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Sweet Level for AA's ???Follow

#1 Mar 14 2007 at 8:24 AM Rating: Decent
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i finally hit level 69 on my drakkin druid...and i have recieved 92 aa's so far. but, everyone has their own opinion on what level is a good one to stop and just work on aa's for awhile...some say ... level 55, 62, 65. with level 70 approaching...would like others opinions...should level 69 be my AA grind level? Also, i am not trying to level to join a high end raiding guild atm...just enjoying the game.

hugz and kisses
lilgoodytoshoes aka pinkheart (drinal)
#2 Mar 14 2007 at 8:34 AM Rating: Decent
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Im 74, and only have 130 aa's...so its all personal opinion. I could ding 75 but I've been working on another account and that toon (currently a 45 druid) is going to love hanging out with my main...
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#3 Mar 14 2007 at 8:44 AM Rating: Decent
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I have been wondering the same thing. My mains are 75, and the mobs you need to kill for decent exp are alot harder than at 70, or before. I am currently working up some new boxables and I stopped them at 65 and did some aa, but still unsure if I should do more at 65 or ding to 70 and do them. I dont think I want to go beyond 70 until I have some of the important aa's done, especially on my warroir I'm making. The aa for him at 65 in Splitpaw is pretty good and my 75 clr, necro, enc box team has no problems killing them fast while the war leeches aa exp : ) I am tempted to hit 70 on him though and aa in the 69.1 soon, it seemed to be one the best xp spots for 70 before TSS.
#4 Mar 14 2007 at 8:49 AM Rating: Decent
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My Bard is 75 and has ~85 AA's. I got fade as soon as it was available then pushed to max level to work aa's. This is my raiding character so that's what worked for me.

I also have a level 61 Monk. I chose to stop at 61 because the high level shammy buffs would take on him and the current hotspot of GE = 6% of an aa per solo kill without Lesson running so aa's come very fast. I generally log him on in the morning and do a quick lesson burn for about 3 aa's then camp and go to work.

So 2 different toons with different goals have 2 different aa paths. As a casual player you'd want to find what works for you. If you mainly solo, I'd recommend AA's first then levels assuming you can find a "sweet spot". If you mainly group, levels > AA's as nothing increases your chances of being picked from the /lfg list like being level 75.
#5 Mar 14 2007 at 10:09 AM Rating: Good
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I have messed around with grind AA levels.

1-60 - AAs come just way too slow. Don't even think about it.

Level 61 - YES decent AA experience in GE.
The 2 toons I am leveling now finally got to 61, and they will be playing in GE as long as it remains a hot zones. Groups are quick to get, and it is just plain fun :)

When the change hot zones then there is a good chance that GE will return to being a dead zone, and I am not sure that people will gravitate to the replacement for GE. However, here are my recommended AA grind levels:

61 - GE gate camp is a sweet spot here. At level 61 you can get all the level 70-75 buffs when available.

65 - get all the POP spells. However I suspect that GE gate camp would not be as good due to the level difference of the mobs. From what I have heard, however, splitpaw would be the level 65 version to the 61 GE gate camp. Nobles Causeway and BOT would also be different places to grind AAs.

68 - get all the OOW spells. A great place to grind AAs for level 68-70 would be the Dranik Scar expeditions, particularly the Firepit expedition, in the caves on the west side of the zone. The mobs have level (level of person getting the expedition minus 4), so if a level 70 toon gets the expedition then you'll be fighting level 66 mobs. You need 3 people in the group to do an expedition.

70 - if you get here with few AAs then you just plain have to grind, with the additional benefit being that POR is a good place to get gear that will aid your travels. If you don't have a lot of AAs at level 70 (unless you have super awesome equipment), then 70 is sort of a last resort AA grind level.

I have talked to people that have level 75 toons, and some are happy with moving to level 75, but some wish they never went past 70. Going to level 75 with low equipment and not too many AAs is a sure way to make your toon basically useless. In that case go to Thurgadin and feast on Dains until you get the AAs you need then go back to regular xp areas and get back to fighting in TSS zones for equipment upgrades (or if need be farm for PP to buy some equipment upgrades).

My recommendation (for what its worth):

Level 61 - 100 AAs
Level 65 - 200 AAs
Level 70 - 300 AAs

This spreads out your AA grinding to multiple areas (geez being level 69 and grinding out TWO HUNDRED AND FIFTY AAs... wow you'll get might sick of the areas by then). (On the other hand, you will know the zones like the back of your hand and will be the expert on how to most efficiently and safely kill in these zones!).
#6 Mar 14 2007 at 11:02 AM Rating: Decent
If I were you I'd reccomend getting to 71 and then grinding AA's up to 200. Then go to 75.

Why 71? Because there are a lot of required armor pieces that are either required 70 or 71. Plus at 71 you get some new spells that will be easier than getting runes for 69/70 spells or paying for them at the exorbitant amount researchers are charging in the bazaar.

Just my 2 copper

Reho
#7 Mar 14 2007 at 1:27 PM Rating: Decent
33 posts
i have a lvl 68 cleric on saryn that didnt aa till 60+... because of that, i feel she is lacking. and now would have to aa grind like crazy to get the aa's she needs at her lvl... i have a lvl 58 cleric on prexus that has 65 aa;s and im very happy with her.. she is getting em as she can spend em... which in my opinion is why there are lvl requirements on the aa's in the first place.. she will go to 75 that way.. get em all for the appropriate lvl, then progress.. would rather do that than hit 75 and have nothing to do BUT aa.. for almost 2k of em.. this way it takes lots longer to lvl but i can enjoy the game at my pace... btw.. GE i get one blue per kill on 100 percent to aa at lvl 58.
#8 Mar 14 2007 at 3:55 PM Rating: Decent
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1,117 posts
Quote:
I have messed around with grind AA levels.

1-60 - AAs come just way too slow. Don't even think about it.

Level 61 - YES decent AA experience in GE.
The 2 toons I am leveling now finally got to 61, and they will be playing in GE as long as it remains a hot zones. Groups are quick to get, and it is just plain fun :)

When the change hot zones then there is a good chance that GE will return to being a dead zone, and I am not sure that people will gravitate to the replacement for GE. However, here are my recommended AA grind levels:

61 - GE gate camp is a sweet spot here. At level 61 you can get all the level 70-75 buffs when available.

65 - get all the POP spells. However I suspect that GE gate camp would not be as good due to the level difference of the mobs. From what I have heard, however, splitpaw would be the level 65 version to the 61 GE gate camp. Nobles Causeway and BOT would also be different places to grind AAs.

68 - get all the OOW spells. A great place to grind AAs for level 68-70 would be the Dranik Scar expeditions, particularly the Firepit expedition, in the caves on the west side of the zone. The mobs have level (level of person getting the expedition minus 4), so if a level 70 toon gets the expedition then you'll be fighting level 66 mobs. You need 3 people in the group to do an expedition.

70 - if you get here with few AAs then you just plain have to grind, with the additional benefit being that POR is a good place to get gear that will aid your travels. If you don't have a lot of AAs at level 70 (unless you have super awesome equipment), then 70 is sort of a last resort AA grind level.

I have talked to people that have level 75 toons, and some are happy with moving to level 75, but some wish they never went past 70. Going to level 75 with low equipment and not too many AAs is a sure way to make your toon basically useless. In that case go to Thurgadin and feast on Dains until you get the AAs you need then go back to regular xp areas and get back to fighting in TSS zones for equipment upgrades (or if need be farm for PP to buy some equipment upgrades).

My recommendation (for what its worth):

Level 61 - 100 AAs
Level 65 - 200 AAs
Level 70 - 300 AAs

This spreads out your AA grinding to multiple areas (geez being level 69 and grinding out TWO HUNDRED AND FIFTY AAs... wow you'll get might sick of the areas by then). (On the other hand, you will know the zones like the back of your hand and will be the expert on how to most efficiently and safely kill in these zones!).
I have messed around with grind AA levels.

1-60 - AAs come just way too slow. Don't even think about it.

Level 61 - YES decent AA experience in GE.
The 2 toons I am leveling now finally got to 61, and they will be playing in GE as long as it remains a hot zones. Groups are quick to get, and it is just plain fun :)

When the change hot zones then there is a good chance that GE will return to being a dead zone, and I am not sure that people will gravitate to the replacement for GE. However, here are my recommended AA grind levels:

61 - GE gate camp is a sweet spot here. At level 61 you can get all the level 70-75 buffs when available.

65 - get all the POP spells. However I suspect that GE gate camp would not be as good due to the level difference of the mobs. From what I have heard, however, splitpaw would be the level 65 version to the 61 GE gate camp. Nobles Causeway and BOT would also be different places to grind AAs.

68 - get all the OOW spells. A great place to grind AAs for level 68-70 would be the Dranik Scar expeditions, particularly the Firepit expedition, in the caves on the west side of the zone. The mobs have level (level of person getting the expedition minus 4), so if a level 70 toon gets the expedition then you'll be fighting level 66 mobs. You need 3 people in the group to do an expedition.

70 - if you get here with few AAs then you just plain have to grind, with the additional benefit being that POR is a good place to get gear that will aid your travels. If you don't have a lot of AAs at level 70 (unless you have super awesome equipment), then 70 is sort of a last resort AA grind level.

I have talked to people that have level 75 toons, and some are happy with moving to level 75, but some wish they never went past 70. Going to level 75 with low equipment and not too many AAs is a sure way to make your toon basically useless. In that case go to Thurgadin and feast on Dains until you get the AAs you need then go back to regular xp areas and get back to fighting in TSS zones for equipment upgrades (or if need be farm for PP to buy some equipment upgrades).

My recommendation (for what its worth):

Level 61 - 100 AAs
Level 65 - 200 AAs
Level 70 - 300 AAs

This spreads out your AA grinding to multiple areas (geez being level 69 and grinding out TWO HUNDRED AND FIFTY AAs... wow you'll get might sick of the areas by then). (On the other hand, you will know the zones like the back of your hand and will be the expert on how to most efficiently and safely kill in these zones!).

Did you put this findings together before or after they changed how AAxp wors (With TSS)
#9 Mar 14 2007 at 11:15 PM Rating: Decent
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305 posts
After.

Level 51-55 AAs seemed to be 2 hours per AA, sometimes even more than 2 hours an AA, at least for me.

This was in G'Mesa. This was 2 boxing a low 50s bl with a low 50s druid. My bl had matching 16/22 weapons that I bought from the bazaar (a GOD trade skill weapon I believe, Velium Inlaid Claws I think but I can recheck on that if anyone wants me too). My bl and its pet had level 70 shammy buffs, while the druid had c5 during battle.

If there is anyone getting better performance than that please post your results!

At level 61 I am somewhere around the AA per hour mark, give or take a bit.
This is plenty fast enough for me.

I have heard people talk about getting 3 or 4 AAs an hour in GE,
but I have never experienced it myself.

In one group at level 61 I got 1.5 AAs (including a half hour of LOTD veterans rewards), and in the same time a person grouping with me that was level 57 claimed to get 2.5 AAs. So this implies that a level 57 toon got more AA xp (due presumably to the mobs being higher con) than my level 61 toon, which is the opposite of what conventional wisdom says is true for AA xp (which would be that the level 57 and level 61 toons would get the same exact amount of AA xp). At least I THINK thats what is supposed to happen.

These are my results. They do not make a lot of sense to me for the most part, and do not correlate at all with what I have read happens to others. So my mileage, which may vary from yours, is this: level 1-61 go straight leveling, and then start grinding AAs. Whether 100 AAs is the right number at level 61 (and 65 and 70) I am not sure. The number 61 can be modified up or down a level or 2, for example if you have an awesome weapon that has a required level of 62.

But I feel that if lots of level 61s populate GE grinding AAs, and lots of 65s populate I guess Splitpaw for lots of AAs, and level 68-70s populate a third place also grinding AAs, then we will be able to replicate the old OT experience of being able to log in and get a group in a short amount of time. Furthermore, there would hopefully be enough very strong toons fighting in each area so that the weaknesses of weaker toons (poorly equipped and low AA toons) can be compensated for in a group setting.
#10 Mar 16 2007 at 9:56 AM Rating: Decent
aaxp is faster now at lower levels, and not so fast after 71 unless you are raid geared and grouping with other raid geared people. The reason why aaxp at 50 to 55 is so slow in Gorukar mesa is because those mobs have so many more hitpoints than mobs of the same level in previous expansions. I've been duo'ing in GE and I agree that it's about an aa an hour and my duo is a 60 paladin and 59 druid...not your best dps duo :))

If you level past 71 and try to aa, you are seriously making your job so much more difficult. The difference in the difficulty of the mobs increase so much more, that there is no way that you can twink out a new toon to make the killing efficient enough to be worth it.
#11 Mar 16 2007 at 10:13 AM Rating: Decent
Quote:
If I were you I'd reccomend getting to 71 and then grinding AA's up to 200. Then go to 75.

Why 71? Because there are a lot of required armor pieces that are either required 70 or 71. Plus at 71 you get some new spells that will be easier than getting runes for 69/70 spells or paying for them at the exorbitant amount researchers are charging in the bazaar.

Just my 2 copper

Reho


QFT. Though as a druid, I would suggest one level higher. Let me explain:

I base my leveling on two criterion:
1. What armor do I have that can't be worn because I am not high enough, &
2. What spells could I get if I leveled up a bit more?

In my case as a druid, I leveled quickly to 72 because there were a number of important spells that I wanted (new nukes, buffs, and heals). But 73-75 spells weren't significant enough upgrades for me to want to rush to get them. I then stopped at 72, and earned roughly another 100 AAs. Now I am pushing towards 75 because I have over 350 AAs, and the ones I want to buy are required level 75 (crit nukes & heals).

Armor hasn't been an issue since I don't raid, and the only higher level gear I have is the TSS armor that requires level 71 (which I had obtained to get my spells).

My recommendation for you would be to level to 72, so you can get Direwild (our hp buff) and Pure Life (heals), and this would also allow you to equip all of the TSS armor (though the rec level is 75, so you won't have quite full benefit). Then stop for a bit, get away from the leveling grind, and work on your healing and nuking AAs (and whatever else you want).

Also, you may find it easier to get groups at 72, then at 69.
#12 Mar 16 2007 at 12:26 PM Rating: Decent
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305 posts
"I've been duo'ing in GE and I agree that it's about an aa an hour and my duo is a 60 paladin and 59 druid...not your best dps duo :))"

Thanks for the update :)

This is consistent with what I have been observing:

If at level 61 I am the highest level person in the group, with everyone in the mid 50s, then AA xp is maybe as low as 0.75 AA per hour. This is fine.

And when I am one of the lower level people in the group, then AA xp is definitely more than 1 AA an hour - maybe as much as 1.3 or so? Note that many of the people at level 60-64 have less than 10 AAs (this holds for me, though not for long!).

My experience implies to me that getting from level 55 to 61 or so makes a HUGE difference in power. A HUGE difference. Which is consistent with the "conventional wisdom" that level >> AAs. Between say 58 and 63 or so would be a nice place to start grinding AAs - the AA xp is "good enough" (averaging out to about an AA per hour) and GE is still friendly enough for under AAd, under geared toons. POV and BOT and upwards are considerably LESS amiable to underpowered toons.
#13 Mar 16 2007 at 1:55 PM Rating: Decent
36 posts
i am so happy that everyone has taken the time to explain in such detail. all this information is of such great help, not just to me ....but to others who wonder when to start grinding aa's vs. xp.

tons of kisses and hugz to all the veteran players of norrath for posting, and i hope that there will be more to follow.

hugz and kisses
lilgoodytoshoes aka pinkheart (69 druid/drinal)
#14 Mar 16 2007 at 2:46 PM Rating: Decent
keep in mind, that the more aa's you have at a certain level, the faster you can grind aa's because your toon is that much more powerful/stronger than it would with no aa's. Each aa is miniscule by itself, but the more you have, the faster you can earn aa's while killing the same mobs. If you move to a more difficult zone, it will probably take longer to earn aa's just because the mobs have more hitpoints, so they take longer to kill. Try not to look at it as exp per mob killed, but exp earned per hour.

My beastlord probably did 300 aa's in GE at level 70. In the beginning of that grind, he couldn't kill 3 mobs at once without being in danger of dying. Mobs had to be slowed, or he wouldn't survive. After 500 aa's or so, he just ran into a room, no slowing, because that took mana that could be used for BE pet and killed away. I was getting an aa per half hour before the aaxp revamp. After the revamp, I leveled to 72 and the exp dropped way off. I couldn't kill mobs fast enough to even earn 1 aa per hour. If I had stayed at 71, most of the mobs near the gate were still light blue, so the exp was decent, at 72 they were all green and the exp was crappy! I went to TSS zones and could barely solo light blue mobs becuase they hit so hard and mitigated slow. It took so long to kill a mob, and I used up so much mana healing myself, that it was a struggle there to earn aaxp, also.

Edited, Mar 16th 2007 6:56pm by Wiestrum
#15 Mar 16 2007 at 3:49 PM Rating: Decent
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305 posts
To Wiestrum:

Impressive :)

Thank you for sharing that.

I find your story informational and inspirational.
#16 Mar 16 2007 at 4:13 PM Rating: Excellent
I take a more extreem lvl approach based on the reason you are leveling up is to group or raid with your friends not so that you can solo better. If you want to solo better and that is mostly what you do then I agree that the 100-200-300 approach is fine.

For grouping and raiding I say:
lvl 1-65 zero aa
lvl 65-70 some where in there do about 30-50 aa so you have some very basic things.
lvl 71-75 put 10% to aa and 90 to exp IF you are raiding in relatively simpler zones, otherwise do zero aa until you reach lvl 75 because you will be needed and EXPECTED to cast the higher level spells and sing the better songs and have the better pets.

If your aa level is under 100 and your at lvl 75, I agree that with several other ppl that you wont be invited into too many tuff tuff group progression missions, but at least you can hang with your friends during basically every exp grind session and can attend every raid.

If your at lvl 61 and have 300 aa, even though you are probably a good and skilled player with a well rounded character, your still useless to your raid since you probably cant zone into the zone, and wont be invited to many exp groups of lvl 75 groups.
#17 Mar 16 2007 at 8:32 PM Rating: Decent
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I find it all to be dependent upon what you plan to do with your toon you are AAing with. My main is merely level 66 yet has 428 AAs and counting, for no other reason than no rush to get to the "endgame" and hanging back with friends of the same level range.
#18 Mar 17 2007 at 7:45 PM Rating: Decent
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241 posts
From soloing many toons (true solo no boxing)

Get run3 ASAP (less deaths = more exp)
Get SCM3 ASAP (casters kill faster with more mana)

Byby (Prexus TA rocks)
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