May 2007. -- Kwill @ 7:26AM Sun 17 Jun 2007
#33 Jul 05 2007 at 3:53 PM Rating: Default
Quote:
most players want a game, not a second job. most players do not want to play a video game for more than an hour or two at a time. you dont get grouping or raids with that little time invesment.

advertise the heck out of it, and you would get Vanguard. a rush of new players who, after a few weeks, all leave again for something more time friendy.

what EQ has in subscription numbers is all there is to be had for people who play 4 adn 5 hours at a time. this small group of dedicated players is split between EQ1 and EQ2 and various other games.

new players wont tollerate the increadable time sinks for very little gain EQ offers anymore. there are other games that will let them play the way they want. an hour or two at a time without aggrivation or fustraition.

thats why WoW has 8 million subscribers and EQ is in the 5 digits along with all other forced grouping games. tey would some when you advertised, but they wouldnt stay. all you have to do is look at what happened to Vanguard. they sold 200,000 accounts, the masses came, then they left. last report was mabe 20,000 people left adn still sliding.

people dont have to play a game anymore that is more like a second job than.......fun.


Excuse me for not understanding what your trying to explain. There is a time in any game where you become high enough that the only thing left exciting are things that require more than 1 person and take more than 1 hour. This is true for 90% of MMORPGs out there (Such as wow, eq, etc.). If you dont like that kind of stuff, then your right, you would go looking for another game. But thats not what im having a problem understanding. You are saying EQ takes a mass amount of time for little accomplishments, and that is because Most people are up to that point. It can happen with any game, not just EQ. When youve played a game so much that your considered "high end" and have little left to do, the only options are do the "Little Achievments" or go to another game. This happens to EVERY game eventually, because if there was a way to do everything by yourself in a game, and under an hour. Then there would be nothing left to do.

At least eq is somewhat trying, even if they are failing miserably. There trying to add stuff to do, that dosent require a crapload of time (although they do include things that take long, for thoes who seek a challenge). The point is people are only seeing what EQ is doing for the high end players. Heres proof that they still are trying:

TSS: Yea, alot of zones were high end, but they made a new starter city, and tons of quests and zones for people who want to level.

TBS: Yea, the missions are mainly geared toward level 75s. Your all forgetting the Dubloon Missions, and the zones that connect to TBS and KC that are geared towards lower levels.

The point im getting at is that if you hate the game so much as to constantly post about its failure, then leave. If you really thought the game was gay, you wouldnt be posting this Crap in the EQ forums, and you wouldnt still be buying expansions and playing the game. EQ may not be what it was before, but that happens to all MMOs eventually. Even WoW, who may have 8 million, will someday change in a way some people may not like. The point is, are you going to stand and complain to people who may still like the game, or are you going to play until it actually does die? Cause you can think what you want to think, but after this many years theres still a decent amount of people, and the expansions prove that SOE hasnt given up on EQ.
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