Komzur the Malevolent wrote:
The ONLY way I could ever get into EQ again is when I get 7 computers. (Note: I said when!) You can't do anything solo, and what you can do in a group takes too long. 64 man raids? No thanks, not worth the reward for the time involved.
I was an almost self sufficent group with 5. I was missing a solid Tank. And being so dependent on others to fill the role was very frustrating. So the idea of being my own group beholdent to none is a plus to me as well.
Conversely.. I never really got could play more than 3 at a time well enough to satistify me. Of course, if I was playing all 6.. I guess I might have different levels of acceptable. My standard was to play DPS/healer/CC-slower well enough that the other three real people had no reason to complain.
Jophiel wrote:
I played WoW and got kind of bored with it. The gameplay itself is much more shallow compared to EQ.
Sometimes I get struck with the sameness.. but.. camp the Shining Metallic Robes for a day (rare drop of a rare spawn) and WoW suddenly seems a lot more active to me. At least you are moving. Knocking out one quest and moving on.
I also did a almost two month all PvP jaunt. I "knew" that I hated PvP.. and it turns out it's a lot of fun playing against mobs that fight back well. When I get bored again (when all my prime characteras are 70 for example).. might return to PvP.
And, the very easy/casual nature of WoW is a plus for me. A 40 year old in a guild of 30/40/50 year olds.. my play time (high for my guild) is low for some. Only 3-5 hours a day. *giggle* True story:
Mid Novemember.. Felicite hit Rank 10 and retired from PvP. I played all my alts on rest, and started a few Horde alts. And I started playing Celadora my 30 Driud that I made to play with my kids. By mid December she was my Guild's new 5 man tank and tanking Scholomance and Stratholme. In EQ (or Vanguard) I do not believe I could start a project alt and be plugging it into our guild A team in a month. Try 6 months plus.
I miss the "deeper" play of EQ. BUT. So many of my last nights (months worth) in EQ were spent camped in a single spot pulling mobs to the group. For hours. Now, the slowing killing rate made it easier to chat. Yes. But I am not sure why sitting in one place for hours hoping for the right mob spawn and finally drop my goody is more mentally engaging than ranging over a zone or 3 doing a dozen or two decrete (but awfully similar) quests for the same amount of time.