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Server Downtime for February 21, 2007Follow

#1 Feb 21 2007 at 1:44 AM Rating: Decent
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1,906 posts
SOE wrote:
On Wednesday, February 21, 2007 at 4:00 am PST (5:00 am MST, 6:00 am CST, 7:00 am EST, -8.00 GMT), the EverQuest Servers will be coming down for maintenance update. The estimated downtime is 6 hours.

I REALLY hope that it doesn't take longer than 6 hours or that they'll postpone the patch. I'd like to play tonight (EST +6)... Smiley: glare

Edit for linky

Edited, Feb 21st 2007 4:48am by bbot
#2 Feb 21 2007 at 6:02 AM Rating: Decent
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286 posts
Figures... I have to head back to work tomorrow and I was looking forward to geeking-out today. Ah well, guess I'll have to wait.

Smiley: rolleyes
#3 Feb 21 2007 at 7:51 AM Rating: Decent
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1,906 posts
...and here's the patch message, stolen from EQ Forums:

http://forums.station.sony.com/eq/posts/list.m?topic_id=107474

yinlaBB wrote:
February 21, 2007
_____________________


*** Items ***

- Fixed the misspelling of the fish Seaperch.
- Removed the "Temporary" flag from the portal keys for the "Portal Activation" tasks.
- Corrected the focus effects on Praetorian's Energeiac Silk Pantaloons and Robe.
- Addressed issues with the spell effects on Praetorian's Silk armor.
- Increased the AC of Praetorian Plate armor.
- Improved Serpent Seeker's Charm of Lore to be more in line with the difficulty required to reach maximum stats.
- Increased the amount of mod effects on single group items from Steppes, Sunderock, Vergalid, Direwind, Icefall, Valdholm, Frostcrypt, and Ashengate.
- Changed the focus effect on Mysaphar's Silverfanged Gauntlets from ice to poison damage focus.
- Increased the stats for several TBS two-handed weapons.
- Added mod effects to Riven Krithgor Battle Shield.
- Corrected AC on the level 60 Tradeskill Energeiac armor and weapons.


*** Spells ***

- New Druid teleportation spells have been discovered that lead to the Buried Sea!
- New Wizard teleportation spells have been discovered that lead to Katta Castrum!


*** NPC ***

- Nelin Signus in Plane of Knowledge is now findable.


*** Tradeskills ***

- Roboboars can now be upgraded from any class to a higher class where a higher class of roboboar exists. This will not in any way be economical as there is no discount for the needed gear sets just because you have already completed a previous upgrade.


*** Progression ***

- Made a number of changes to the Serpent Spine Frostcrypt progression series. It should now take less time to be eligible for the final Frostcrypt instances.
- Added faction modifiers to many of the Frostcrypt raids and events that take place within the Frostcrypt instances.


*** Tasks ***

- Corrected an issue with the task "Confront Emperor Vaakish" that would prevent the task from resetting properly in certain cases.
- Corrected several issues with the task "Stop the Ritual". We were unable to stop the guards from warping in some cases but they will now return to the temple if they do warp. Additionally added a failsafe to respawn any "missing" NPCs that are needed for the task should they disappear.
- The Portal Activation quests will no longer trigger ambushes for a task you do not have. If you manage to get both tasks, you will still get triggers for both until you finish one.


*** Miscellaneous ***

- The Nurtha Event in Vergalid Mines should now function properly.
- Removed the imps from the Demi-Plane of Blood.


- The EverQuest Team
#4 Feb 21 2007 at 9:47 AM Rating: Decent
I love how many of those changes relate to TSS. Good thing they whipped out that new expansion while they are making adjustments to the previous one.

Oh well. It works for me since we are are still busy exploring TSS while waiting for them to work the usual bugs out of the latest expansion.

#5 Feb 21 2007 at 10:01 AM Rating: Decent
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1,906 posts
It should now be 10am PST; Servers are still down, and I'm ready and waiting...
#6 Feb 22 2007 at 1:25 AM Rating: Decent
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449 posts
Quote:
- Increased the AC of Praetorian Plate armor.

yep, increased the AC a whopping 5 to 110. Don't hurt yourself with this itemization task new guy.
TSS teir 2 tank BP has 97 AC and class specific clickies
TBS teir 2 tank BP has 110 AC and a generic healing focus effect. Great for clerics, crap for warriors, mostly crap for sks, and semi ok for pallies.
TSS teir 2 chain (ranger) BP has 80 AC and a swarm pet clicky
TBS teir 2 chain BP has 100 AC and another generic healing focus effect. Woot for berzerkers and rogues with a heal focus!
All I'm saying is chain shouldn't be getting a higher AC upgrade from TSS to TBS than real tanks do, and the foci are the most unoriginal, uninspired, useless, last minute "oh crap we need to put something else on these" effects imaginable. Guess that's what you get when you churn out half finished expansions every 6 months. /rant off
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