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BUFFING NPCFollow

#1 Jan 09 2007 at 7:40 AM Rating: Decent
I have been played EQ for years now.

I just took over my brothers accounts and i just noticed that some times it is really hard to get buffs..

I used to play a shammy so i never had to worry about buffs... but with this new account i took over.. I have an SK / necro that now need buffs..

I spent 1 hour in pok looking for viction for the sk. before i said ***** it...and logged the necro...

here is what I am thinking... since SOE has made the game pretty much to easy to play.. with the corpse summoning in the guild hall...

why not make an NPC that did the same thing as the corpse summoners..

the NPC could sell different stones that would cast buffs on you...
the non extended kind from players.. with a time limit of say.. 1 hour on them

buy a stone hand it to the NPC and he cast the buff on you all good...

heck we all ready have the corpse summoners... the heal pots and the kei pots... and the hp pots.. granted they are way weak hp buffs.. but they are there.. why not take it to the next step and have a full out buffing NPC

everyone that likes this do a /feedback and ask for the NPC to be placed in pok or the guild hall

#2 Jan 09 2007 at 7:49 AM Rating: Default
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I suspect the potions were meant to cover for buffs when you couldn't find them.

Putting up a buffing NPC would further nerf classes. I spose if you made the prices higher than what you'd typically pay for a buff it would probably be ok.

What bothers me about this (we were talking about it in Guild chat the other night while some were desperately seeking buffs) is that our toons have become so dependent on these buffs.

If everyone can automatically have a 1200hp buff though why even have the buff, just up all characters innate hp.

Not sure what the answer is.
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#3 Jan 09 2007 at 7:53 AM Rating: Good
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No buffing PC's needed.

Learn to play your character and not rely on buffs of any kind. IF you can't do that then buy some potions for the times when the buffing is non-existant.

The only time I look for buffs is when I am running through POK and I see the random /ooc's about someone offering a particular buff... And I will only stop for KEI 95% of the time. Temp and Virtue are not really that important to my enchanter anyway.
#4 Jan 09 2007 at 8:10 AM Rating: Decent
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Don't the Tribute NPCs give you buffs for your tribute points?

I don't know which, though...
#5 Jan 09 2007 at 8:24 AM Rating: Decent
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No buffing NPCs please.

Potions are there for when you cant get buffs. Haste/Clarity potions are usually decent enough. HP buff potions are pretty lame I agree, maybe GET A GROUP? If you are going to solo don't whine about not having buffs (just get a second account and PL a cleric).





#6 Jan 09 2007 at 8:38 AM Rating: Decent
Quote:
No buffing PC's needed.

Learn to play your character and not rely on buffs of any kind. IF you can't do that then buy some potions for the times when the buffing is non-existant.


QFT.

If you spend an hour looking for buffs, you might as well give up on the SK. If you are that buff dependent, you will have a hard time finding groups, because people don't want to group with tanks who spend their time worrying about buffs and not about the next pull.

#7 Jan 09 2007 at 9:26 AM Rating: Decent
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mrwookie wrote:
[quote]If you are that buff dependent, you will have a hard time finding groups, because people don't want to group with tanks who spend their time worrying about buffs and not about the next pull.


Boy, I dunno. I've not played a tank much but even my 55 paly was asked more than once what her hp/ac were before being allowed to tank for a pick-up group.

Both my mains are casters so long as I got me come clarity pots I'm gtg. But tanks and those who heal them are extrememly dependent on their hp. If you can spend 45 mins in pok looking for buffs with the result of a 2k-2.5k increase in your hp...shew, lotsa tanky types are gonna do it.

My husband spends lots his time looking for buffs in pok. It's part of the game for him. A quest in it's own right. He's met lots of people that way and will often get pick-up buff groups going in pok. I'll find him with about 5 or 6 others gathered around all buffing each other. I usually go do something else until he's done socializing/buffing. On those rare occasions he has to settle for my Druids Steeloak for an hp buff he gets all surly. Smiley: grin

...

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#8 Jan 09 2007 at 9:48 AM Rating: Good
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Boy, I dunno. I've not played a tank much but even my 55 paly was asked more than once what her hp/ac were before being allowed to tank for a pick-up group.

so tell them "Xhp and Yac with conviction!" just dont tell them you dont have conviction
#9 Jan 09 2007 at 9:50 AM Rating: Decent
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Groogle wrote:
Quote:
Boy, I dunno. I've not played a tank much but even my 55 paly was asked more than once what her hp/ac were before being allowed to tank for a pick-up group.

so tell them "Xhp and Yac with conviction!" just dont tell them you dont have conviction


Smiley: lol She's an old Aude Sapere toon. Her hp sucks w/o conviction.
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#10 Jan 09 2007 at 9:51 AM Rating: Decent
Maybe it also comes down to whether you have the patience for it.

When I log on, I tend to want to play NOW, and so I don't spend more then two minutes in POK looking for buffs. (I will also check before I log out if I am heading towards the Guild Hall).

I would rather spend the half hour / 45 minutes with my SK light on hit points and killing mobs then trying to find the buffs. Yes, I may need to pull a little more carefully, and I may need to med a bit more often, but I would rather do that then being in POK.

Then again I prefer to solo or guild group for the same reason: I have no patience for the "oh I have to afk for this, oh and then for that reason, oh and now I need to camp".

And yeah, Elinda, I have seen the ones who worry so much about the number of hp. Or won't group if you don't have a chanter and cleric along. I figure I am better off not grouping with them, because the quality of the person behind the character can make up for so many other shortcomings.

Though Kudos to your hubby for having found a way to make it fun.
#11 Jan 09 2007 at 9:59 AM Rating: Decent
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Other option is to find your buffs when you are about to camp. Then you are good to go when log on to play NOW! Just an idea...
#12 Jan 09 2007 at 10:00 AM Rating: Decent
well,

maybe not to a caster as i said.. my necro runs around with no buffs 90% of the time... but melee classes.. are alot different.. they really do need cleric line of buffs without them.. they die pretty fast..
the sk he is iffy on buffs as he can pretty much solo to lvl 65 with the fear line of spells they get... but other melee need the cleric line with out them they go down pretty fast... dont think so.... take any tank you know I dont care what his ac is or hp.. take off all buffs and head to MPG... lets see what happens...

but if you are all against it.. why dont we ask to remove all the special NPC in pok.. heck i am for also /roleplaying...

we have the guild hall porters
we have the guild lobby coprpse summoners
we have all the pok heal / hp / kei pots
we have all the Ldon magus for ports
we have all the augs now a days
we have the occ regen now

heck we have already nerfed necro summoning.. wiz / druid ports / chanter for kei / and cleric or healer types with the pots and potions

I pretty sure i have forgotten something.. but this would be no different than the guild hall / lobby / magus NPC / the augs / Monster missions../pots

the cost would be higher than the 20pp for temp that most people pay..
anyway.. it was and is a thought so far on stormm i have gotten alot of support for this and alot of people asking for it in /feedback...


so... how about that gator game the other day.. biy did the gators hand that other team there tails or what.. it was ugly

Edited, Jan 9th 2007 12:57pm by bruur
#13 Jan 09 2007 at 10:44 AM Rating: Decent
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Quote:
heck we have already nerfed necro summoning.. wiz / druid ports / chanter for kei / and cleric or healer types with the pots and potions


I get your point but I would take issue with the degree of nerfdom...

necros: yes no longer need them to summon in-zone unless circumstance make the GL summon untenable. (There might be a reason, time constraint, distance away from zone etc.)

wiz/druid: Still viable, cut down somewhat but not everyone has access to a guild portal and TLs/ports to TSS are still in demand. There is no evac potion is there?

chanter: I'll take a chanter buff over a potion any chance I get. Pots work fine for some instances but not all.

cleric: healing potions have a re-use time, you will have big trouble if you need more than just a 'mend' type heal in a fight. Forget the HP-buff potions too.

(Still don't see the need for a buff NPC outside of the tutorial.)
#14 Jan 09 2007 at 10:53 AM Rating: Decent
Have you thought about asking a pally to buff you? Affirmation 1465 hp 70 ac is nice, sure its timer is reduced compared to cleric line but with SCR 3 will give you time to get to camp maybe break it etc. I'm sure many of pally would love to use there buff on you. Add BBB at 412 hps now up to 1877.

As a beastlord ill be more than glad to hit you with Focus of Alladnu 513 hp free of charge. So now we up to 2390 hp 70 ac. I'm not even using the upgraded TSS lines in example.

Make a pallys day /ooc donating for Affirmation BBB when cleric line is unavailable.

Be well
#15 Jan 09 2007 at 10:54 AM Rating: Excellent
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The "Cleric buff" potions are crap. Short duration & minimal bonuses make them close to worthless for soloing (and completely worthless for grouping).

I'm not saying that there should be coin operated clerics in PoK, but the "buff" potions aren't even close to a substitution. I've noticed a dearth of buffs available in PoK as well -- I've been in PoK with under 30 people and only two or three of them are loitering by the banks where all the usual buffing takes place. It didn't stop me from playing although I did feel its impact and chose less fruitful zones to fight in.
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#16 Jan 09 2007 at 11:40 AM Rating: Decent
I never played a cleric but it was always my thought that they asked for your AC/HP to calculate their heals on you and get kinda a plan for when you'll need healed and how much. But i may be wrong.
#17 Jan 09 2007 at 12:18 PM Rating: Decent
this is all i am saying..

what if they placed an NPC in pok that would cast... a cleric style buff on you..

with the lowest time on it.. no extend what so ever.. and it was say....
these lvl of buffs

1. temp
2. aegoism
3. virtue

1. hos
2. FOS
3. Brute

1. breeze
2. clarity
3. clarity2

they could all be like the base time with no aa's or extend time on them what soever.. this would cover alot of the time the people look for buffs and if non are around.. heck hit the NPC and go... it would not nerf player cast buffs because of the extend time and it only goes to the lvl 60 spell lines..

it would also take out alot of pp that is in the game

#18 Jan 09 2007 at 12:28 PM Rating: Decent
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If you don't or haven't already you might try the guild lobby when looking for cleric buffs.

I've never played a cleric, so am only speaking from hearsay. But, I've heard from many that clerics are just plain boring toons to play. Maybe there should be

a) another healing class with comparable buffs. (there has not been a new healing class introduced...ever??)

or

b) Somehow make the cleric a bit more dynamic class to play.

Not to dote too much on a new game that everyone says sucks. The disciple class I've currently been playing in Vg heals every bit as good as a cleric, but her most efficient heals come from her combat abilities. She has attacks that when successfully dealt will 'splash' her group mates with health, or drain life from her offensive target and give it to her defensive target, etc.

Edited to add - The Dsc can buff too! Smiley: grin
...







Edited, Jan 9th 2007 9:27pm by Elinda
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#19 Jan 09 2007 at 12:50 PM Rating: Excellent
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The Elinda of Doom wrote:
b) Somehow make the cleric a bit more dynamic class to play.
SOE tried that before by giving clerics the Bash skill, raised melee caps, more powerful summoned hammers and extra combat oriented spells (such as expanding the Yaulp line). We once had a long and angst filled thread about the "battle cleric" and a disappointing number of people were still locked into the idea that a cleric who did anything beyond sit in the corner and hit Complete Heal when needed was a liability and "couldn't play their class".
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#20 Jan 09 2007 at 12:58 PM Rating: Default
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Jophiel wrote:
The Elinda of Doom wrote:
b) Somehow make the cleric a bit more dynamic class to play.
SOE tried that before by giving clerics the Bash skill, raised melee caps, more powerful summoned hammers and extra combat oriented spells (such as expanding the Yaulp line). We once had a long and angst filled thread about the "battle cleric" and a disappointing number of people were still locked into the idea that a cleric who did anything beyond sit in the corner and hit Complete Heal when needed was a liability and "couldn't play their class".


Yeah, I think I started one of them discussion once. After reading the responses I quit playing the cleric at around level 17 I think. Deleted her somewhere along the way.

On Stromm at least the lack of clerics is being not only felt in the buffing department, but simply availability for groupage. More and more my Druid is getting blind tells to MH for PU groups.
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#21 Jan 09 2007 at 9:22 PM Rating: Good
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I do play a cleric. It is a booring class, in that you are only doing one thing, yet one of the most challenging classes to play. You are always paying attention or your group dies, usually with you as the second or third to die.
I dont agree that a buff npc is needed, but then I usually play pcs that have some sort of buffs. Ie paladins, cleric, shaman. My rogue often goes with only potions, they are not great but better than nothing. When I really need buffs I do check out the guild lobby as well as POK.

#22 Jan 10 2007 at 11:47 AM Rating: Decent
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Wow, I play a cleric also ( actually have a 66 also) and I have not found them boring at all. Yes, in some groups you are the sit and med...heal....sit and med, but I also take mine out and solo...having the pacify line really makes it easy to break up mobs and handle them solo...

Of course, most of the mobs I solo with my cleric are light blue, but it is still fun, and I can heal myself with some nice heals when i make a really bad pull Smiley: grin

I am soloing now in Charsis with the 56, has been a blast.

As for the pok buff npc., I have mostly melee's and when I cannot find virt or temp, it lets me know that I will be fighting in a different area. Buffed I take on harder stuff, unbuffed, we go a little easier. Not sure I like the idea of straight cleric buffs from the npc, maybe slighty dumbed down versions ( ones better than the pots though)

Lastly, never thought to ask for Pali buffs...Smiley: banghead will try that in the future if no clerics around.
#23 Jan 10 2007 at 12:01 PM Rating: Decent
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I have gotten a Pally symbol instead of a Cleric one (for druid) many times when there were no available clerics.

I also do not find clerics a boring class (I have 2 as well!). If you have some imagination no class is boring.
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