ALL the Kunark zones were fun, I have ancient pics of my little guild wiping in Dalnir and at the Mushrooms in Seb after the 27th add and repops were starting, the bone field we made of Kaesoras basement, standing room only in KC as my chanter and group broke a 15 mob train (flex), everyone's favorite raid the nobles in Chardok, heck I even liked Chardok B and Veksar when they came out as they kind of had the feel of the other Kunark zones. I leveled 4 toons through Kurns before anyone even heard of Luclin. Nurga and Droga were a great challenge rarely camped, but were vital for that dam wrist/arm/belt. With the revamp it was again a challenge since they matched the gear that was current at the time. And the Xp farming at the entrance of KC was every bit as good as the camps lol. Seb, Charsis, ye gods the memories! Hands down, Kunark is my favorite expansion. The most challenging as far as teamwork and CC, and since there were no maps thus forcing memorization it made each run a bit of a mystery. "hey, a secret door! thats new! what do you think is in.. argh! EVAC EVAC!" I still love ToFS(despite the run), Ssra (despite the farming), and Velks cause its Velks, but hands down favorite zones are Kaesora, Seb, Howling Stones, Chardok, and KC. I still push my toons through all my old favorites.
Take heed Devs! 1 big brute mob after another easily pulled is not as challenging or as fun as several little ones with tricks up their sleeves.
Mystery is good. Surprises rock. Farming sucks :)
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Master Aeldwan the Coercer and Decimator Buddercup Voxslayer of MT/Emarr
Glance the Stabber, Raiding Rogue of The Last Revolution
Kaarse the Ash Warden, Striker of the Black Desert
Keonka the Mangler of Drenden and Kager Ironveins Paladin of Arathor
Skuffal Skugbref of Chaos Wastes
Raene, Defiant of Harrow
Argus Grimm Elite Sniper of Auraxis and the 2RAF
"Doing the improbable daily to make the impossible seem easy"