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#1 Feb 07 2007 at 9:37 PM Rating: Decent
I was thinking a few moment sago about the old school AD&D proverb about not creating bigger and bigger piles of mobs becasue your party is leveling to fast because it exasorbates the problem.

I wish EQ maybe would have thought along these lines when designing expansions. Maybe have something like having most of the named/raid gear be bain weapons or expansopn/era specific so that if you left those zones it would not be as powerful. This way they wouldnt make so much of their content trivialso quickly.

When I left eq it was about 3 mos after RO was released. My zerker was fully DP tier 2 flagged and mostly geared. 99.9999999% of the content eq had was utterly trivial. Now not all that much later my toon is outdated with the rest of my guild.

If you had to collect expansion specific gear to get the the boss mobs or final raid mobs then they could have dropped "general" gear that would work anywhere but wouldnt have to escalate nearly as fast.

Would probably also help the grouping divide between raid and non raid geared players.

anyways just a thought.

Edited, Feb 8th 2007 12:38am by dracoboars

Edited, Feb 8th 2007 12:38am by dracoboars
#2 Feb 08 2007 at 12:09 AM Rating: Decent
Quote:
Would probably also help the grouping divide between raid and non raid geared players.


This divide is huge atm, and becoming a huge problem. They tried to close the gap with TSS, however it didnt work much, since, you really need a raid geared tank to be able to properly tank places like vald, icefall or other higher zones.
#3 Feb 08 2007 at 7:06 AM Rating: Decent
wuvarien wrote:
[quote]This divide is huge atm, and becoming a huge problem. They tried to close the gap with TSS, however it didnt work much, since, you really need a raid geared tank to be able to properly tank places like vald, icefall or other higher zones.


Rofl! How clueless! The diffrence is actually smaller then ever basicly.

We did Ashengate before the nerf, which is alot harder then icefall, with a lvl 70 tank. We are all casuall raiders, meaning we raid for gear not much greater then the gear you can get by grouping and questing. (Back then it was Tacvi and some DoN dragons). It was hard to manage, but imo not hard enough. And today its so nerfed a casuall chain class can tank there. Some people solo ashengate now... And its supposed to be the hardest zone in the game.. Crybabies like you destroy the game for people who likes challanges.
I dont want to be able to move around everywhere right from release. I want it to be hard.. So hard I have something to look forward to, to be able to handle, even if it means waiting for next expansion and more AAs and better gear (like tipt was for me when GoD was released). I know that eventually I will be able to go there. Why do so many people want everything so easy w/o having to work for it?
Where is the fun if its not challanging?
I love hard ****, stuff that makes us wipe over and over until we can finally win it. The reward and satisfaction is so much greater then. Killing same mobs over and over hour after hour for some AAs gets boring way to fast.
And its not that there isnt enough content to do so you can only do the hardest zones in the game.
#4 Feb 08 2007 at 7:42 AM Rating: Decent
Silence bumbi :P
There is still a divide, and to me it seems to be getting bigger and bigger, i hardly ever see anyone without raid gear now-a-days in the 70+ zones
#5 Feb 08 2007 at 8:15 AM Rating: Decent
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There is still a divide, there always will be a divide and there always should be a divide in gear from raiders to groupers.

The gap now is smaller than it ever was between group gear and raid gear from the average raider.

Huge thread on the EQLive site where a dev says that his aim is to make groupable gear about 75% of what the average raider has. Currently, the 'average' raider is in COA gear so he's pretty close to the mark I believe.

And no you most certainly do not need a raid geared tank to take down the named that drop TSS molds/powersources. With a raid geared tank it'll be a lot easier but it's completely doable with DoN/DoDh stuff.
#6 Feb 08 2007 at 8:52 AM Rating: Decent
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449 posts
I tank in icefall and get bored if there's anything less than 3 yellow mobs in a pull. I'm not raid geared. I'm top of the line group geared and spent a lot of time getting gear for my tank but I'm not wearing one piece of raid gear (including my epic 1.5 that I single grouped with my wife). I can tank Taruskar and Tarnuk farwalker with both his adds since I don't believe in crowd control. To say you need a raid geared tank in icefall means either your tank or your cleric has no idea what they are doing. Also I easily tank 3 at a time in Verg mines for power sources, 2 trash and a named if the pull goes bad. I looked at your magelo and it gave me some idea, get rid of the sub 100 hp gear, pick up more AC, and finish out your defensive AAs then try again.
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