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#1 Dec 13 2006 at 7:21 AM Rating: Decent
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i dont know about any of you, but im really hoping that sonys exploit they are fixing is the shroud aa thing... i started a toon the other day, went into kurns tower, and it had 26 peeps,,, all shrouded...i just dont get it. my cleric is lvl 68, and has 104 aa's... Every One Earned.. people were talking on the general chat this am about how if sony made the mistake, why shouldnt they take advantage of it. What kind of people are out there? If you go to a store and the security guard has his back turned, do you steal just cause it was 'allowed'? Sony has rules against exploitation. You agree with them EVERY time you log on. I say Roll back those aa's and teach people to quit Cheating:)
#2 Dec 13 2006 at 7:26 AM Rating: Decent
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I don't know how exactly it works, but here is what I did...

I took my level 60 ranger (100% to AA) and shrouded down to a level 10 warrior mob. I went to Kurn's and slaughtered mobs for an hour non-stop. The mobs ranged from blue to yellow to red. After the hour, I unshrouded and found that I had gained 1 yellow of an AA.

Not worth the time invested for the AA.

Edited, Dec 13th 2006 10:31am by Wayen
#3 Dec 13 2006 at 8:30 AM Rating: Decent
now not sure if actually an expoit due to the mass amount you need to kill in
order to recieve the aa points. now it is easier to kill 20 mobs at lv 5 then at lv 75 but the mechanics are still the same. cuase the new aa code makes aa gained based on the level of the mob compared to your level. so if it is a bug they fix then i'm fine with it and i'm sure everyone else will be too but if it's not a bug then get used to ppl grinding aa's like this. though you should try it as i'll grind in a group or unshrouded before shrouded anytime due to the boring nature of the killing.
#5 Dec 13 2006 at 9:52 AM Rating: Decent
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I guess I wasn't killing enough mobs.
#6 Dec 13 2006 at 10:09 AM Rating: Decent
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jimiterry wrote:
If you go to a store and the security guard has his back turned, do you steal just cause it was 'allowed'? Sony has rules against exploitation. You agree with them EVERY time you log on.


the exploiter wrote:
We're all slaughtering spiders and anything we can find nearby and making about 5 to 7 AA per hour.

It is a nice little boost along the way, though. I'm using it to get some necessary-but-not-fun AAs, like tanking mitigation and such.


Guess there is your answer Jimi. People may exploit becaue they feel like it gives them that extra little boost.

I, too, hope sony rolls back all these unearned AA's.


...

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#7 Dec 13 2006 at 10:09 AM Rating: Good
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So my 57 Chanter can shroud down to a level 5 mob and start killing whites and bles and get AA exp? and faster then I can just soloing without the shroud?
#8 Dec 13 2006 at 11:30 AM Rating: Decent
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The way shroud xp is supposed to work is that while in shroud you get xp at the shrouded rate so killing 100 level 5 mobs that give 200xp each (made up) would net you 20,000 xp. At level 5, 20k xp might be enough to go up a level but when you un-shroud that 20k xp is applied to your real level (say 57) would be a drop in the bucket.

So doing this once would be considered finding a bug, any more would be exploiting the bug and the offenders should be banned or at least rolled back.

They did the same thing recently with the quest AA exploit.
#9 Dec 13 2006 at 12:11 PM Rating: Good
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I hate to say this but I am really tempted to do this. I am usually a moral person but the opportunity to get a few easy AA points (I have 11) is a really tough decision especially when I know the chances of SOE actually doing anything about it are slim to none...
#10 Dec 13 2006 at 12:51 PM Rating: Good
It's always tempting, but it is definitely cheating. With a potential gain of 5-7 AA's per hour (or more) it's very likely going to get rolled back.
#11 Dec 13 2006 at 1:43 PM Rating: Default
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Go ahead and do it, if you get caught and rolled back or better yet banned all the better.

When you lose inventory/loot/cash because of the rollback don't expect any sympathy here or help from SoE.

Like I said, once is finding a bug any more and you are exploiting. Either way it doesn't affect me or my gameplay.
#12 Dec 13 2006 at 3:07 PM Rating: Good
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Quote:
Guess there is your answer Jimi. People may exploit becaue they feel like it gives them that extra little boost.


Quote:
So doing this once would be considered finding a bug, any more would be exploiting the bug and the offenders should be banned or at least rolled back.


Quote:
...it is definitely cheating.


Um, I'm not seeing the exploit here nor a bug. Are people saying that if you get 5-7 aas per hour then you are exploiting (guess shakerpulling is bannable now)?

Further, he clearly said they have help:

Quote:
We're shrouded down to level 5, and one of my mates has a temping cleric, while another has a DS druid, out of group.


So is powerleveling now wrong (i.e. illegal not immoral) and requires a rollback or being banned?

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#13 Dec 13 2006 at 6:24 PM Rating: Decent
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Quote:
Um, I'm not seeing the exploit here nor a bug. Are people saying that if you get 5-7 aas per hour then you are exploiting (guess shakerpulling is bannable now)?

Quote:
So is powerleveling now wrong (i.e. illegal not immoral) and requires a rollback or being banned?


I always find justification funny...
#15 Dec 13 2006 at 7:33 PM Rating: Decent
Not sure this is the "exploit" they are going to address, or even if this considered an Exploit to them. Basically as I understand the shroud form thing you gain experience from the task quest kills what have you and this is to encourage people to use the shroud form, also the shroud form was to be used to group with lower level players. If they remove the experience gained from Shrouding down then the incentive to do so is lessened. I just do not think this is it. True there will always be people who abuse a system designed feature, but to consider this an exploit is going a bit far.

In my mind an "Exploit" is one in which the system is not designed to work and people discover this inadvertant "loop hole" and use it towards their own gain. Take the Plat Dupe bug a few years ago in Runnyeye when there was a banker down there< or was it Befallen?> anyhow the bug was when you turned in plat and changed it to gold then back to plat it took the digital number of gold and made it plat....ie 10 plat converted to 100 gold then converted to 100 plat, I feel safe in mentioning this one since it was like 4 or 5 years ago that this was fixed. This example is an "exploit", gaining experience from shrouding down was designed to work that way, so that is not an "Exploit".

There is something that has been going on with mass amounts of Gems and I feel this is going to be addressed.
#16 Dec 13 2006 at 8:14 PM Rating: Decent
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Quote:
I always find justification funny...


I'm not sure I follow your logic. Are you saying powerleveling is an exploit? Or just powerleveling in a zone with a high ZEM is an exploit?

Exploit=bannable, suspendable, bad
Powerleveling=legal, not suspendable, ok

FYI Kurns is a hot zone with an already decent zem.
FYI with a high level druid and cleric mass pulling, ds-ing, and healing a full group of level 5 shrouds for approximatley 1.5 hrs netted a level 75 3+ aas.

What is the exploit please?
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#17 Dec 13 2006 at 8:36 PM Rating: Decent
the thing i see is that anytime the casual player can gain anything like an aa easily and find groups easily the hardcore player whine. they don't like the idea of someone being able to get say even 30 aa's a month. cuase it cuases fear into them. fear that they won't be looked upon for the uberness of being a class with 1k aa's. while i never care about a persons aa's when i form groups some ppl tend to believe a higher aa count means a better person.

as far as exploit i doubt this is one. the spawn rate in fob maybe.
after all i heard necro's can solo 1 aa in 5 min so in one hour they can get 12 aa's is that an exploit. or how about classes that had counterattack and pulled massize amounts of mob got in a corner hit that disc and had AE weapons on is that an exploit?

turning in a bone chip in kaladim and getting 70 aa's that's an exploit as you did nothing to earn the aa's. killing in a shroud demands you to do something. and even then it's so dang boring you'd rather be in a group grinding aa's
as yourself. assuming youc an get a group to do so with
#18 Dec 14 2006 at 3:20 AM Rating: Decent
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Re-read my post about how shroud xp is supposed to work as stated by SOE developers. If that's NOT how shroud xp is working then it's a bug and doing so is an exploit.

So if you are 2% xp as a level 5 shroud then you unshroud and you find you got 2% xp increase at you real level it's a bug unless your real level is the same as the shroud.
#19 Dec 14 2006 at 7:05 AM Rating: Good
I think Sony should roll back anyone who does not play just like I do. If I think something is wrong evil roll them back. If anyone gains AAs or Exp different than me roll them back. As long as we are at it if they make plat in a way I think is not earning it ban them from the Bazaar. >> OR << We could let people play the game the way they want, because I get to choose who I group with and it does not hurt me at all.
#21 Dec 14 2006 at 8:00 AM Rating: Decent
I do not see how this is really an exploit, I can easily make 5 to 7 aa's in an hour without it. Take a good group into Ashengate, start slaughtering ****, you'll get that many aa's at least. And I know IT'S not an exploit... but still, why would you do anything stupid to get yourself banned... come on folks.
#22 Dec 14 2006 at 11:15 AM Rating: Decent
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Quote:
- Playing as a shroud that is significantly below your regular level now gives reduced experience while in a group environment just like it does while solo
.

Devs obviously thought it was too much exp. As if there weren't enough reasons NOT to play a shroud.

Edited, Dec 14th 2006 2:24pm by Addikeys
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"Citing your sources isn't spoon feeding, it's basic 101 if you're making an argument."-Jophiel
#23 Dec 14 2006 at 12:11 PM Rating: Decent
Anyone log in since patch? Have they fixed this yet if you can say for certain?
#24 Dec 14 2006 at 12:47 PM Rating: Default
33 posts
Woot:)) GO Sony:) .. dont know if they rolled anyone back or not.. but they DID fix the shroud exploit... peeps gonna have to get aa's the honest way... yeah.......
#25 Dec 14 2006 at 12:53 PM Rating: Decent
33 posts
- Playing as a shroud that is significantly below your regular level now gives reduced experience while in a group environment just like it does while solo.
- Instruments are now considered one-handed items regardless of which hand the instrument is in so you can wield an instrument and another item at the same time. You cannot wield two instruments at the same time.
- Healing a pet now generates much less agro than before. Beware though, healing pets will still be noticed by NPCs and they will still be unhappy with the healer if the pet dies.
#26 Dec 14 2006 at 2:00 PM Rating: Decent
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Quote:
Woot:)) GO Sony:) .. dont know if they rolled anyone back or not.. but they DID fix the shroud exploit... peeps gonna have to get aa's the honest way... yeah.......


I think your gloating should be aimed more at the people they are whining about on THIS FORUM because, like I said, grouping in Kurns at level 5 was a bit better aa exp than running dain 1 missions. Oh, btw, regular exp was terrible shrouded. For example for a level 70, it was something like 2-3 blue ticks for 1 hour.
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"Citing your sources isn't spoon feeding, it's basic 101 if you're making an argument."-Jophiel
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