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PvP RewardsFollow

#1 Feb 05 2007 at 10:47 AM Rating: Decent
I hate the PVP rewards system in EQ..wish we had team pvp and the loot rules back. Anyone else think so?

** started playing Vanguard, team pvp server..15% loot ..can attack anyone..dont lose or gain stuff if target is more than 20% lower or higher than you.**
good system so far))

Edited, Feb 5th 2007 1:47pm by Hazzlehoff
#2 Feb 05 2007 at 11:03 AM Rating: Decent
Skelly Poker Since 2008
*****
16,781 posts
Never played PvP in EQ. What is the reward system?








Edited, Feb 5th 2007 8:04pm by Elinda
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#3 Feb 05 2007 at 1:15 PM Rating: Decent
Scholar
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539 posts
Characters will not lose experience when killed in PvP combat, under most circumstances, although the occasional loss of experience is to be expected (Grav flux got me for 200k back in the day for an exp death). In the event that you kill or are killed by another player on this server, the loot rules consist not of coin or items, but of points (i.e. like LDON points). If you kill someone you get a percentage of the points that slain individual has. If you are killed, you loose a percentage of points based on the pker”s accumulated points. Thus, you could even wind up in the negative depending on the situation. If you are grouped and kill someone, the group will share in the slain player's points.

This Merchant Sells PVP reward items
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